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Unit armory

All units
FSB Snaipery — in-game image
  • Recon
  • Russia
  • Snipers
  • DLC: Russian guard

FSB Snaipery

100Points

Armor
—
Firepower
10 / 100
Range
7 / 100
Speed
3 / 100
Stealth
100 / 100
Survivability
50 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Recon category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Suppressed100Upgrade: Suppressedpicked in 100% of deployments · 65,686 times

On the platform · 14 days

34,800 appearances
Win rate
52%
Pick rate
10%
avg D/R
0.58
Average lifetime
13:39
Survives to the end
48%

Lifetime is the median of 65,401 deployments; refunded units are not counted.

Mobility and detection

On road
18 km/h
Off road
18 km/h
On water
9 km/h
Turn rate
60 °/s
Acceleration
10
  • Air-droppable

Detection and survivability

Optics: ground
1 km
Optics: low altitude
1.3 km
Optics: high altitude
1 km
Stealth
0.33
Suppression threshold
1,000
Dimensions
2 × 2 × 2 m
Weight
1 kg

Armament

Squad4 soldiers

PPK-20Submachine gun
  • magazine 30
  • reload 4 s
  • aim 1 s
  • Close quarters
  • Fires on the move
  • Suppressed
  • 9x19mm×90Kinetic
    Damage
    3.1
    Penetration
    15 → 7
    Range vs ground
    200 m
    Suppression
    12
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
VSSKAnti-materiel rifle
  • magazine 5
  • reload 4 s
  • aim 4–6 s
  • Suppressed
  • 12.7x55mm×30Kinetic
    Damage
    4.3
    Penetration
    30 → 15
    Range vs ground
    250 m
    Suppression
    254
    Speed
    600 m/s
    Supply per shot
    0.4
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Modifications

Squad loadout

  • SuppresseddefaultAnother version: FSB Snaipery · Own silhouetteno extra cost
  • Long range riflesAnother version: FSB Snaipery 2 · Own silhouette+10
  • OSV-96 Anti-materiel rifleAnother version: FSB Snaipery 3 · Own silhouette+20

Specializations

Abilities

  • Smoke grenades · Laser designation · Sprintalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).