All units145 Points
Armor —
Firepower 13 / 100
Range 70 / 100
Speed 64 / 100
Stealth 33 / 100
Survivability 67 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category. Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Aircraft category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts ECM pods + 2x Kh-31P anti-radiation + 1x FAB-3000 + Empty 365 Weapon: ECM pods · Weapon: 2x Kh-31P anti-radiation · Weapon: 1x FAB-3000 · Weapon: Empty picked in 17% of deployments · 28,505 times Empty + 2x Kh-31P anti-radiation + 1x FAB-3000 + Empty 335 Weapon: Empty · Weapon: 2x Kh-31P anti-radiation · Weapon: 1x FAB-3000 · Weapon: Empty picked in 16% of deployments · 26,922 times ECM pods + 2x Kh-31P anti-radiation + 1x KAB-1500 smart bomb + Empty 345 Weapon: ECM pods · Weapon: 2x Kh-31P anti-radiation · Weapon: 1x KAB-1500 smart bomb · Weapon: Empty picked in 10% of deployments · 17,350 times ECM pods + 2x Kh-31P anti-radiation + 6x ODAB-500 thermobaric + Empty 365 Weapon: ECM pods · Weapon: 2x Kh-31P anti-radiation · Weapon: 6x ODAB-500 thermobaric · Weapon: Empty picked in 9% of deployments · 15,623 times Empty + 2x Kh-31P anti-radiation + 6x ODAB-500 thermobaric + Empty 335 Weapon: Empty · Weapon: 2x Kh-31P anti-radiation · Weapon: 6x ODAB-500 thermobaric · Weapon: Empty picked in 6% of deployments · 10,686 times
On the platform · 14 days 61,438 appearances
Win rate 53%
Pick rate 18%
avg D/R 3.71
Average lifetime 00:27
Survives to the end 6% Lifetime is the median of 91,149 deployments; refunded units are not counted.
Mobility and detection
Speed 810 km/h
Turn rate 100 °/s
Time on station 360 s
On afterburner 120 s Flight
Minimum speed 576 km/h
Corner speed 720 km/h
Maximum speed 810 km/h
On afterburner 1,134 km/h
Max roll 90° Detection and survivability
Optics: low altitude 2 km
Optics: high altitude 3 km
Stealth 1
Suppression threshold 1,000
Dimensions 24 × 4 × 4 m
Weight 20 t Armament Turret 1always fitted · arc -10…10° · 999 °/s GSh-30-1 Plane gun 30x165mm ×15 HEAT
Damage 2.3
Penetration 40 → 20
Range vs ground 1 km
Range vs air 700 m
Suppression 30
Blast radius 17 m
Speed 640 m/s
Supply per shot 1.2 Turret 2With option: 2x R-73 + ECM pods, 2x R-73 + ECM pods, 4x R-73 short range AA, 4x R-73 short range AA · arc 0…0° R-73 Air-to-Air missile R-73 ×1 HEAT
Damage 12
Penetration 55
Range vs air 1 km
Suppression 200
Blast radius 15 m
Speed 600 m/s
Supply per shot 250 Turret 3With option: 2x R-73, 2x R-77, 2x R-73, 2x R-77, 2x R-77 medium range AA, 2x R-77 medium range AA, 2x R-77 + ECM pods, 2x R-77 + ECM pods · arc 0…0° R-77-1 Air-to-Air missile R-77-1 ×1 HEAT
Damage 17
Penetration 85
Range vs air 3.5 km
Suppression 200
Blast radius 15 m
Speed 1,150 m/s
Supply per shot 375 Turret 4With option: 2x Kh-38M air-to-ground, 2x Kh-38M air-to-ground, 2x Kh-38M air-to-ground, 2x Kh-38M air-to-ground, 2x Kh-38M air-to-ground, 2x Kh-38M air-to-ground · arc 0…0° Kh-38M Air-to-Ground missile Kh-38M ×1 HEAT
Damage 23
Penetration 950
Range vs ground 1.3 km
Suppression 620
Blast radius 10 m
Speed 750 m/s
Supply per shot 875 Turret 5With option: 2x Kh-31P anti-radiation, 2x Kh-31P anti-radiation · arc 0…0° Kh-31 Anti-radiation missile Kh-31P ×1 HEAT
Damage 15
Penetration 300
Range vs ground 3.5 km
Suppression 500
Blast radius 18 m
Speed 650 m/s
Supply per shot 750 Turret 6With option: 2x R-73 short range AA, 2x R-73 short range AA, 4x R-73 short range AA, 4x R-73 short range AA, 2x R-73, 2x R-77, 2x R-73, 2x R-77 · arc 0…0° R-73 Air-to-Air missile R-73 ×1 HEAT
Damage 12
Penetration 55
Range vs air 1 km
Suppression 200
Blast radius 15 m
Speed 600 m/s
