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Unit armory

All units
2S19M1 Msta-S — in-game image
  • Support
  • Russia
  • Howitzer

2S19M1 Msta-S

140Points

Armor
4 / 100
Firepower
23 / 100
Range
43 / 100
Speed
52 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Msta M2190Weapon: Msta M2picked in 75% of deployments · 51,337 times
  • Msta M1140Weapon: Msta M1picked in 25% of deployments · 17,131 times

On the platform · 14 days

27,346 appearances
Win rate
50%
Pick rate
8%
avg D/R
1.27
Average lifetime
13:10
Survives to the end
55%

Lifetime is the median of 65,349 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
60 km/h
Off road
45 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
7.2 × 3.4 × 3 m
Weight
42 t
Refund time
+500 s

Armament

Turret 1always fitted · 360° traverse · 90 °/s

Kord HMGHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x108mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2always fitted · 360° traverse · 90 °/s

Kord HMGHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x108mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 3With option: Msta M1 · 360° traverse · 60 °/s

2A64 152mmHowitzer
  • magazine 1
  • reload 7–8 s
  • aim 16–20 s
  • 152mm Cluster×35HEAT
    Damage
    4
    Penetration
    200
    Range vs ground
    2.2 km
    Suppression
    304
    Blast radius
    45 m
    Speed
    405 m/s
    Supply per shot
    50
    • Artillery
    • Top attack
    • ground targets
  • 152mm smoke×15HEAT
    Damage
    1
    Penetration
    1
    Range vs ground
    2.2 km
    Speed
    300 m/s
    Supply per shot
    50
    • Artillery
    • Smoke, radius 50 m
    • ground targets

Turret 4With option: Msta M2 · 360° traverse · 60 °/s

2A64 152mmHowitzer
  • magazine 1
  • reload 5–7 s
  • aim 16–20 s
  • 152mm HE×32HEAT
    Damage
    12
    Penetration
    75
    Range vs ground
    2.2 km
    Suppression
    304
    Blast radius
    45 m
    Speed
    405 m/s
    Supply per shot
    50
    • Artillery
    • ground targets
  • 152mm smoke×12HEAT
    Damage
    1
    Penetration
    1
    Range vs ground
    2.2 km
    Speed
    300 m/s
    Supply per shot
    50
    • Artillery
    • Smoke, radius 50 m
    • ground targets
  • Krasnopol-M×6HEAT
    Damage
    12
    Penetration
    75
    Range vs ground
    2.2 km
    Suppression
    304
    Blast radius
    45 m
    Speed
    405 m/s
    Supply per shot
    100
    • Artillery
    • Laser guided
    • ground targets

Modifications

Weapon package

  • Msta M1defaultArmament: 2A64 152mm · Name: 2S19M1 Msta-Sno extra cost
  • Msta M2Armament: 2A64 152mm · Name: 2S19M2 Msta-S+50

Specializations

Abilities

  • Smoke grenadesalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).