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Unit armory

All units
AN-72P — in-game image
  • Aircraft
  • Russia
  • Transport aircraft

AN-72P

100Points

Armor
—
Firepower
—
Range
—
Speed
36 / 100
Stealth
33 / 100
Survivability
83 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Aircraft category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Empty + Empty100Weapon: Empty · Weapon: Emptypicked in 85% of deployments · 15,920 times
  • GSh-23L gun pod + 40x S-8 rockets135Weapon: GSh-23L gun pod · Weapon: 40x S-8 rocketspicked in 9% of deployments · 1,655 times
  • GSh-23L gun pod + Empty105Weapon: GSh-23L gun pod · Weapon: Emptypicked in 5% of deployments · 902 times
  • Empty + 40x S-8 rockets130Weapon: Empty · Weapon: 40x S-8 rocketspicked in 2% of deployments · 319 times

On the platform · 14 days

9,527 appearances
Win rate
47%
Pick rate
3%
avg D/R
0.00
Average lifetime
00:38
Survives to the end
3%

Lifetime is the median of 14,446 deployments; refunded units are not counted.

Mobility and detection

Speed
450 km/h
Turn rate
45 °/s
Acceleration
10
Time on station
900 s
On afterburner
300 s
Lift capacity
7,500 kg

Flight

Minimum speed
442.8 km/h
Corner speed
550.8 km/h
Maximum speed
630 km/h
On afterburner
630 km/h
Max roll
60°

Detection and survivability

Optics: low altitude
2 km
Optics: high altitude
3 km
Stealth
1
Suppression threshold
1,000
Infantry seats
52
Dimensions
21.5 × 6.5 × 5 m
Weight
32 t
Refund time
+200 s
Repurchase time
+200 s

Armament

Turret 1With option: GSh-23L gun pod · arc -10…10° · 999 °/s

GSh-23LPlane gun
  • magazine 250
  • aim 0.5 s
  • burst 2–5
  • Fires on the move
  • 23x115mm×25HEAT
    Damage
    3
    Penetration
    40 → 20
    Range vs ground
    1 km
    Range vs air
    700 m
    Suppression
    23
    Blast radius
    23 m
    Speed
    640 m/s
    Supply per shot
    1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • aircraft
    • ships

Turret 2With option: 40x S-8 rockets, 40x S-8 rockets · arc 0…0°

S-8Rocket pod
  • magazine 20
  • aim 0.2 s
  • burst 20
  • Fires on the move
  • 80mm S-8×20HEAT
    Damage
    4
    Penetration
    80
    Range vs ground
    1.3 km
    Suppression
    160
    Blast radius
    16 m
    Speed
    450 m/s
    Supply per shot
    15
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Modifications

Fuselage

  • EmptydefaultNo weapon on this mountno extra cost
  • GSh-23L gun podArmament: GSh-23L+5

Pylons

  • EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
  • 40x S-8 rocketsArmament: S-8 · Armament: S-8+30

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).