All unitsHelicopters Russia Utility helicopter Mi-8AMTSh 90 Points
Armor —
Firepower 20 / 100
Range 100 / 100
Speed 52 / 100
Stealth 42 / 100
Survivability 75 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category. Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Helicopters category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts Empty + 40x S-8 rockets + 4x Verba anti-aircraft + Vitebsk ECM system 190 Weapon: Empty · Weapon: 40x S-8 rockets · Weapon: 4x Verba anti-aircraft · Upgrade: Vitebsk ECM system picked in 26% of deployments · 6,849 times Empty + 40x S-8 rockets + Empty + None 120 Weapon: Empty · Weapon: 40x S-8 rockets · Weapon: Empty · Upgrade: None picked in 8% of deployments · 2,060 times 40x S-8 rockets + 4x Kokon anti-tank missiles + 4x Verba anti-aircraft + Vitebsk ECM system 210 Weapon: 40x S-8 rockets · Weapon: 4x Kokon anti-tank missiles · Weapon: 4x Verba anti-aircraft · Upgrade: Vitebsk ECM system picked in 7% of deployments · 1,704 times Empty + 40x S-8 rockets + Empty + Vitebsk ECM system 140 Weapon: Empty · Weapon: 40x S-8 rockets · Weapon: Empty · Upgrade: Vitebsk ECM system picked in 4% of deployments · 936 times 40x S-8 rockets + 40x S-8 rockets + 4x Verba anti-aircraft + Vitebsk ECM system 220 Weapon: 40x S-8 rockets · Weapon: 40x S-8 rockets · Weapon: 4x Verba anti-aircraft · Upgrade: Vitebsk ECM system picked in 3% of deployments · 887 times
On the platform · 14 days 11,098 appearances
Win rate 50%
Pick rate 3%
avg D/R 1.11
Average lifetime 01:38
Survives to the end 14% Lifetime is the median of 16,936 deployments; refunded units are not counted.
Mobility and detection
On road 260 km/h
Off road 260 km/h
Turn rate 50 °/s
Acceleration 14
Lift capacity 3,000 kg Detection and survivability
Optics: ground 875 m
Optics: low altitude 1.1 km
Optics: high altitude 1 km
Stealth 0.8
Suppression threshold 1,000
Infantry seats 21
Dimensions 11 × 2.6 × 3.4 m
Weight 10 t
Refund time +120 s
Repurchase time -150 s Armament Turret 1always fitted · arc 0…0° Igla-S Air-to-Air missile Igla-S ×2 HEAT
Damage 7
Penetration 70
Range vs air 1 km
Suppression 210
Blast radius 15 m
Speed 500 m/s
Supply per shot 50 Turret 2always fitted · arc 0…0° Verba Air-to-Air missile Verba ×4 HEAT
Damage 8
Penetration 80
Range vs air 1.1 km
Suppression 240
Blast radius 15 m
Speed 500 m/s
Supply per shot 50 Turret 3With option: 40x S-8 rockets, 40x S-8 rockets · arc 0…0° S-8 Rocket pod 80mm S-8 ×20 HEAT
Damage 4
Penetration 80
Range vs ground 600 m
Suppression 160
Blast radius 16 m
Speed 450 m/s
Supply per shot 15 Turret 4With option: 40x S-8 rockets, 40x S-8 rockets · arc 0…0° S-8 Rocket pod 80mm S-8 ×20 HEAT
Damage 4
Penetration 80
Range vs ground 600 m
Suppression 160
Blast radius 16 m
Speed 450 m/s
Supply per shot 15 Turret 5With option: 2x GSh-23L gun pods, 2x GSh-23L gun pods · arc -10…10° · 999 °/s GSh-23L Gun pod 23x115mm ×25 Kinetic
Damage 1.8
Penetration 40 → 20
Range vs ground 450 m
Range vs air 450 m
Suppression 23
Blast radius 2 m
Speed 805 m/s
Supply per shot 0.8 Turret 6With option: 10x S-13 rockets, 10x S-13 rockets · arc 0…0° S-13 Rocket pod 130mm S-13 ×5 HEAT
Damage 6.5
Penetration 130
Range vs ground 650 m
Suppression 244
Blast radius 24 m
Speed 450 m/s
Supply per shot 25 Turret 7With option: 10x S-13 rockets, 10x S-13 rockets · arc 0…0° S-13 Rocket pod 130mm S-13 ×5 HEAT
Damage 6.5
Penetration 130
Range vs ground 650 m
Suppression 244
Blast radius 24 m
Speed 450 m/s
Supply per shot 25 Turret 8With option: 4x Kokon anti-tank missiles, 4x Kokon anti-tank missiles, 4x Kokon anti-tank missiles, 4x Kokon anti-tank missiles · arc 0…0° Kokon Anti-tank missile 9M114M ×2 HEAT
Damage 10
Penetration 750
Range vs ground 800 m
Suppression 260
Speed 280 m/s
Supply per shot 100 Turret 9With option: 4x Verba anti-aircraft, 4x Verba anti-aircraft · arc 0…0° Verba Air-to-Air missile Verba ×2 HEAT
Damage 8
Penetration 80
Range vs air 1.1 km
Suppression 240
Blast radius 15 m
Speed 500 m/s
Supply per shot 50 Modifications Inner pylons Emptydefault No weapon on this mount · No weapon on this mount no extra cost 10x S-13 rockets Armament: S-13 · Armament: S-13 +30 40x S-8 rockets Armament: S-8 · Armament: S-8 +30 Middle pylons 10x S-13 rockets Armament: S-13 · Armament: S-13 +30 40x S-8 rocketsdefault Armament: S-8 · Armament: S-8 +30 2x GSh-23L gun pods Armament: GSh-23L · Armament: GSh-23L +25 4x Kokon anti-tank missiles Armament: Kokon · Armament: Kokon +20 Outer pylons Emptydefault No weapon on this mount · No weapon on this mount no extra cost 4x Kokon anti-tank missiles Armament: Kokon · Armament: Kokon +20 4x Verba anti-aircraft Armament: Verba · Armament: Verba +50 Protection system Nonedefault Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. no extra cost Vitebsk ECM system Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +20 Abilities Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).