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Unit armory

All units
MT-SM — in-game image
  • Support
  • Russia
  • Supply

MT-SM

30Points

Armor
1 / 100
Firepower
—
Range
—
Speed
57 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • No extra options30picked in 100% of deployments · 139,689 times

On the platform · 14 days

41,073 appearances
Win rate
53%
Pick rate
12%
avg D/R
0.00
Average lifetime
03:48
Survives to the end
61%

Lifetime is the median of 29,358 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
65 km/h
Off road
50 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10
Lift capacity
10,000 kg

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
7.5 × 3.3 × 5.1 m
Weight
32 t
Repurchase time
-120 s

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).