All units
- Helicopters
- Russia
- Attack helicopter
Mi-28N Ohotnik
85Points
- Armor
- —
- Firepower
- 41 / 100
- Range
- 86 / 100
- Speed
- 53 / 100
- Stealth
- 42 / 100
- Survivability
- 75 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Helicopters category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- 40x S-8 rockets + 8x Ataka + 4x Igla-S + Radar225Weapon: 40x S-8 rockets · Weapon: 8x Ataka + 4x Igla-S · Upgrade: Radarpicked in 23% of deployments · 23,186 times
- 10x S-13 rockets + 8x Ataka + 4x Igla-S + Radar225Weapon: 10x S-13 rockets · Weapon: 8x Ataka + 4x Igla-S · Upgrade: Radarpicked in 21% of deployments · 20,945 times
- 10x S-13 rockets + 16x Ataka ATGM + Radar205Weapon: 10x S-13 rockets · Weapon: 16x Ataka ATGM · Upgrade: Radarpicked in 10% of deployments · 10,202 times
- 40x S-8 rockets + 16x Ataka ATGM + Radar205Weapon: 40x S-8 rockets · Weapon: 16x Ataka ATGM · Upgrade: Radarpicked in 9% of deployments · 8,915 times
- 10x S-13 rockets + 16x Ataka ATGM + Default185Weapon: 10x S-13 rockets · Weapon: 16x Ataka ATGM · Upgrade: Defaultpicked in 8% of deployments · 7,560 times
On the platform · 14 days
47,581 appearances- Win rate
- 50%
- Pick rate
- 14%
- avg D/R
- 1.75
- Average lifetime
- 02:29
- Survives to the end
- 18%
Lifetime is the median of 95,647 deployments; refunded units are not counted.
Mobility and detection
- On road
- 265 km/h
- Off road
- 265 km/h
- Turn rate
- 60 °/s
- Acceleration
- 16
Detection and survivability
- Optics: ground
- 1 km
- Optics: low altitude
- 1.3 km
- Optics: high altitude
- 1 km
- Stealth
- 0.8
- Suppression threshold
- 1,000
- Dimensions
- 15 × 2.9 × 3.2 m
- Weight
- 11 t
- Refund time
- +300 s
- Repurchase time
- -60 s
Armament
Turret 1always fitted · arc -120…120° · 90 °/s
2А42-30mmAutocannon/Chain gun
30x165mm AP×25Kinetic- Damage
- 1.5
- Penetration
- 100 → 50
- Range vs ground
- 500 m
- Suppression
- 30
- Speed
- 640 m/s
- Supply per shot
- 1.2
30x165mm HE×50HEAT- Damage
- 3
- Penetration
- 30
- Range vs ground
- 500 m
- Range vs air
- 500 m
- Suppression
- 30
- Blast radius
- 2 m
- Speed
- 640 m/s
- Supply per shot
- 1.2
Turret 2With option: 16x Ataka ATGM, 16x Ataka ATGM, 8x Ataka + 4x Igla-S · arc 0…0°
AtakaAnti-tank missile
9M120M×8HEAT- Damage
- 11
- Penetration
- 950
- Range vs ground
- 900 m
- Suppression
- 260
- Speed
- 330 m/s
- Supply per shot
- 150
Turret 3With option: 10x S-13 rockets, 10x S-13 rockets · arc 0…0°
S-13Rocket pod
130mm S-13×5HEAT- Damage
- 6.5
- Penetration
- 130
- Range vs ground
- 650 m
- Suppression
- 244
- Blast radius
- 24 m
- Speed
- 450 m/s
- Supply per shot
- 25
Turret 4With option: 10x S-13 rockets, 10x S-13 rockets · arc 0…0°
S-13Rocket pod
130mm S-13×5HEAT- Damage
- 6.5
- Penetration
- 130
- Range vs ground
- 650 m
- Suppression
- 244
- Blast radius
- 24 m
- Speed
- 450 m/s
- Supply per shot
- 25
Turret 5With option: 40x S-8 rockets, 40x S-8 rockets · arc 0…0°
S-8Rocket pod
80mm S-8×20HEAT- Damage
- 4
- Penetration
- 80
- Range vs ground
- 600 m
- Suppression
- 160
- Blast radius
- 16 m
- Speed
- 450 m/s
- Supply per shot
- 15
Turret 6With option: 8x Ataka + 4x Igla-S, 8x Igla-S AA missiles, 8x Igla-S AA missiles · arc 0…0°
Igla-SAir-to-Air missile
Igla-S×4HEAT- Damage
- 7
- Penetration
- 70
- Range vs air
- 1 km
- Suppression
- 210
- Blast radius
- 15 m
- Speed
- 500 m/s
- Supply per shot
- 50
Turret 7With option: 40x S-8 rockets, 40x S-8 rockets · arc 0…0°
S-8Rocket pod
80mm S-8×20HEAT- Damage
- 4
- Penetration
- 80
- Range vs ground
- 600 m
- Suppression
- 160
- Blast radius
- 16 m
- Speed
- 450 m/s
- Supply per shot
- 15
Modifications
Inner pylons
10x S-13 rocketsdefaultArmament: S-13 · Armament: S-13+30
40x S-8 rocketsArmament: S-8 · Armament: S-8+30
Outer pylons
EmptyNo weapon on this mount · No weapon on this mountno extra cost
10x S-13 rocketsArmament: S-13 · Armament: S-13+30
40x S-8 rocketsArmament: S-8 · Armament: S-8+30
16x Ataka ATGMdefaultArmament: Ataka · Armament: Ataka+70
8x Igla-S AA missilesArmament: Igla-S · Armament: Igla-S+90
8x Ataka + 4x Igla-SArmament: Igla-S · Armament: Ataka+90
Sensors
DefaultdefaultOptics 1,000 mno extra cost
RadarOptics 1,200 m+20
Abilities
- Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy.always available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).