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Mi-8AMTSh-VN Sapsan — in-game image
  • Helicopters
  • Russia
  • Utility helicopter
  • DLC: Russian guard

Mi-8AMTSh-VN Sapsan

115Points

Armor
—
Firepower
29 / 100
Range
95 / 100
Speed
52 / 100
Stealth
42 / 100
Survivability
75 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Helicopters category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Empty + Vitebsk ECM system + Empty + 2x LMUR HE missiles185Weapon: Empty · Upgrade: Vitebsk ECM system · Weapon: Empty · Weapon: 2x LMUR HE missilespicked in 47% of deployments · 76,852 times
  • Empty + None + Empty + 2x LMUR HE missiles165Weapon: Empty · Upgrade: None · Weapon: Empty · Weapon: 2x LMUR HE missilespicked in 10% of deployments · 16,271 times
  • Vitebsk ECM system + 10x S-13 rockets + 10x S-13 rockets + 2x LMUR HE missiles245Upgrade: Vitebsk ECM system · Weapon: 10x S-13 rockets · Weapon: 10x S-13 rockets · Weapon: 2x LMUR HE missilespicked in 3% of deployments · 4,685 times
  • 40x S-8 rockets + Vitebsk ECM system + Empty + 2x LMUR HE missiles215Weapon: 40x S-8 rockets · Upgrade: Vitebsk ECM system · Weapon: Empty · Weapon: 2x LMUR HE missilespicked in 2% of deployments · 3,034 times
  • 40x S-8 rockets + Vitebsk ECM system + 40x S-8 rockets + 2x LMUR HE missiles245Weapon: 40x S-8 rockets · Upgrade: Vitebsk ECM system · Weapon: 40x S-8 rockets · Weapon: 2x LMUR HE missilespicked in 2% of deployments · 2,748 times

On the platform · 14 days

81,288 appearances
Win rate
53%
Pick rate
24%
avg D/R
2.25
Average lifetime
03:43
Survives to the end
30%

Lifetime is the median of 140,050 deployments; refunded units are not counted.

Mobility and detection

On road
260 km/h
Off road
260 km/h
Turn rate
50 °/s
Acceleration
14

Detection and survivability

Optics: ground
1.2 km
Optics: low altitude
1.6 km
Optics: high altitude
1 km
Stealth
0.8
Suppression threshold
1,000
Infantry seats
14
Dimensions
11 × 2.6 × 3.4 m
Weight
10 t
Refund time
+300 s
Repurchase time
-60 s

Armament

Turret 1always fitted · arc 0…0°

Igla-SAir-to-Air missile
  • magazine 2
  • reload 20–30 s
  • aim 1–2 s
  • Fires on the move
  • Igla-S×2HEAT
    Damage
    7
    Penetration
    70
    Range vs air
    1 km
    Suppression
    210
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 2always fitted · arc 0…0°

Igla-SAir-to-Air missile
  • magazine 4
  • reload 20–30 s
  • aim 1–2 s
  • Fires on the move
  • Igla-S×4HEAT
    Damage
    7
    Penetration
    70
    Range vs air
    1 km
    Suppression
    210
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 3With option: 40x S-8 rockets, 40x S-8 rockets, 40x S-8 rockets · arc 0…0°

S-8Rocket pod
  • magazine 20
  • reload 1–3 s
  • aim 1–2 s
  • burst 2–4
  • Fires on the move
  • 80mm S-8×20HEAT
    Damage
    4
    Penetration
    80
    Range vs ground
    600 m
    Suppression
    160
    Blast radius
    16 m
    Speed
    450 m/s
    Supply per shot
    15
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 4With option: 40x S-8 rockets, 40x S-8 rockets, 40x S-8 rockets · arc 0…0°

S-8Rocket pod
  • magazine 20
  • reload 1–3 s
  • aim 1–2 s
  • burst 2–4
  • Fires on the move
  • 80mm S-8×20HEAT
    Damage
    4
    Penetration
    80
    Range vs ground
    600 m
    Suppression
    160
    Blast radius
    16 m
    Speed
    450 m/s
    Supply per shot
    15
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 5With option: 2x GSh-23L gun pods, 2x GSh-23L gun pods, 40x S-8 rockets, 40x S-8 rockets, Empty, Empty, 10x S-13 rockets, 10x S-13 rockets, 2x AP-30 grenade launcher pods, 2x AP-30 grenade launcher pods · arc -10…10° · 999 °/s

Kord HMGHeavy machine gun
  • magazine 100
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x108mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 6With option: None, Vitebsk ECM system · arc -95…95° · 90 °/s

Kord HMGHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1–2 s
  • burst 4–8
  • Fires on the move
  • 12.7x108mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 7With option: 2x GSh-23L gun pods, 2x GSh-23L gun pods · arc -10…10° · 999 °/s

GSh-23LGun pod
  • magazine 25
  • aim 1–2 s
  • burst 2–4
  • Fires on the move
  • 23x115mm×25Kinetic
    Damage
    1.8
    Penetration
    40 → 20
    Range vs ground
    450 m
    Range vs air
    450 m
    Suppression
    23
    Blast radius
    2 m
    Speed
    805 m/s
    Supply per shot
    0.8
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 8With option: 8x Kokon AT missiles, 8x Kokon AT missiles · arc 0…0°

KokonAnti-tank missile
  • magazine 4
  • aim 1–2 s
  • Fires on the move
  • 9M114M×4HEAT
    Damage
    10
    Penetration
    750
    Range vs ground
    800 m
    Suppression
    260
    Speed
    280 m/s
    Supply per shot
    100
    • Missile
    • Semi-Active
    • vehicles
    • ships

