All units
- Support
- Russia
- MLRS
- DLC: Russian guard
9K512 Uragan-1M
275Points
- Armor
- 1 / 100
- Firepower
- 80 / 100
- Range
- 55 / 100
- Speed
- 61 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- 300mm, HE warheads275Weapon: 300mm, HE warheadspicked in 43% of deployments · 28,736 times
- 220mm, HE warheads325Weapon: 220mm, HE warheadspicked in 43% of deployments · 28,731 times
- 300mm, Cluster warheads275Weapon: 300mm, Cluster warheadspicked in 14% of deployments · 9,616 times
On the platform · 14 days
40,781 appearances- Win rate
- 52%
- Pick rate
- 12%
- avg D/R
- 31.89
- Average lifetime
- 14:34
- Survives to the end
- 66%
Lifetime is the median of 49,672 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront15/15
Sides15/15
10Health
Sides15/15
Rear15/15
Top15/15
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 70 km/h
- Off road
- 35 km/h
- Reverse
- 15 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 500 m
- Optics: low altitude
- 700 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 12.5 × 3.1 × 3.6 m
- Weight
- 44 t
- Refund time
- +600 s
- Repurchase time
- +360 s
Armament
Turret 1always fitted · arc 0…0°
Uragan-1MMLRS
220mm HE×30HEAT- Damage
- 17
- Penetration
- 95
- Range vs ground
- 2.4 km
- Suppression
- 440
- Blast radius
- 55 m
- Speed
- 280 m/s
- Supply per shot
- 110
Turret 2always fitted · arc 0…0°
Uragan-1MMLRS
300mm HE×12HEAT- Damage
- 22
- Penetration
- 125
- Range vs ground
- 2.8 km
- Suppression
- 600
- Blast radius
- 75 m
- Speed
- 280 m/s
- Supply per shot
- 125
Turret 3With option: 220mm, HE warheads · 360° traverse · 60 °/s
Uragan-1MMLRS
220mm HE×30HEAT- Damage
- 17
- Penetration
- 95
- Range vs ground
- 2.4 km
- Suppression
- 440
- Blast radius
- 55 m
- Speed
- 280 m/s
- Supply per shot
- 110
Turret 4With option: 300mm, HE warheads · 360° traverse · 60 °/s
Uragan-1MMLRS
300mm HE×12HEAT- Damage
- 22
- Penetration
- 125
- Range vs ground
- 2.8 km
- Suppression
- 600
- Blast radius
- 75 m
- Speed
- 280 m/s
- Supply per shot
- 125
Turret 5With option: 300mm, Cluster warheads · 360° traverse · 60 °/s
Uragan-1MMLRS
300mm Cluster×12HEAT- Damage
- 5
- Penetration
- 200
- Range vs ground
- 2.8 km
- Suppression
- 300
- Blast radius
- 75 m
- Speed
- 280 m/s
- Supply per shot
- 125
Modifications
Weapon package
300mm, HE warheadsArmament: Uragan-1M · Own silhouetteno extra cost
300mm, Cluster warheadsArmament: Uragan-1M · Own silhouetteno extra cost
220mm, HE warheadsdefaultArmament: Uragan-1M · Own silhouette+50
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).