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Unit armory

All units
2S9 Nona-S — in-game image
  • Support
  • Russia
  • Mortar

2S9 Nona-S

90Points

Armor
3 / 100
Firepower
16 / 100
Range
21 / 100
Speed
52 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Nona-SM90Weapon: Nona-SMpicked in 72% of deployments · 7,194 times
  • Nona-S90Weapon: Nona-Spicked in 28% of deployments · 2,849 times

On the platform · 14 days

3,652 appearances
Win rate
52%
Pick rate
1%
avg D/R
1.27
Average lifetime
10:34
Survives to the end
43%

Lifetime is the median of 9,691 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
60 km/h
Off road
45 km/h
Reverse
15 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10
  • Amphibious
  • Air-droppable

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
6.1 × 3.1 × 2 m
Weight
8.5 t
Repurchase time
-120 s

Armament

Turret 1With option: Nona-S · 360° traverse · 60 °/s

2A51 120mmMortar
  • magazine 1
  • reload 5–6 s
  • aim 4–6 s
  • 120mm Cluster×20HEAT
    Damage
    3
    Penetration
    200
    Range vs ground
    1.1 km
    Suppression
    240
    Blast radius
    25 m
    Speed
    400 m/s
    Supply per shot
    20
    • Mortar
    • Top attack
    • ground targets
  • 120mm HEAT×5HEAT
    Damage
    11
    Penetration
    600
    Range vs ground
    600 m
    Suppression
    105
    Blast radius
    11 m
    Speed
    550 m/s
    Supply per shot
    16
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 2With option: Nona-SM · 360° traverse · 60 °/s

2A51M 120mmMortar
  • magazine 1
  • reload 4–5 s
  • aim 4–6 s
  • 120mm HE-RAP×30HEAT
    Damage
    9
    Penetration
    60
    Range vs ground
    1.2 km
    Suppression
    240
    Blast radius
    25 m
    Speed
    400 m/s
    Supply per shot
    20
    • Mortar
    • ground targets
  • 120mm smoke×5HEAT
    Damage
    1
    Penetration
    1
    Range vs ground
    1.1 km
    Speed
    400 m/s
    Supply per shot
    20
    • Mortar
    • Smoke, radius 50 m
    • ground targets
  • 120mm Kitolov-2×5HEAT
    Damage
    9
    Penetration
    60
    Range vs ground
    1.2 km
    Suppression
    240
    Blast radius
    25 m
    Speed
    400 m/s
    Supply per shot
    40
    • Mortar
    • Laser guided
    • ground targets

Modifications

Weapon package

  • Nona-SdefaultArmament: 2A51 120mmno extra cost
  • Nona-SMArmament: 2A51M 120mm · Name: 2S9-1M Nona-SMno extra cost

Specializations

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).