All units
- Support
- Russia
- Short-range air defense
Ural-4320 ZU-23
45Points
- Armor
- 1 / 100
- Firepower
- 7 / 100
- Range
- 12 / 100
- Speed
- 70 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Up-Armored + S-60 57mm gun80Upgrade: Up-Armored · Weapon: S-60 57mm gunpicked in 51% of deployments · 10,873 times
- ZU-23-2M + Igla + Default80Weapon: ZU-23-2M + Igla · Upgrade: Defaultpicked in 19% of deployments · 4,087 times
- ZU-23-2M + Igla + Up-Armored85Weapon: ZU-23-2M + Igla · Upgrade: Up-Armoredpicked in 15% of deployments · 3,206 times
- Default + S-60 57mm gun75Upgrade: Default · Weapon: S-60 57mm gunpicked in 7% of deployments · 1,489 times
- ZU-23-2 + Default45Weapon: ZU-23-2 · Upgrade: Defaultpicked in 7% of deployments · 1,480 times
On the platform · 14 days
7,322 appearances- Win rate
- 45%
- Pick rate
- 2%
- avg D/R
- 0.04
- Average lifetime
- 04:13
- Survives to the end
- 22%
Lifetime is the median of 21,214 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront10/10
Sides10/10
10Health
Sides10/10
Rear10/10
Top10/10
Armor variants| Package | Front | Sides | Rear | Top | Health |
|---|
| Default | 10/10 | 10/10 | 10/10 | 10/10 | 10 |
|---|
| Up-Armored | 20/20 | 20/20 | 10/10 | 10/10 | 12 |
|---|
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 80 km/h
- Off road
- 40 km/h
- Reverse
- 20 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 600 m
- Optics: low altitude
- 1.6 km
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 7.2 × 2.6 × 2.7 m
- Weight
- 10 t
- Repurchase time
- -180 s
Armament
Turret 1With option: ZU-23-2 · 360° traverse · 360 °/s
ZU-23-2Autocannon/Chain gun
23x152mm×100HEAT- Damage
- 2.3
- Penetration
- 25
- Range vs ground
- 500 m
- Range vs air
- 600 m
- Suppression
- 23
- Blast radius
- 2 m
- Speed
- 600 m/s
- Supply per shot
- 0.8
Turret 2With option: ZU-23-2M + Igla · 360° traverse · 360 °/s
ZU-23-2MAutocannon/Chain gun
23x152mm×100HEAT- Damage
- 2.3
- Penetration
- 25
- Range vs ground
- 500 m
- Range vs air
- 650 m
- Suppression
- 23
- Blast radius
- 2 m
- Speed
- 650 m/s
- Supply per shot
- 0.8
Igla-NSurface-to-Air missile
Igla-N×8HEAT- Damage
- 8
- Penetration
- 80
- Range vs air
- 850 m
- Suppression
- 210
- Blast radius
- 15 m
- Speed
- 500 m/s
- Supply per shot
- 50
Turret 3With option: S-60 57mm gun · 360° traverse · 120 °/s
S-60 57mmAutocannon/Chain gun
57x348mm×20Kinetic- Damage
- 2.9
- Penetration
- 240 → 120
- Range vs ground
- 550 m
- Suppression
- 57
- Speed
- 900 m/s
- Supply per shot
- 2
57x348mm×80HEAT- Damage
- 4.3
- Penetration
- 60
- Range vs ground
- 550 m
- Range vs air
- 700 m
- Suppression
- 57
- Blast radius
- 8 m
- Speed
- 640 m/s
- Supply per shot
- 2
Modifications
Weapon package
ZU-23-2defaultArmament: ZU-23-2 · Optics 600 m · Name suffix: -2no extra cost
ZU-23-2M + IglaArmament: ZU-23-2M, Igla-N · Optics 600 m · Name suffix: -2M · Own silhouette+35
S-60 57mm gunArmament: S-60 57mm · Optics 600 m · Name: Ural-4320 S-60 · Own silhouette+30
Armor package
DefaultdefaultFront armor 10 / 10no extra cost
Up-ArmoredFront armor 20 / 20+5
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).