Skip to content

Unit armory

All units
BMPT Terminator — in-game image
  • Vehicles
  • Russia
  • Tank

BMPT Terminator

160Points

Armor
84 / 100
Firepower
83 / 100
Range
90 / 100
Speed
54 / 100
Stealth
33 / 100
Survivability
94 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Vehicles category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 2x AG-17 grenade launchers + Additional ERA220Weapon: 2x AG-17 grenade launchers · Upgrade: Additional ERApicked in 60% of deployments · 74,088 times
  • None + Additional ERA180Weapon: None · Upgrade: Additional ERApicked in 15% of deployments · 18,603 times
  • 2x AG-17 grenade launchers + Default200Weapon: 2x AG-17 grenade launchers · Upgrade: Defaultpicked in 13% of deployments · 15,989 times
  • None + Default160Weapon: None · Upgrade: Defaultpicked in 13% of deployments · 15,832 times

On the platform · 14 days

55,594 appearances
Win rate
50%
Pick rate
16%
avg D/R
1.04
Average lifetime
05:35
Survives to the end
24%

Lifetime is the median of 123,929 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default7001,200150500100200606017
Additional ERA7001,200180600100200606018

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
70 km/h
Off road
55 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
700 m
Optics: low altitude
900 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
6.3 × 2.7 × 2.2 m
Weight
48 t

Armament

Turret 1With option: None · 360° traverse · 75 °/s

Twin 2А42Autocannon/Chain gun
  • magazine 250
  • aim 1–2 s
  • burst 4–8
  • Fires on the move
  • 30x165mm AP×75Kinetic
    Damage
    1.5
    Penetration
    100 → 50
    Range vs ground
    500 m
    Suppression
    30
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • vehicles
    • ships
  • 30x165mm HE×150HEAT
    Damage
    4.5
    Penetration
    30
    Range vs ground
    500 m
    Range vs air
    500 m
    Suppression
    30
    Blast radius
    2 m
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×400Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
Ataka-TAnti-tank missile
  • magazine 4
  • aim 1–2 s
  • Fires on the move
  • 9M120M×4HEAT
    Damage
    11
    Penetration
    950
    Range vs ground
    900 m
    Suppression
    260
    Speed
    330 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • vehicles
    • ships

Turret 2With option: 2x AG-17 grenade launchers · 360° traverse · 75 °/s

Twin 2А42Autocannon/Chain gun
  • magazine 250
  • aim 1–2 s
  • burst 4–8
  • Fires on the move
  • 30x165mm AP×75Kinetic
    Damage
    1.5
    Penetration
    100 → 50
    Range vs ground
    500 m
    Suppression
    30
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • vehicles
    • ships
  • 30x165mm HE×150HEAT
    Damage
    4.5
    Penetration
    30
    Range vs ground
    500 m
    Range vs air
    500 m
    Suppression
    30
    Blast radius
    2 m
    Speed
    640 m/s
    Supply per shot
    1.2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×400Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
Ataka-TAnti-tank missile
  • magazine 4
  • aim 1–2 s
  • Fires on the move
  • 9M120M×4HEAT
    Damage
    11
    Penetration
    950
    Range vs ground
    900 m
    Suppression
    260
    Speed
    330 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • vehicles
    • ships

Turret 3With option: 2x AG-17 grenade launchers · arc -45…45° · 90 °/s

AG-17Grenade launcher
  • magazine 29
  • reload 10–15 s
  • aim 1–2 s
  • burst 3–7
  • Fires on the move
  • 30×29mm×300HEAT
    Damage
    1.5
    Penetration
    30
    Range vs ground
    400 m
    Suppression
    60
    Blast radius
    10 m
    Speed
    200 m/s
    Supply per shot
    1.5
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 4With option: 2x AG-17 grenade launchers · arc -45…45° · 90 °/s

AG-17Grenade launcher
  • magazine 29
  • reload 10–15 s
  • aim 1–2 s
  • burst 3–7
  • Fires on the move
  • 30×29mm×300HEAT
    Damage
    1.5
    Penetration
    30
    Range vs ground
    400 m
    Suppression
    60
    Blast radius
    10 m
    Speed
    200 m/s
    Supply per shot
    1.5
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Modifications

Weapon package

  • NonedefaultArmament: Twin 2А42, PKT, Ataka-T · No weapon on this mount · No weapon on this mount · Name suffix: -2no extra cost
  • 2x AG-17 grenade launchersArmament: Twin 2А42, PKT, Ataka-T · Armament: AG-17 · Armament: AG-17+40

Armor package

  • DefaultdefaultFront armor 700 / 1,200no extra cost
  • Additional ERAFront armor 700 / 1,200+20

Specializations

Abilities

  • Smoke grenadesalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).