All unitsAircraft Russia Strategic bomber DLC: Russian guard Tu-95 100 Points
Armor —
Firepower 46 / 100
Range 100 / 100
Speed 50 / 100
Stealth 33 / 100
Survivability 100 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category. Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Aircraft category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts Empty + 1x FAB-9000 250 Weapon: Empty · Weapon: 1x FAB-9000 picked in 83% of deployments · 85,746 times Empty + 6x Kh-55SM cruise missiles 400 Weapon: Empty · Weapon: 6x Kh-55SM cruise missiles picked in 8% of deployments · 8,599 times 6x Kh-55SM cruise missiles + 8x Kh-55SM cruise missiles 750 Weapon: 6x Kh-55SM cruise missiles · Weapon: 8x Kh-55SM cruise missiles picked in 4% of deployments · 4,541 times Empty + 4x FAB-3000 400 Weapon: Empty · Weapon: 4x FAB-3000 picked in 2% of deployments · 1,718 times 1x FAB-9000 + 8x Kh-55SM cruise missiles 600 Weapon: 1x FAB-9000 · Weapon: 8x Kh-55SM cruise missiles picked in 1% of deployments · 934 times
On the platform · 14 days 56,608 appearances
Win rate 52%
Pick rate 16%
avg D/R 4.77
Average lifetime 00:36
Survives to the end 4% Lifetime is the median of 74,635 deployments; refunded units are not counted.
Mobility and detection
Speed 630 km/h
Turn rate 60 °/s
Time on station 900 s
On afterburner 300 s Flight
Minimum speed 442.8 km/h
Corner speed 550.8 km/h
Maximum speed 630 km/h
On afterburner 630 km/h
Max roll 60° Detection and survivability
Optics: low altitude 2 km
Optics: high altitude 3 km
Stealth 1
Suppression threshold 1,000
Dimensions 45 × 15 × 6 m
Weight 175 t Armament Turret 1always fitted · arc 0…0° Kh-101 Cruise missile Kh-101 ×1 HEAT
Damage 60
Penetration 225
Range vs ground 5 km
Suppression 668
Blast radius 40 m
Speed 300 m/s
Supply per shot 1,000 Turret 2With option: 4x FAB-3000, 1x FAB-9000, 6x Kh-555 cluster, 6x Kh-55SM cruise missiles · arc -15…15° · 90 °/s GSh-23L Plane gun 23x115mm ×100 HEAT
Damage 1.8
Penetration 23
Range vs air 500 m
Suppression 23
Blast radius 2 m
Speed 640 m/s
Supply per shot 0.8 GSh-23L Plane gun 23x115mm ×100 HEAT
Damage 1.8
Penetration 23
Range vs air 500 m
Suppression 23
Blast radius 2 m
Speed 640 m/s
Supply per shot 0.8 Turret 3With option: 6x Kh-55SM cruise missiles · arc 0…0° Kh-55SM Cruise missile Kh-55SM ×6 HEAT
Damage 60
Penetration 225
Range vs ground 5 km
Suppression 668
Blast radius 40 m
Speed 300 m/s
Supply per shot 1,000 Turret 4With option: 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles, 8x Kh-55SM cruise missiles · arc 0…0° Kh-55SM Cruise missile Kh-55SM ×1 HEAT
Damage 60
Penetration 225
Range vs ground 5 km
Suppression 668
Blast radius 40 m
Speed 300 m/s
Supply per shot 1,000 Turret 5With option: 6x Kh-555 cluster · arc 0…0° Kh-555 Cruise missile Kh-555 ×6 HEAT
Damage 12
Penetration 400
Range vs ground 5 km
Suppression 1,000
Blast radius 65 m
Speed 300 m/s
Supply per shot 875 Turret 6With option: 1x FAB-9000 · arc 0…0° FAB-9000 Free-fall bomb FAB-9000 9000kg ×1 HEAT
Damage 175
Penetration 300
Range vs ground 1 km
Suppression 668
Blast radius 175 m
Supply per shot 3,750 Turret 7With option: 4x FAB-3000 · arc 0…0° FAB-3000 Free-fall bomb FAB-3000 3000kg ×4 HEAT
Damage 110
Penetration 150
Range vs ground 1 km
Suppression 668
Blast radius 110 m
Supply per shot 2,500 Turret 8With option: 8x Kh-555 cluster, 8x Kh-555 cluster, 8x Kh-555 cluster, 8x Kh-555 cluster, 8x Kh-555 cluster, 8x Kh-555 cluster, 8x Kh-555 cluster, 8x Kh-555 cluster · arc 0…0° Kh-555 Cruise missile Kh-555 ×1 HEAT
Damage 12
Penetration 400
Range vs ground 5 km
Suppression 1,000
Blast radius 65 m
Speed 300 m/s
Supply per shot 875 Modifications Bomb bay 6x Kh-55SM cruise missilesdefault Armament: GSh-23L, GSh-23L · Armament: Kh-55SM +300 6x Kh-555 cluster Armament: GSh-23L, GSh-23L · Armament: Kh-555 +350 4x FAB-3000 Armament: GSh-23L, GSh-23L · Armament: FAB-3000 +300 1x FAB-9000 Armament: GSh-23L, GSh-23L · Armament: FAB-9000 +150 Wing pylons Empty No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Front armor 0 / 0 no extra cost 8x Kh-55SM cruise missilesdefault Armament: Kh-55SM · Armament: Kh-55SM · Armament: Kh-55SM · Armament: Kh-55SM · Armament: Kh-55SM · Armament: Kh-55SM · Armament: Kh-55SM · Armament: Kh-55SM · Front armor 0 / 0 +350 8x Kh-555 cluster Armament: Kh-555 · Armament: Kh-555 · Armament: Kh-555 · Armament: Kh-555 · Armament: Kh-555 · Armament: Kh-555 · Armament: Kh-555 · Armament: Kh-555 · Front armor 0 / 0 +400 Abilities Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).