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Unit armory

All units
Tu-22M3 — in-game image
  • Aircraft
  • Russia
  • Strategic bomber

Tu-22M3

200Points

Armor
—
Firepower
16 / 100
Range
100 / 100
Speed
57 / 100
Stealth
33 / 100
Survivability
83 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Aircraft category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 2x Kh-32 cruise missiles + Empty + 1x Kh-32 cruise missile400Weapon: 2x Kh-32 cruise missiles · Weapon: Empty · Weapon: 1x Kh-32 cruise missilepicked in 68% of deployments · 35,798 times
  • Empty + Empty + 8x KAB-1500 smart bombs550Weapon: Empty · Weapon: Empty · Weapon: 8x KAB-1500 smart bombspicked in 13% of deployments · 7,129 times
  • Empty + Empty + 1x Kh-32 cruise missile250Weapon: Empty · Weapon: Empty · Weapon: 1x Kh-32 cruise missilepicked in 6% of deployments · 3,040 times
  • Empty + Empty + 2x FAB-3000450Weapon: Empty · Weapon: Empty · Weapon: 2x FAB-3000picked in 3% of deployments · 1,644 times
  • Empty + Empty + 8x FAB-1500450Weapon: Empty · Weapon: Empty · Weapon: 8x FAB-1500picked in 3% of deployments · 1,616 times

On the platform · 14 days

22,949 appearances
Win rate
49%
Pick rate
7%
avg D/R
7.93
Average lifetime
00:30
Survives to the end
12%

Lifetime is the median of 14,505 deployments; refunded units are not counted.

Mobility and detection

Speed
720 km/h
Turn rate
60 °/s
Time on station
540 s
On afterburner
180 s
  • Afterburner

Flight

Minimum speed
504 km/h
Corner speed
630 km/h
Maximum speed
720 km/h
On afterburner
1,008 km/h
Max roll
60°

Detection and survivability

Optics: low altitude
2 km
Optics: high altitude
3 km
Stealth
1
Suppression threshold
1,000
Dimensions
42 × 15 × 5 m
Weight
112 t

Armament

Turret 1always fitted · arc -15…15° · 60 °/s

GSh-23LPlane gun
  • magazine 250
  • aim 0.5 s
  • burst 3
  • Fires on the move
  • 23x115mm×100HEAT
    Damage
    1.8
    Penetration
    23
    Range vs air
    500 m
    Suppression
    23
    Blast radius
    2 m
    Speed
    640 m/s
    Supply per shot
    0.8
    • Direct shot
    • aircraft

Turret 2With option: 2x Kh-32 cruise missiles, 2x Kh-32 cruise missiles, 1x Kh-32 cruise missile · arc 0…0°

Kh-32Cruise missile
  • magazine 1
  • reload 30–35 s
  • aim 1 s
  • Fires on the move
  • Kh-32×1HEAT
    Damage
    70
    Penetration
    250
    Range vs ground
    5 km
    Suppression
    668
    Blast radius
    50 m
    Speed
    500 m/s
    Supply per shot
    2,000
    • Cruise missile
    • ground targets

Turret 3With option: 8x FAB-1500 · arc 0…0°

FAB-1500Free-fall bomb
  • magazine 8
  • reload 1 s
  • Fires on the move
  • FAB-1500 1500kg×8HEAT
    Damage
    82
    Penetration
    100
    Range vs ground
    1 km
    Suppression
    668
    Blast radius
    90 m
    Supply per shot
    1,250
    • Bomb
    • ground targets

Turret 4With option: 33x FAB-250 · arc 0…0°

FAB-250Free-fall bomb
  • magazine 33
  • reload 1 s
  • Fires on the move
  • FAB-250 250kg×33HEAT
    Damage
    28
    Penetration
    50
    Range vs ground
    1 km
    Suppression
    500
    Blast radius
    50 m
    Supply per shot
    225
    • Bomb
    • ground targets

