All units
75Points
- Armor
- —
- Firepower
- —
- Range
- —
- Speed
- 50 / 100
- Stealth
- 42 / 100
- Survivability
- 25 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Upgraded sensors + Empty + Empty90Upgrade: Upgraded sensors · Weapon: Empty · Weapon: Emptypicked in 32% of deployments · 25,524 times
- Default + Empty + Empty75Upgrade: Default · Weapon: Empty · Weapon: Emptypicked in 15% of deployments · 11,953 times
- Upgraded sensors + 2x Vikhr ATGM + 2x Vikhr ATGM120Upgrade: Upgraded sensors · Weapon: 2x Vikhr ATGM · Weapon: 2x Vikhr ATGMpicked in 13% of deployments · 9,941 times
- Upgraded sensors + 2x Kh-BPLA thermobaric + 2x Kh-BPLA thermobaric110Upgrade: Upgraded sensors · Weapon: 2x Kh-BPLA thermobaric · Weapon: 2x Kh-BPLA thermobaricpicked in 12% of deployments · 9,132 times
- 2x Kornet ATGM + 2x Kornet ATGM + Default95Weapon: 2x Kornet ATGM · Weapon: 2x Kornet ATGM · Upgrade: Defaultpicked in 4% of deployments · 2,730 times
On the platform · 14 days
36,688 appearances- Win rate
- 51%
- Pick rate
- 11%
- avg D/R
- 0.04
- Average lifetime
- 01:27
- Survives to the end
- 5%
Lifetime is the median of 78,194 deployments; refunded units are not counted.
Mobility and detection
- Speed
- 270 km/h
- Time on station
- 900 s
- On afterburner
- 300 s
Flight
- Minimum speed
- 136.8 km/h
- Corner speed
- 165.6 km/h
- Maximum speed
- 198 km/h
- On afterburner
- 198 km/h
- Max roll
- 45°
Detection and survivability
- Optics: ground
- 2.3 km
- Optics: low altitude
- 1.6 km
- Optics: high altitude
- 1 km
- Stealth
- 0.8
- Dimensions
- 8 × 16 × 3.2 m
- Weight
- 1 t
- Repurchase time
- -120 s
Armament
Turret 1With option: 2x Kornet ATGM, 2x Kornet ATGM, 2x Kornet ATGM, 2x Kornet ATGM · arc 0…0°
KornetAnti-tank missile
9M133×1HEAT- Damage
- 12
- Penetration
- 1,000
- Range vs ground
- 800 m
- Suppression
- 300
- Speed
- 200 m/s
- Supply per shot
- 375
Turret 2With option: 2x Vikhr ATGM, 2x Vikhr ATGM, 2x Vikhr ATGM, 2x Vikhr ATGM · arc 0…0°
VikhrAnti-tank missile
Vikhr×1HEAT- Damage
- 11
- Penetration
- 950
- Range vs ground
- 900 m
- Suppression
- 260
- Speed
- 330 m/s
- Supply per shot
- 375
Turret 3With option: 2x KAB-50 smart bombs, 2x KAB-50 smart bombs, 2x KAB-50 smart bombs, 2x KAB-50 smart bombs · arc 0…0°
KAB-50Smart bomb
KAB-50×1HEAT- Damage
- 15
- Penetration
- 30
- Range vs ground
- 1.5 km
- Suppression
- 186
- Blast radius
- 25 m
- Supply per shot
- 125
Turret 4With option: 2x Kh-BPLA thermobaric, 2x Kh-BPLA thermobaric, 2x Kh-BPLA thermobaric, 2x Kh-BPLA thermobaric · arc 0…0°
Kh-BPLAAnti-tank missile
Kh-BPLA×1HEAT- Damage
- 15
- Penetration
- 80
- Range vs ground
- 900 m
- Suppression
- 280
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 375
Modifications
Inner pylons
EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
2x KAB-50 smart bombsArmament: KAB-50 · Armament: KAB-50+5
2x Kh-BPLA thermobaricArmament: Kh-BPLA · Armament: Kh-BPLA+10
2x Kornet ATGMArmament: Kornet · Armament: Kornet+10
2x Vikhr ATGMArmament: Vikhr · Armament: Vikhr+15
Outer pylons
EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
2x KAB-50 smart bombsArmament: KAB-50 · Armament: KAB-50+5
2x Kh-BPLA thermobaricArmament: Kh-BPLA · Armament: Kh-BPLA+10
2x Kornet ATGMArmament: Kornet · Armament: Kornet+10
2x Vikhr ATGMArmament: Vikhr · Armament: Vikhr+15
Sensors
DefaultdefaultOptics 2,000 mno extra cost
Upgraded sensorsOptics 2,250 m+15
Abilities
- Laser designationalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).