Supply per shot 250 Turret 7With option: 2x FAB-500ShL retarded, 2x FAB-500ShL retarded, 6x FAB-500ShL retarded, 6x FAB-500ShL retarded · arc 0…0° FAB-500ShL High-drag bomb FAB-500 ×1 HEAT
Damage 38
Penetration 70
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 750 Turret 8With option: 2x ZB-500 incendiary, 2x ZB-500 incendiary, 6x ZB-500 incendiary, 6x ZB-500 incendiary · arc 0…0° ZB-500 High-drag bomb ZB-500 ×1 HEAT
Damage 40
Penetration 15
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 500 Turret 9With option: 2x RBK-500 cluster bombs, 2x RBK-500 cluster bombs, 6x RBK-500 cluster, 6x RBK-500 cluster · arc 0…0° RBK-500 High-drag bomb RBK-500 ×1 HEAT
Damage 5
Penetration 200
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 625 Turret 10With option: 2x ODAB-500 thermobaric, 2x ODAB-500 thermobaric, 6x ODAB-500 thermobaric, 6x ODAB-500 thermobaric · arc 0…0° ODAB-500 Free-fall bomb ODAB-500 ×1 HEAT
Damage 75
Penetration 15
Range vs ground 1 km
Suppression 668
Blast radius 75 m
Supply per shot 1,250 Turret 11With option: 4x FAB-250, 4x FAB-250 · arc 0…0° FAB-250 Free-fall bomb FAB-250 250kg ×2 HEAT
Damage 28
Penetration 50
Range vs ground 1 km
Suppression 500
Blast radius 50 m
Supply per shot 225 Turret 12With option: 4x FAB-500ShL retarded, 4x FAB-500ShL retarded, 6x FAB-500ShL retarded, 6x FAB-500ShL retarded · arc 0…0° FAB-500ShL High-drag bomb FAB-500 ×2 HEAT
Damage 38
Penetration 70
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 750 Turret 13With option: 4x ZB-500 incendiary, 4x ZB-500 incendiary, 6x ZB-500 incendiary, 6x ZB-500 incendiary · arc 0…0° ZB-500 High-drag bomb ZB-500 ×2 HEAT
Damage 40
Penetration 15
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 500 Turret 14With option: 4x RBK-500 cluster bombs, 4x RBK-500 cluster bombs, 6x RBK-500 cluster, 6x RBK-500 cluster · arc 0…0° RBK-500 High-drag bomb RBK-500 ×2 HEAT
Damage 5
Penetration 200
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 625 Turret 15With option: 4x ODAB-500 thermobaric, 4x ODAB-500 thermobaric, 6x ODAB-500 thermobaric, 6x ODAB-500 thermobaric · arc 0…0° ODAB-500 Free-fall bomb ODAB-500 ×2 HEAT
Damage 75
Penetration 15
Range vs ground 1 km
Suppression 668
Blast radius 75 m
Supply per shot 1,250 Turret 16With option: 12x FAB-250, 12x FAB-250, 18x FAB-250, 18x FAB-250 · arc 0…0° FAB-250 Free-fall bomb FAB-250 250kg ×6 HEAT
Damage 28
Penetration 50
Range vs ground 1 km
Suppression 500
Blast radius 50 m
Supply per shot 225 Turret 17With option: 2x KAB-500 smart bombs, 2x KAB-500 smart bombs, 2x KAB-500 smart bombs, 2x KAB-500 smart bombs, 4x KAB-500 smart bombs, 4x KAB-500 smart bombs, 4x KAB-500 smart bombs, 4x KAB-500 smart bombs · arc 0…0° KAB-500 Smart bomb KAB-500 500kg ×1 HEAT
Damage 38
Penetration 70
Range vs ground 1.5 km
Suppression 668
Blast radius 65 m
Supply per shot 1,125 Turret 18With option: 2x Kh-59MK cruise missiles, 2x Kh-59MK cruise missiles, 1x Kh-59MK cruise missile · arc 0…0° Kh-59MK Cruise missile Kh-59MK ×1 HEAT
Damage 8.5
Penetration 400
Range vs ground 5 km
Suppression 1,000
Blast radius 65 m
Speed 300 m/s
Supply per shot 1,250 Turret 19With option: 1x KAB-1500 smart bomb, 2x KAB-1500 smart bombs, 2x KAB-1500 smart bombs · arc 0…0° KAB-1500 Smart bomb KAB-1500 1500kg ×1 HEAT
Damage 82
Penetration 100
Range vs ground 1.5 km
Suppression 668
Blast radius 90 m
Supply per shot 1,875 Turret 20With option: 18x FAB-250, 18x FAB-250 · arc 0…0° FAB-250 Free-fall bomb FAB-250 250kg ×3 HEAT
Damage 28
Penetration 50
Range vs ground 1 km
Suppression 500
Blast radius 50 m
Supply per shot 225 Turret 21With option: 1x FAB-3000 · arc 0…0° FAB-3000 Free-fall bomb FAB-3000 3000kg ×1 HEAT
Damage 110
Penetration 150
