All units
85Points
- Armor
- —
- Firepower
- 13 / 100
- Range
- 16 / 100
- Speed
- 3 / 100
- Stealth
- 100 / 100
- Survivability
- 38 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Long range rifles95Upgrade: Long range riflespicked in 100% of deployments · 42,733 times
On the platform · 14 days
19,627 appearances- Win rate
- 51%
- Pick rate
- 6%
- avg D/R
- 0.34
- Average lifetime
- 10:15
- Survives to the end
- 39%
Lifetime is the median of 42,576 deployments; refunded units are not counted.
The figures above are for VDV Snaipery only. With all variants: 42,504 appearances, 53% won.
Mobility and detection
- On road
- 18 km/h
- Off road
- 18 km/h
- On water
- 9 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 1 km
- Optics: low altitude
- 1.3 km
- Optics: high altitude
- 1 km
- Stealth
- 0.33
- Suppression threshold
- 1,000
- Dimensions
- 1.5 × 1.5 × 2 m
- Weight
- 1 kg
Armament
Squad3 soldiers
T-5000Sniper rifle
.338 LM×30Kinetic- Damage
- 3.6
- Penetration
- 30 → 15
- Range vs ground
- 550 m
- Suppression
- 174
- Speed
- 600 m/s
- Supply per shot
- 0.4
SVDKMarksman rifle
9.3x64mm×50Kinetic- Damage
- 2.7
- Penetration
- 30 → 15
- Range vs ground
- 350 m
- Suppression
- 32
- Speed
- 600 m/s
- Supply per shot
- 0.2
Kord 6P67Assault rifle
5.45x39mm×80Kinetic- Damage
- 3
- Penetration
- 15 → 7
- Range vs ground
- 250 m
- Suppression
- 12
- Speed
- 600 m/s
- Supply per shot
- 0.1
Modifications
Squad loadout
SuppressedAnother version: VDV Snaipery 2 · Own silhouetteno extra cost
Long range riflesdefaultAnother version: VDV Snaipery · Own silhouette+10
Abilities
- Laser designation · Sprintalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).