All units
- Support
- Russia
- Short-range air defense
- DLC: Russian guard
Pantsir S1
170Points
- Armor
- 1 / 100
- Firepower
- 58 / 100
- Range
- 24 / 100
- Speed
- 78 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Pantsir-S1250Upgrade: Pantsir-S1picked in 100% of deployments · 173,109 times
On the platform · 14 days
88,018 appearances- Win rate
- 52%
- Pick rate
- 26%
- avg D/R
- 1.46
- Average lifetime
- 07:42
- Survives to the end
- 32%
Lifetime is the median of 171,123 deployments; refunded units are not counted.
The figures above are for Pantsir S1 only. With all variants: 113,954 appearances, 53% won.
Armor
Kinetic/HEATFront10/10
Sides10/10
10Health
Sides10/10
Rear10/10
Top10/10
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 90 km/h
- Off road
- 45 km/h
- Reverse
- 20 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 600 m
- Optics: low altitude
- 1.6 km
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 10 × 2.9 × 4 m
- Weight
- 28 t
- Repurchase time
- -180 s
Armament
Turret 1always fitted · 360° traverse · 360 °/s
2x 2А38МAnti-aircraft gun
30x165mm×133HEAT- Damage
- 3
- Penetration
- 30
- Range vs ground
- 500 m
- Range vs air
- 750 m
- Suppression
- 60
- Blast radius
- 4 m
- Speed
- 805 m/s
- Supply per shot
- 1.2
2x6 57E6ESurface-to-Air missile
57Eh6E×12HEAT- Damage
- 15
- Penetration
- 165
- Range vs air
- 1.2 km
- Suppression
- 180
- Blast radius
- 18 m
- Speed
- 700 m/s
- Supply per shot
- 100
Modifications
Unit's Variant
Tor-M2KMAnother version: Tor-M2KM · Name: Tor-M2KM · Own silhouetteno extra cost
Pantsir-S1defaultAnother version: Pantsir S1 · Name: 96K6 Pantsir-S1 · Own silhouette+80
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).