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Unit armory

All units
Yak-130 — in-game image
  • Aircraft
  • Russia
  • Fighter
  • DLC: Russian guard

Yak-130

60Points

Armor
—
Firepower
18 / 100
Range
30 / 100
Speed
43 / 100
Stealth
33 / 100
Survivability
67 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Aircraft category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Empty + 2x ZB-500 incendiary + 2x ZB-500 incendiary + Empty140Weapon: Empty · Weapon: 2x ZB-500 incendiary · Weapon: 2x ZB-500 incendiary · Weapon: Emptypicked in 6% of deployments · 2,862 times
  • ECM pods + 2x ZB-500 incendiary + 2x ZB-500 incendiary + Empty155Weapon: ECM pods · Weapon: 2x ZB-500 incendiary · Weapon: 2x ZB-500 incendiary · Weapon: Emptypicked in 4% of deployments · 2,058 times
  • Empty + 2x RBK-500 cluster bombs + 2x RBK-500 cluster bombs + Empty180Weapon: Empty · Weapon: 2x RBK-500 cluster bombs · Weapon: 2x RBK-500 cluster bombs · Weapon: Emptypicked in 4% of deployments · 1,874 times
  • ECM pods + 10x S-13 rockets + 10x S-13 rockets + GSh-23L gun pod170Weapon: ECM pods · Weapon: 10x S-13 rockets · Weapon: 10x S-13 rockets · Weapon: GSh-23L gun podpicked in 4% of deployments · 1,774 times
  • Empty + 2x S-25 rockets + 2x S-25 rockets + Empty150Weapon: Empty · Weapon: 2x S-25 rockets · Weapon: 2x S-25 rockets · Weapon: Emptypicked in 3% of deployments · 1,596 times

On the platform · 14 days

23,435 appearances
Win rate
50%
Pick rate
7%
avg D/R
0.58
Average lifetime
00:43
Survives to the end
5%

Lifetime is the median of 40,471 deployments; refunded units are not counted.

Mobility and detection

Default mobility

Speed
540 km/h
Turn rate
100 °/s
Time on station
230 s
On afterburner
60 s

With option: 2x Fuel tanks

Speed
540 km/h
Turn rate
100 °/s
Time on station
360 s
On afterburner
100 s

Flight

Minimum speed
378 km/h
Corner speed
406.8 km/h
Maximum speed
540 km/h
On afterburner
540 km/h
Max roll
80°

Detection and survivability

Optics: low altitude
2 km
Optics: high altitude
3 km
Stealth
1
Suppression threshold
1,000
Dimensions
11 × 3 × 2.5 m
Weight
8 t

Armament

Turret 1With option: 2x KAB-500 smart bombs, 2x KAB-500 smart bombs, 2x KAB-500 smart bombs, 2x KAB-500 smart bombs · arc 0…0°

KAB-500Smart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • KAB-500 500kg×1HEAT
    Damage
    38
    Penetration
    70
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    65 m
    Supply per shot
    1,125
    • Bomb
    • Laser guided
    • ground targets

Turret 2With option: 40x S-8 rockets, 40x S-8 rockets, 40x S-8 rockets, 40x S-8 rockets · arc 0…0°

S-8Rocket pod
  • magazine 20
  • aim 0.2 s
  • burst 20
  • Fires on the move
  • 80mm S-8×20HEAT
    Damage
    4
    Penetration
    80
    Range vs ground
    1.3 km
    Suppression
    160
    Blast radius
    16 m
    Speed
    450 m/s
    Supply per shot
    15
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 3With option: 2x FAB-500, 2x FAB-500, 2x FAB-500, 2x FAB-500 · arc 0…0°

FAB-500Free-fall bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • FAB-500×1HEAT
    Damage
    38
    Penetration
    70
    Range vs ground
    1 km
    Suppression
    668
    Blast radius
    65 m
    Supply per shot
    550
    • Bomb
    • ground targets

Turret 4With option: 2x ZB-500 incendiary, 2x ZB-500 incendiary, 2x ZB-500 incendiary, 2x ZB-500 incendiary · arc 0…0°

ZB-500High-drag bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • ZB-500×1HEAT
    Damage
    40
    Penetration
    15
    Range vs ground
    500 m
    Suppression
    668
    Blast radius
    65 m
    Supply per shot
    500
    • High-drag Bomb
    • Top attack
    • ground targets

Turret 5With option: 2x RBK-500 cluster bombs, 2x RBK-500 cluster bombs, 2x RBK-500 cluster bombs, 2x RBK-500 cluster bombs · arc 0…0°

RBK-500High-drag bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • RBK-500×1HEAT
    Damage
    5
    Penetration
    200
    Range vs ground
    500 m
    Suppression
    668
    Blast radius
    65 m
    Supply per shot
    625
    • High-drag Bomb
    • Top attack
    • ground targets

Turret 6With option: 2x FAB-500ShL retarded, 2x FAB-500ShL retarded, 2x FAB-500ShL retarded, 2x FAB-500ShL retarded · arc 0…0°

FAB-500ShLHigh-drag bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • FAB-500×1HEAT
    Damage
    38
    Penetration
    70
    Range vs ground
    500 m
    Suppression
    668
    Blast radius
    65 m
    Supply per shot
    750
    • High-drag Bomb
    • ground targets

Turret 7With option: 8x OFAB-100, 8x OFAB-100, 8x OFAB-100, 8x OFAB-100 · arc 0…0°

