All units
- Support
- Russia
- Short-range air defense
- DLC: Russian guard
BPM Strela
90Points
- Armor
- 2 / 100
- Firepower
- 44 / 100
- Range
- 17 / 100
- Speed
- 78 / 100
- Stealth
- 33 / 100
- Survivability
- 67 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- GSh-30K + Igla110Weapon: GSh-30K + Iglapicked in 72% of deployments · 25,241 times
- Strela-10MN90Weapon: Strela-10MNpicked in 28% of deployments · 9,832 times
On the platform · 14 days
15,995 appearances- Win rate
- 49%
- Pick rate
- 5%
- avg D/R
- 1.10
- Average lifetime
- 05:53
- Survives to the end
- 29%
Lifetime is the median of 34,768 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront20/20
Sides15/15
12Health
Sides15/15
Rear15/15
Top15/15
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 90 km/h
- Off road
- 45 km/h
- Reverse
- 20 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 600 m
- Optics: low altitude
- 1.6 km
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 6 × 2.5 × 2.9 m
- Weight
- 11 t
- Repurchase time
- -180 s
Armament
Turret 1With option: GSh-30K + Igla · 360° traverse · 120 °/s
GSh-30KAnti-aircraft gun
30x165mm×63HEAT- Damage
- 3
- Penetration
- 30
- Range vs ground
- 500 m
- Range vs air
- 750 m
- Suppression
- 60
- Blast radius
- 2 m
- Speed
- 640 m/s
- Supply per shot
- 1.2
PKTMachine gun
7.62x54mm×400Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
AG-30Grenade launcher
30×29mm×200HEAT- Damage
- 1.5
- Penetration
- 30
- Range vs ground
- 400 m
- Suppression
- 60
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 1.5
Igla-NSurface-to-Air missile
Igla-N×6HEAT- Damage
- 8
- Penetration
- 80
- Range vs air
- 850 m
- Suppression
- 210
- Blast radius
- 15 m
- Speed
- 500 m/s
- Supply per shot
- 50
Turret 2With option: Strela-10MN · 360° traverse · 120 °/s
Strela-10MNSurface-to-Air missile
9M333×8HEAT- Damage
- 11
- Penetration
- 110
- Range vs air
- 900 m
- Suppression
- 240
- Blast radius
- 23 m
- Speed
- 600 m/s
- Supply per shot
- 75
Modifications
Weapon package
Strela-10MNArmament: Strela-10MN · Name suffix: -10MN · Own silhouetteno extra cost
GSh-30K + IgladefaultArmament: GSh-30K, PKT, AG-30, Igla-N · Ability: Smoke grenades · Name: BPM-97 M1B5+20
Abilities
- Smoke grenadesalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).