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Unit armory

All units
DT-30AA — in-game image
  • Support
  • Russia
  • Short-range air defense

DT-30AA

200Points

Armor
4 / 100
Firepower
20 / 100
Range
22 / 100
Speed
43 / 100
Stealth
33 / 100
Survivability
100 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Pantsir-SA250Weapon: Pantsir-SApicked in 58% of deployments · 16,429 times
  • Tor-M2DT200Weapon: Tor-M2DTpicked in 42% of deployments · 11,780 times

On the platform · 14 days

17,398 appearances
Win rate
49%
Pick rate
5%
avg D/R
0.26
Average lifetime
09:53
Survives to the end
40%

Lifetime is the median of 27,776 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
50 km/h
Off road
45 km/h
Reverse
20 km/h
On water
25 km/h
Turn rate
60 °/s
Acceleration
10
  • Amphibious

Detection and survivability

Optics: ground
500 m
Optics: low altitude
1.6 km
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
16.5 × 3.1 × 3.2 m
Weight
30 t
Repurchase time
-180 s

Armament

Turret 1With option: Tor-M2DT · 360° traverse · 120 °/s

Tor M2Surface-to-Air missile
  • magazine 16
  • aim 1–2 s
  • targets at once: 4
  • Fires on the move
  • Vertical launch
  • 9M338×16HEAT
    Damage
    14
    Penetration
    150
    Range vs air
    1.1 km
    Suppression
    470
    Blast radius
    30 m
    Speed
    700 m/s
    Supply per shot
    100
    • Missile
    • Semi-Active
    • helicopters
    • aircraft
    • projectiles
    • anti-radiation missiles
    • cruise missiles
    • ballistic missiles

Turret 2With option: Pantsir-SA · 360° traverse · 360 °/s

2x9 57E6ESurface-to-Air missile
  • magazine 18
  • aim 1–2 s
  • targets at once: 2
  • Fires on the move
  • 57Eh6E×18HEAT
    Damage
    15
    Penetration
    165
    Range vs air
    1.2 km
    Suppression
    180
    Blast radius
    18 m
    Speed
    700 m/s
    Supply per shot
    100
    • Missile
    • Semi-Active
    • helicopters
    • aircraft
    • projectiles
    • anti-radiation missiles
    • cruise missiles
    • ballistic missiles

Modifications

Weapon package

  • Tor-M2DTdefaultArmament: Tor M2 · Name: Tor-M2DT · Own silhouetteno extra cost
  • Pantsir-SAArmament: 2x9 57E6E · Name: Pantsir-SA · Own silhouette+50

Specializations

Abilities

  • Radaralways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).