Range vs ground 1 km
Suppression 668
Blast radius 110 m
Supply per shot 2,500 Modifications Fuselage 2x Kh-38M air-to-grounddefault Armament: Kh-38M · Armament: Kh-38M · No weapon on this mount · No weapon on this mount +60 1x Kh-59MK cruise missile No weapon on this mount · No weapon on this mount · Armament: Kh-59MK · No weapon on this mount +80 18x FAB-250 Armament: FAB-250 · Armament: FAB-250 · Armament: FAB-250 · Armament: FAB-250 +90 6x ZB-500 incendiary Armament: ZB-500 · Armament: ZB-500 · Armament: ZB-500 · Armament: ZB-500 +90 6x RBK-500 cluster Armament: RBK-500 · Armament: RBK-500 · Armament: RBK-500 · Armament: RBK-500 +120 6x FAB-500ShL retarded Armament: FAB-500ShL · Armament: FAB-500ShL · Armament: FAB-500ShL · Armament: FAB-500ShL +120 6x ODAB-500 thermobaric Armament: ODAB-500 · Armament: ODAB-500 · Armament: ODAB-500 · Armament: ODAB-500 +120 4x KAB-500 smart bombs Armament: KAB-500 · Armament: KAB-500 · Armament: KAB-500 · Armament: KAB-500 +140 1x KAB-1500 smart bomb No weapon on this mount · No weapon on this mount · Armament: KAB-1500 · No weapon on this mount +100 1x FAB-3000 No weapon on this mount · No weapon on this mount · Armament: FAB-3000 · No weapon on this mount +120 Inner pylons 2x ZB-500 incendiary Armament: ZB-500 · Armament: ZB-500 +40 2x RBK-500 cluster bombs Armament: RBK-500 · Armament: RBK-500 +60 2x FAB-500ShL retarded Armament: FAB-500ShL · Armament: FAB-500ShL +60 2x ODAB-500 thermobaric Armament: ODAB-500 · Armament: ODAB-500 +70 12x FAB-250 Armament: FAB-250 · Armament: FAB-250 +75 2x Kh-38M air-to-ground Armament: Kh-38M · Armament: Kh-38M +60 2x Kh-31P anti-radiationdefault Armament: Kh-31 · Armament: Kh-31 +70 2x KAB-500 smart bombs Armament: KAB-500 · Armament: KAB-500 +90 2x KAB-1500 smart bombs Armament: KAB-1500 · Armament: KAB-1500 +160 2x Kh-59MK cruise missiles Armament: Kh-59MK · Armament: Kh-59MK +130 Middle pylons Empty No weapon on this mount · No weapon on this mount no extra cost 2x R-77 medium range AAdefault Armament: R-77-1 · Armament: R-77-1 +35 2x Kh-38M air-to-ground Armament: Kh-38M · Armament: Kh-38M +60 4x ZB-500 incendiary Armament: ZB-500 · Armament: ZB-500 +70 4x RBK-500 cluster bombs Armament: RBK-500 · Armament: RBK-500 +100 4x FAB-500ShL retarded Armament: FAB-500ShL · Armament: FAB-500ShL +100 4x FAB-250 Armament: FAB-250 · Armament: FAB-250 +40 4x ODAB-500 thermobaric Armament: ODAB-500 · Armament: ODAB-500 +100 2x KAB-500 smart bombs Armament: KAB-500 · Armament: KAB-500 +90 Outer pylons Empty No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. no extra cost ECM pods No weapon on this mount · No weapon on this mount · No weapon on this mount · No weapon on this mount · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +30 2x R-73 short range AA No weapon on this mount · No weapon on this mount · Armament: R-73 · Armament: R-73 · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +25 4x R-73 short range AA Armament: R-73 · Armament: R-73 · Armament: R-73 · Armament: R-73 · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +40 2x R-73 + ECM podsdefault Armament: R-73 · Armament: R-73 · No weapon on this mount · No weapon on this mount · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +65 2x R-73, 2x R-77 Armament: R-77-1 · Armament: R-77-1 · Armament: R-73 · Armament: R-73 · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +50 2x R-77 + ECM pods Armament: R-77-1 · Armament: R-77-1 · No weapon on this mount · No weapon on this mount · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +65 Abilities Laser designation always available Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).