OFAB-100Free-fall bomb
  • magazine 4
  • reload 1 s
  • Fires on the move
  • OFAB-100 100kg×4HEAT
    Damage
    18
    Penetration
    35
    Range vs ground
    1 km
    Suppression
    200
    Blast radius
    35 m
    Supply per shot
    75
    • Bomb
    • ground targets

Turret 8With option: 10x S-13 rockets, 10x S-13 rockets, 10x S-13 rockets, 10x S-13 rockets · arc 0…0°

S-13Rocket pod
  • magazine 5
  • aim 0.2 s
  • burst 5
  • Fires on the move
  • 130mm S-13×5HEAT
    Damage
    6.5
    Penetration
    130
    Range vs ground
    1.3 km
    Suppression
    244
    Blast radius
    24 m
    Speed
    450 m/s
    Supply per shot
    25
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 9With option: 2x S-25 rockets, 2x S-25 rockets, 2x S-25 rockets, 2x S-25 rockets · arc 0…0°

S-25Rocket pod
  • magazine 1
  • aim 1 s
  • Fires on the move
  • 340mm S-25×1HEAT
    Damage
    17
    Penetration
    340
    Range vs ground
    1.3 km
    Suppression
    668
    Blast radius
    49 m
    Speed
    450 m/s
    Supply per shot
    125
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 10With option: 4x R-73 short range AA, 4x R-73 short range AA · arc 0…0°

R-73Air-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • Fires on the move
  • R-73×1HEAT
    Damage
    12
    Penetration
    55
    Range vs air
    1 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    250
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 11With option: 2x R-73 short range AA, 2x R-73 short range AA, 4x R-73 short range AA, 4x R-73 short range AA, 2x R-73 + ECM pods, 2x R-73 + ECM pods · arc 0…0°

R-73Air-to-Air missile
  • magazine 1
  • reload 3 s
  • aim 1 s
  • Fires on the move
  • R-73×1HEAT
    Damage
    12
    Penetration
    55
    Range vs air
    1 km
    Suppression
    200
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    250
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 12With option: GSh-23L gun pod · arc -10…10° · 999 °/s

GSh-23LPlane gun
  • magazine 25
  • aim 0.5 s
  • burst 2–5
  • Fires on the move
  • 23x115mm×18HEAT
    Damage
    3
    Penetration
    40 → 20
    Range vs ground
    1 km
    Range vs air
    700 m
    Suppression
    23
    Blast radius
    23 m
    Speed
    640 m/s
    Supply per shot
    1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • aircraft
    • ships

Modifications

Centerline

  • EmptydefaultNo weapon on this mountno extra cost
  • GSh-23L gun podArmament: GSh-23L+15

Inner pylons

  • 2x Fuel tanksNo weapon on this mount · No weapon on this mount · Speed 540 km/h+20
  • 40x S-8 rocketsdefaultArmament: S-8 · Armament: S-8 · Speed 540 km/h+30
  • 10x S-13 rocketsArmament: S-13 · Armament: S-13 · Speed 540 km/h+40
  • 2x S-25 rocketsArmament: S-25 · Armament: S-25 · Speed 540 km/h+45
  • 8x OFAB-100Armament: OFAB-100 · Armament: OFAB-100 · Speed 540 km/h+30
  • 2x ZB-500 incendiaryArmament: ZB-500 · Armament: ZB-500 · Speed 540 km/h+40
  • 2x FAB-500Armament: FAB-500 · Armament: FAB-500 · Speed 540 km/h+45
  • 2x FAB-500ShL retardedArmament: FAB-500ShL · Armament: FAB-500ShL · Speed 540 km/h+60
  • 2x RBK-500 cluster bombsArmament: RBK-500 · Armament: RBK-500 · Speed 540 km/h+60
  • 2x KAB-500 smart bombsArmament: KAB-500 · Armament: KAB-500 · Speed 540 km/h+90

Middle pylons

  • 40x S-8 rocketsArmament: S-8 · Armament: S-8+30
  • 10x S-13 rocketsArmament: S-13 · Armament: S-13+40
  • 2x S-25 rocketsArmament: S-25 · Armament: S-25+45
  • 8x OFAB-100Armament: OFAB-100 · Armament: OFAB-100+30
  • 2x ZB-500 incendiaryArmament: ZB-500 · Armament: ZB-500+40
  • 2x FAB-500Armament: FAB-500 · Armament: FAB-500+45
  • 2x FAB-500ShL retardedArmament: FAB-500ShL · Armament: FAB-500ShL+60
  • 2x RBK-500 cluster bombsArmament: RBK-500 · Armament: RBK-500+60
  • 2x KAB-500 smart bombsdefaultArmament: KAB-500 · Armament: KAB-500+90

Outer pylons

  • EmptydefaultNo weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mountno extra cost
  • ECM podsNo weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Ability: Decoy flares Each decoy has chances to lure incoming missiles., Electronic countermeasures Reduces incoming missiles' accuracy.+15
  • 2x R-73 short range AAArmament: R-73 · Armament: R-73 · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount+25
  • 2x R-73 + ECM podsArmament: R-73 · Armament: R-73 · No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Ability: Decoy flares Each decoy has chances to lure incoming missiles., Electronic countermeasures Reduces incoming missiles' accuracy.+50
  • 4x R-73 short range AAArmament: R-73 · Armament: R-73 · Armament: R-73 · Armament: R-73 · No weapon on this mount · No weapon on this mount+40

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available
  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).