All units
VDV Snaipery 2
In-game label: VDV Snaipery
85Points
- Armor
- —
- Firepower
- 15 / 100
- Range
- 14 / 100
- Speed
- 3 / 100
- Stealth
- 100 / 100
- Survivability
- 38 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Suppressed85Upgrade: Suppressedpicked in 100% of deployments · 47,737 times
On the platform · 14 days
22,311 appearances- Win rate
- 54%
- Pick rate
- 7%
- avg D/R
- 0.86
- Average lifetime
- 12:49
- Survives to the end
- 47%
Lifetime is the median of 47,551 deployments; refunded units are not counted.
The figures above are for VDV Snaipery 2 only. With all variants: 41,443 appearances, 53% won.
Mobility and detection
- On road
- 18 km/h
- Off road
- 18 km/h
- On water
- 9 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 1 km
- Optics: low altitude
- 1.3 km
- Optics: high altitude
- 1 km
- Stealth
- 0.33
- Suppression threshold
- 1,000
- Dimensions
- 1.5 × 1.5 × 2 m
- Weight
- 1 kg
Armament
Squad3 soldiers
VSSMarksman rifle
9x39mm×100Kinetic- Damage
- 3.1
- Penetration
- 17 → 7
- Range vs ground
- 250 m
- Suppression
- 32
- Speed
- 600 m/s
- Supply per shot
- 0.2
DVL-10Sniper rifle
.308WIN×30Kinetic- Damage
- 3.6
- Penetration
- 20 → 10
- Range vs ground
- 500 m
- Suppression
- 154
- Speed
- 600 m/s
- Supply per shot
- 0.4
Kord 6P68Assault rifle
7.62x39mm×80Kinetic- Damage
- 4
- Penetration
- 15 → 7
- Range vs ground
- 200 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Abilities
- Laser designation · Sprintalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).