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Unit armory

All units
BTR-RD Robot — in-game image
  • Vehicles
  • Russia
  • APC / armored car

BTR-RD Robot

50Points

Armor
3 / 100
Firepower
41 / 100
Range
80 / 100
Speed
46 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Vehicles category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Kornet-M anti-tank missile60Weapon: Kornet-M anti-tank missilepicked in 61% of deployments · 4,811 times
  • Kornet anti-tank missile50Weapon: Kornet anti-tank missilepicked in 39% of deployments · 3,134 times

On the platform · 14 days

3,922 appearances
Win rate
49%
Pick rate
1%
avg D/R
0.25
Average lifetime
04:52
Survives to the end
19%

Lifetime is the median of 7,661 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
60 km/h
Off road
45 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10
  • Amphibious
  • Air-droppable

Detection and survivability

Optics: ground
600 m
Optics: low altitude
800 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Infantry seats
10
Dimensions
5.9 × 2.6 × 2 m
Weight
8 t
Repurchase time
-120 s

Armament

Turret 1With option: Kornet anti-tank missile, Kornet-M anti-tank missile · arc -30…30° · 90 °/s

PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×200Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2With option: Kornet anti-tank missile · arc -90…90° · 90 °/s

KornetAnti-tank missile
  • magazine 1
  • reload 5–6 s
  • aim 1–2 s
  • 9M133×4HEAT
    Damage
    12
    Penetration
    1,000
    Range vs ground
    800 m
    Suppression
    300
    Speed
    200 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • vehicles
    • ships

Turret 3With option: Kornet anti-tank missile, Kornet-M anti-tank missile · arc -30…30° · 90 °/s

PKTMachine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x54mm×200Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 4With option: Kornet-M anti-tank missile · arc -90…90° · 90 °/s

Kornet-MAnti-tank missile
  • magazine 1
  • reload 5–6 s
  • aim 1–2 s
  • 9M133M-2×4HEAT
    Damage
    13
    Penetration
    1,200
    Range vs ground
    900 m
    Suppression
    300
    Speed
    200 m/s
    Supply per shot
    150
    • Missile
    • Semi-Active
    • vehicles
    • ships

Modifications

Weapon package

  • Kornet anti-tank missiledefaultArmament: PKT · Armament: PKT · Armament: Kornetno extra cost
  • Kornet-M anti-tank missileArmament: PKT · Armament: PKT · Armament: Kornet-M+10

Specializations

Carries

VDV BrigadeVDV Kornet

Abilities

  • Smoke grenades · Resupplyalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).