All units
90Points
- Armor
- 3 / 100
- Firepower
- 16 / 100
- Range
- 21 / 100
- Speed
- 52 / 100
- Stealth
- 33 / 100
- Survivability
- 78 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Nona-SM90Weapon: Nona-SMpicked in 72% of deployments · 7,194 times
- Nona-S90Weapon: Nona-Spicked in 28% of deployments · 2,849 times
On the platform · 14 days
3,652 appearances- Win rate
- 52%
- Pick rate
- 1%
- avg D/R
- 1.27
- Average lifetime
- 10:34
- Survives to the end
- 43%
Lifetime is the median of 9,691 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront30/30
Sides20/20
14Health
Sides20/20
Rear20/20
Top20/20
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 60 km/h
- Off road
- 45 km/h
- Reverse
- 15 km/h
- On water
- 20 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 500 m
- Optics: low altitude
- 700 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 6.1 × 3.1 × 2 m
- Weight
- 8.5 t
- Repurchase time
- -120 s
Armament
Turret 1With option: Nona-S · 360° traverse · 60 °/s
2A51 120mmMortar
120mm Cluster×20HEAT- Damage
- 3
- Penetration
- 200
- Range vs ground
- 1.1 km
- Suppression
- 240
- Blast radius
- 25 m
- Speed
- 400 m/s
- Supply per shot
- 20
120mm HEAT×5HEAT- Damage
- 11
- Penetration
- 600
- Range vs ground
- 600 m
- Suppression
- 105
- Blast radius
- 11 m
- Speed
- 550 m/s
- Supply per shot
- 16
Turret 2With option: Nona-SM · 360° traverse · 60 °/s
2A51M 120mmMortar
120mm HE-RAP×30HEAT- Damage
- 9
- Penetration
- 60
- Range vs ground
- 1.2 km
- Suppression
- 240
- Blast radius
- 25 m
- Speed
- 400 m/s
- Supply per shot
- 20
120mm smoke×5HEAT- Damage
- 1
- Penetration
- 1
- Range vs ground
- 1.1 km
- Speed
- 400 m/s
- Supply per shot
- 20
120mm Kitolov-2×5HEAT- Damage
- 9
- Penetration
- 60
- Range vs ground
- 1.2 km
- Suppression
- 240
- Blast radius
- 25 m
- Speed
- 400 m/s
- Supply per shot
- 40
Modifications
Weapon package
Nona-SdefaultArmament: 2A51 120mmno extra cost
Nona-SMArmament: 2A51M 120mm · Name: 2S9-1M Nona-SMno extra cost
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).