Turret 9With option: 8x Ataka ATGM, 8x Ataka ATGM · arc 0…0°

AtakaAnti-tank missile
  • magazine 4
  • aim 1–2 s
  • Fires on the move
  • 9M120M×4HEAT
    Damage
    11
    Penetration
    950
    Range vs ground
    900 m
    Suppression
    260
    Speed
    330 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • vehicles
    • ships

Turret 10With option: 10x S-13 rockets, 10x S-13 rockets, 10x S-13 rockets · arc 0…0°

S-13Rocket pod
  • magazine 5
  • reload 1–3 s
  • aim 1–2 s
  • burst 1–5
  • Fires on the move
  • 130mm S-13×5HEAT
    Damage
    6.5
    Penetration
    130
    Range vs ground
    650 m
    Suppression
    244
    Blast radius
    24 m
    Speed
    450 m/s
    Supply per shot
    25
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 11With option: 10x S-13 rockets, 10x S-13 rockets, 10x S-13 rockets · arc 0…0°

S-13Rocket pod
  • magazine 5
  • reload 1–3 s
  • aim 1–2 s
  • burst 1–5
  • Fires on the move
  • 130mm S-13×5HEAT
    Damage
    6.5
    Penetration
    130
    Range vs ground
    650 m
    Suppression
    244
    Blast radius
    24 m
    Speed
    450 m/s
    Supply per shot
    25
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 12With option: 2x AP-30 grenade launcher pods, 2x AP-30 grenade launcher pods, 2x AP-30 grenade launcher pods, 2x AP-30 grenade launcher pods · arc -10…10° · 999 °/s

AP-30Grenade launcher
  • magazine 300
  • aim 1–2 s
  • burst 4–7
  • Fires on the move
  • 30×29mm×300HEAT
    Damage
    1.5
    Penetration
    30
    Range vs ground
    400 m
    Suppression
    60
    Blast radius
    10 m
    Speed
    200 m/s
    Supply per shot
    1.5
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 13With option: 2x LMUR HE missiles, 2x LMUR HE missiles · arc 0…0°

LMURAnti-tank missile
  • magazine 1
  • aim 1–2 s
  • targets at once: 2
  • Fires on the move
  • LMUR×1HEAT
    Damage
    20
    Penetration
    100
    Range vs ground
    1 km
    Suppression
    600
    Blast radius
    20 m
    Speed
    330 m/s
    Supply per shot
    150
    • Missile
    • Terminal Guidance
    • Top attack
    • infantry
    • vehicles
    • ships

Turret 14With option: 4x Verba anti-aircraft, 4x Verba anti-aircraft · arc 0…0°

VerbaAir-to-Air missile
  • magazine 2
  • reload 20–30 s
  • aim 1–2 s
  • Fires on the move
  • Verba×2HEAT
    Damage
    8
    Penetration
    80
    Range vs air
    1.1 km
    Suppression
    240
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Turret 15With option: 8x Verba anti-aircraft, 8x Verba anti-aircraft · arc 0…0°

VerbaAir-to-Air missile
  • magazine 4
  • reload 20–30 s
  • aim 1–2 s
  • Fires on the move
  • Verba×4HEAT
    Damage
    8
    Penetration
    80
    Range vs air
    1.1 km
    Suppression
    240
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Modifications

Inner pylons

  • EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
  • 2x AP-30 grenade launcher podsArmament: AP-30 · Armament: AP-30+25
  • 40x S-8 rocketsArmament: S-8 · Armament: S-8+30
  • 10x S-13 rocketsArmament: S-13 · Armament: S-13+30

Middle pylons

  • EmptyArmament: Kord HMG · Armament: Kord HMG · No weapon on this mount · No weapon on this mountno extra cost
  • 2x GSh-23L gun podsArmament: Kord HMG · Armament: Kord HMG · Armament: GSh-23L · Armament: GSh-23L+25
  • 2x AP-30 grenade launcher podsArmament: Kord HMG · Armament: Kord HMG · Armament: AP-30 · Armament: AP-30+25
  • 40x S-8 rocketsdefaultArmament: Kord HMG · Armament: Kord HMG · Armament: S-8 · Armament: S-8+30
  • 10x S-13 rocketsArmament: Kord HMG · Armament: Kord HMG · Armament: S-13 · Armament: S-13+30

Outer pylons

  • EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
  • 40x S-8 rocketsArmament: S-8 · Armament: S-8+30
  • 10x S-13 rocketsArmament: S-13 · Armament: S-13+30
  • 8x Kokon AT missilesArmament: Kokon · Armament: Kokon+30
  • 8x Ataka ATGMArmament: Ataka · Armament: Ataka+50
  • 2x LMUR HE missilesArmament: LMUR · Armament: LMUR+50
  • 4x Verba anti-aircraftArmament: Verba · Armament: Verba+50
  • 8x Verba anti-aircraftArmament: Verba · Armament: Verba+90

Protection system

  • NonedefaultArmament: Kord HMG · Ability: Decoy flares Each decoy has chances to lure incoming missiles., Electronic countermeasures Reduces incoming missiles' accuracy.no extra cost
  • Vitebsk ECM systemArmament: Kord HMG · Ability: Decoy flares Each decoy has chances to lure incoming missiles., Electronic countermeasures Reduces incoming missiles' accuracy.+20

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available
  • Decoy flares Each decoy has chances to lure incoming missiles. · Electronic countermeasures Reduces incoming missiles' accuracy.always available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).