All units
- Support
- Russia
- Tactical missile
Tochka-U
150Points
- Armor
- 1 / 100
- Firepower
- 100 / 100
- Range
- 80 / 100
- Speed
- 61 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- High Explosive warhead150Weapon: High Explosive warheadpicked in 72% of deployments · 40,165 times
- Cluster warhead150Weapon: Cluster warheadpicked in 28% of deployments · 15,830 times
On the platform · 14 days
16,207 appearances- Win rate
- 48%
- Pick rate
- 5%
- avg D/R
- 1.59
- Average lifetime
- 19:27
- Survives to the end
- 73%
Lifetime is the median of 37,748 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront10/10
Sides10/10
10Health
Sides10/10
Rear10/10
Top10/10
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 70 km/h
- Off road
- 35 km/h
- Reverse
- 15 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 500 m
- Optics: low altitude
- 700 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 9 × 2.8 × 2.4 m
- Weight
- 17.5 t
- Refund time
- +600 s
- Repurchase time
- +360 s
Armament
Turret 1With option: High Explosive warhead · arc 0…0°
Tochka-UBallistic missile
9M79-1F×1HEAT- Damage
- 70
- Penetration
- 250
- Range vs ground
- 4 km
- Suppression
- 1,000
- Blast radius
- 50 m
- Speed
- 800 m/s
- Supply per shot
- 1,000
Turret 2With option: Cluster warhead · arc 0…0°
Tochka-UBallistic missile
9M79-1K×1HEAT- Damage
- 20
- Penetration
- 400
- Range vs ground
- 4 km
- Suppression
- 1,000
- Blast radius
- 55 m
- Speed
- 800 m/s
- Supply per shot
- 1,000
Modifications
Ammunition
High Explosive warheaddefaultArmament: Tochka-Uno extra cost
Cluster warheadArmament: Tochka-Uno extra cost
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).