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Unit armory

All units
Uran-9 — in-game image
  • Vehicles
  • Russia
  • Tank
  • DLC: Russian guard

Uran-9

45Points

Armor
3 / 100
Firepower
14 / 100
Range
100 / 100
Speed
38 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Vehicles category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 12x RPO-M Shmel thermobaric + 12x RPO-M Shmel thermobaric65Weapon: 12x RPO-M Shmel thermobaric · Weapon: 12x RPO-M Shmel thermobaricpicked in 33% of deployments · 130,662 times
  • 4x Ataka ATGM + 12x RPO-M Shmel thermobaric70Weapon: 4x Ataka ATGM · Weapon: 12x RPO-M Shmel thermobaricpicked in 32% of deployments · 125,492 times
  • 4x Ataka ATGM + 4x Igla-S anti-aircraft85Weapon: 4x Ataka ATGM · Weapon: 4x Igla-S anti-aircraftpicked in 19% of deployments · 75,842 times
  • 12x RPO-M Shmel thermobaric + 4x Igla-S anti-aircraft80Weapon: 12x RPO-M Shmel thermobaric · Weapon: 4x Igla-S anti-aircraftpicked in 9% of deployments · 36,185 times
  • 12x RPO-M Shmel thermobaric + 6x RPO-M Shmel thermobaric60Weapon: 12x RPO-M Shmel thermobaric · Weapon: 6x RPO-M Shmel thermobaricpicked in 3% of deployments · 13,258 times

On the platform · 14 days

99,559 appearances
Win rate
52%
Pick rate
29%
avg D/R
0.97
Average lifetime
05:15
Survives to the end
20%

Lifetime is the median of 390,795 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default303015151515151514
Empty303015151515151514
6x RPO-M Shmel thermobaric303015151515151514
12x RPO-M Shmel thermobaric303015151515151514

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
50 km/h
Off road
45 km/h
Reverse
15 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
700 m
Optics: low altitude
900 m
Optics: high altitude
1 km
Stealth
1
Dimensions
4.5 × 2.5 × 2.5 m
Weight
10 t
Repurchase time
-120 s

Armament

Turret 1With option: 4x Ataka ATGM · 360° traverse · 75 °/s

2А72 30mmAutocannon/Chain gun
  • magazine 50
  • aim 1–2 s
  • burst 4–8
  • Fires on the move
  • 30x165mm AP×30Kinetic
    Damage
    1.5
    Penetration
    100 → 50
    Range vs ground
    500 m
    Suppression
    30
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • vehicles
    • ships
  • 30x165mm HE×70HEAT
    Damage
    3
    Penetration
    30
    Range vs ground
    500 m
    Range vs air
    500 m
    Suppression
    30
    Blast radius
    2 m
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×400Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
Ataka-TAnti-tank missile
  • magazine 4
  • aim 1–2 s
  • Fires on the move
  • 9M120M×4HEAT
    Damage
    11
    Penetration
    950
    Range vs ground
    900 m
    Suppression
    260
    Speed
    330 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • vehicles
    • ships

Turret 2With option: 4x Igla-S anti-aircraft · arc 0…0°

Igla-SSurface-to-Air missile
  • magazine 4
  • reload 15–18 s
  • aim 1–2 s
  • targets at once: 2
  • Fires on the move
  • Igla-S×4HEAT
    Damage
    7
    Penetration
    70
    Range vs air
    1 km
    Suppression
    210
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 3With option: Empty · 360° traverse · 75 °/s

2А72 30mmAutocannon/Chain gun
  • magazine 50
  • aim 1–2 s
  • burst 4–8
  • Fires on the move
  • 30x165mm AP×30Kinetic
    Damage
    1.5
    Penetration
    100 → 50
    Range vs ground
    500 m
    Suppression
    30
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • vehicles
    • ships
  • 30x165mm HE×70HEAT
    Damage
    3
    Penetration
    30
    Range vs ground
    500 m
    Range vs air
    500 m
    Suppression
    30
    Blast radius
    2 m
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×400Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 4With option: 12x RPO-M Shmel thermobaric · 360° traverse · 75 °/s

2А72 30mmAutocannon/Chain gun
  • magazine 50
  • aim 1–2 s
  • burst 4–8
  • Fires on the move
  • 30x165mm AP×30Kinetic
    Damage
    1.5
    Penetration
    100 → 50
    Range vs ground
    500 m
    Suppression
    30
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • vehicles
    • ships
  • 30x165mm HE×70HEAT
    Damage
    3
    Penetration
    30
    Range vs ground
    500 m
    Range vs air
    500 m
    Suppression
    30
    Blast radius
    2 m
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×400Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
RPO-MRocket launcher
  • magazine 12
  • aim 1–2 s
  • Fires on the move
  • Thermobaric rocket×12HEAT
    Damage
    9.5
    Penetration
    50
    Range vs ground
    400 m
    Suppression
    186
    Blast radius
    22 m
    Speed
    350 m/s
    Supply per shot
    30
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 5With option: 6x RPO-M Shmel thermobaric · arc 0…0°

RPO-MRocket launcher
  • magazine 6
  • aim 1–2 s
  • Fires on the move
  • Thermobaric rocket×6HEAT
    Damage
    9.5
    Penetration
    50
    Range vs ground
    400 m
    Suppression
    186
    Blast radius
    22 m
    Speed
    350 m/s
    Supply per shot
    30
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 6With option: 12x RPO-M Shmel thermobaric · arc 0…0°

RPO-MRocket launcher
  • magazine 12
  • aim 1–2 s
  • Fires on the move
  • Thermobaric rocket×12HEAT
    Damage
    9.5
    Penetration
    50
    Range vs ground
    400 m
    Suppression
    186
    Blast radius
    22 m
    Speed
    350 m/s
    Supply per shot
    30
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Modifications

Side weapon emplacements

  • EmptyArmament: 2А72 30mm, PKTno extra cost
  • 4x Ataka ATGMdefaultArmament: 2А72 30mm, PKT, Ataka-T+15
  • 12x RPO-M Shmel thermobaricArmament: 2А72 30mm, PKT, RPO-M+10

Upper weapon emplacements

  • EmptyFront armor 30 / 30 · Swappable turretno extra cost
  • 6x RPO-M Shmel thermobaricArmament: RPO-M · Front armor 30 / 30 · Swappable turret+5
  • 12x RPO-M Shmel thermobaricArmament: RPO-M · Front armor 30 / 30 · Swappable turret+10
  • 4x Igla-S anti-aircraftdefaultArmament: Igla-S · Front armor 30 / 30 · Swappable turret+25

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).