Turret 5With option: 2x FAB-3000 · arc 0…0°

FAB-3000Free-fall bomb
  • magazine 2
  • reload 1 s
  • Fires on the move
  • FAB-3000 3000kg×2HEAT
    Damage
    110
    Penetration
    150
    Range vs ground
    1 km
    Suppression
    668
    Blast radius
    110 m
    Supply per shot
    2,500
    • Bomb
    • ground targets

Turret 6With option: 24x FAB-500 · arc 0…0°

FAB-500Free-fall bomb
  • magazine 24
  • reload 1 s
  • Fires on the move
  • FAB-500×24HEAT
    Damage
    38
    Penetration
    70
    Range vs ground
    1 km
    Suppression
    668
    Blast radius
    65 m
    Supply per shot
    550
    • Bomb
    • ground targets

Turret 7With option: 8x KAB-1500 smart bombs · arc 0…0°

KAB-1500Smart bomb
  • magazine 8
  • reload 1 s
  • Fires on the move
  • KAB-1500 1500kg×8HEAT
    Damage
    82
    Penetration
    100
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    90 m
    Supply per shot
    1,875
    • Bomb
    • Laser guided
    • ground targets

Turret 8With option: 33x RBK-250 cluster · arc 0…0°

RBK-250High-drag bomb
  • magazine 33
  • reload 1 s
  • Fires on the move
  • RBK-250 250kg×33HEAT
    Damage
    4
    Penetration
    200
    Range vs ground
    500 m
    Suppression
    500
    Blast radius
    50 m
    Supply per shot
    375
    • High-drag Bomb
    • Top attack
    • ground targets

Turret 9With option: 18x FAB-250, 18x FAB-250, 18x FAB-250, 18x FAB-250 · arc 0…0°

FAB-250Free-fall bomb
  • magazine 9
  • reload 1 s
  • Fires on the move
  • FAB-250 250kg×9HEAT
    Damage
    28
    Penetration
    50
    Range vs ground
    1 km
    Suppression
    500
    Blast radius
    50 m
    Supply per shot
    225
    • Bomb
    • ground targets

Turret 10With option: 18x RBK-250 cluster bombs, 18x RBK-250 cluster bombs, 18x RBK-250 cluster bombs, 18x RBK-250 cluster bombs · arc 0…0°

RBK-250High-drag bomb
  • magazine 9
  • reload 1 s
  • Fires on the move
  • RBK-250 250kg×9HEAT
    Damage
    4
    Penetration
    200
    Range vs ground
    500 m
    Suppression
    500
    Blast radius
    50 m
    Supply per shot
    375
    • High-drag Bomb
    • Top attack
    • ground targets

Modifications

Bomb bay

  • 1x Kh-32 cruise missiledefaultNo weapon on this mount · Armament: Kh-32 · Front armor 0 / 0+50
  • 33x FAB-250Armament: FAB-250 · No weapon on this mount · Front armor 0 / 0+200
  • 33x RBK-250 clusterArmament: RBK-250 · No weapon on this mount · Front armor 0 / 0+300
  • 24x FAB-500Armament: FAB-500 · No weapon on this mount · Front armor 0 / 0+300
  • 8x FAB-1500Armament: FAB-1500 · No weapon on this mount · Front armor 0 / 0+250
  • 2x FAB-3000Armament: FAB-3000 · No weapon on this mount · Front armor 0 / 0+250
  • 8x KAB-1500 smart bombsArmament: KAB-1500 · No weapon on this mount · Front armor 0 / 0+350

Fuselage

  • EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
  • 18x FAB-250Armament: FAB-250 · Armament: FAB-250+75
  • 18x RBK-250 cluster bombsArmament: RBK-250 · Armament: RBK-250+100

Wing pylons

  • EmptyNo weapon on this mount · No weapon on this mountno extra cost
  • 18x FAB-250Armament: FAB-250 · Armament: FAB-250+75
  • 18x RBK-250 cluster bombsArmament: RBK-250 · Armament: RBK-250+100
  • 2x Kh-32 cruise missilesdefaultArmament: Kh-32 · Armament: Kh-32+150

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).