All units
- Aircraft
- Russia
- Transport aircraft
AN-72P
100Points
- Armor
- —
- Firepower
- —
- Range
- —
- Speed
- 36 / 100
- Stealth
- 33 / 100
- Survivability
- 83 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Aircraft category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Empty + Empty100Weapon: Empty · Weapon: Emptypicked in 85% of deployments · 15,920 times
- GSh-23L gun pod + 40x S-8 rockets135Weapon: GSh-23L gun pod · Weapon: 40x S-8 rocketspicked in 9% of deployments · 1,655 times
- GSh-23L gun pod + Empty105Weapon: GSh-23L gun pod · Weapon: Emptypicked in 5% of deployments · 902 times
- Empty + 40x S-8 rockets130Weapon: Empty · Weapon: 40x S-8 rocketspicked in 2% of deployments · 319 times
On the platform · 14 days
9,527 appearances- Win rate
- 47%
- Pick rate
- 3%
- avg D/R
- 0.00
- Average lifetime
- 00:38
- Survives to the end
- 3%
Lifetime is the median of 14,446 deployments; refunded units are not counted.
Mobility and detection
- Speed
- 450 km/h
- Turn rate
- 45 °/s
- Acceleration
- 10
- Time on station
- 900 s
- On afterburner
- 300 s
- Lift capacity
- 7,500 kg
Flight
- Minimum speed
- 442.8 km/h
- Corner speed
- 550.8 km/h
- Maximum speed
- 630 km/h
- On afterburner
- 630 km/h
- Max roll
- 60°
Detection and survivability
- Optics: low altitude
- 2 km
- Optics: high altitude
- 3 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Infantry seats
- 52
- Dimensions
- 21.5 × 6.5 × 5 m
- Weight
- 32 t
- Refund time
- +200 s
- Repurchase time
- +200 s
Armament
Turret 1With option: GSh-23L gun pod · arc -10…10° · 999 °/s
GSh-23LPlane gun
23x115mm×25HEAT- Damage
- 3
- Penetration
- 40 → 20
- Range vs ground
- 1 km
- Range vs air
- 700 m
- Suppression
- 23
- Blast radius
- 23 m
- Speed
- 640 m/s
- Supply per shot
- 1
Turret 2With option: 40x S-8 rockets, 40x S-8 rockets · arc 0…0°
S-8Rocket pod
80mm S-8×20HEAT- Damage
- 4
- Penetration
- 80
- Range vs ground
- 1.3 km
- Suppression
- 160
- Blast radius
- 16 m
- Speed
- 450 m/s
- Supply per shot
- 15
Modifications
Fuselage
EmptydefaultNo weapon on this mountno extra cost
GSh-23L gun podArmament: GSh-23L+5
Pylons
EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
40x S-8 rocketsArmament: S-8 · Armament: S-8+30
Abilities
- Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy.always available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).