All units
- Support
- Russia
- Long-range SAM
- DLC: Russian guard
S-400 Triumph
300Points
- Armor
- 1 / 100
- Firepower
- 29 / 100
- Range
- 26 / 100
- Speed
- 61 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- 40N6 missiles325Weapon: 40N6 missilespicked in 82% of deployments · 167,609 times
- 9M96M missiles300Weapon: 9M96M missilespicked in 18% of deployments · 36,761 times
On the platform · 14 days
121,127 appearances- Win rate
- 53%
- Pick rate
- 35%
- avg D/R
- 1.76
- Average lifetime
- 10:09
- Survives to the end
- 39%
Lifetime is the median of 198,961 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront15/15
Sides15/15
10Health
Sides15/15
Rear15/15
Top15/15
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 70 km/h
- Off road
- 35 km/h
- Reverse
- 15 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 500 m
- Optics: low altitude
- 2 km
- Optics: high altitude
- 2 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 13 × 3.1 × 4 m
- Weight
- 44 t
- Repurchase time
- -240 s
Armament
Turret 1With option: 40N6 missiles · arc 0…0°
S-400Surface-to-Air missile
40N6×4HEAT- Damage
- 20
- Penetration
- 250
- Range vs air
- 1.3 km
- Suppression
- 668
- Blast radius
- 40 m
- Speed
- 800 m/s
- Supply per shot
- 250
Turret 2With option: 9M96M missiles · arc 0…0°
S-400Surface-to-Air missile
9M96M×16HEAT- Damage
- 17
- Penetration
- 175
- Range vs air
- 1.1 km
- Suppression
- 480
- Blast radius
- 30 m
- Speed
- 800 m/s
- Supply per shot
- 150
Modifications
Weapon package
40N6 missilesdefaultArmament: S-400+25
9M96M missilesArmament: S-400 · Own silhouetteno extra cost
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).