All units
- Helicopters
- Russia
- Attack helicopter
Mi-24PN
85Points
- Armor
- —
- Firepower
- 21 / 100
- Range
- 57 / 100
- Speed
- 53 / 100
- Stealth
- 42 / 100
- Survivability
- 75 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Helicopters category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- 40x S-8 rockets + 20x S-8 rockets + 20x S-8 rockets155Weapon: 40x S-8 rockets · Weapon: 20x S-8 rockets · Weapon: 20x S-8 rocketspicked in 18% of deployments · 7,391 times
- 40x S-8 rockets + 20x S-8 rockets + 8x Kokon AT missiles165Weapon: 40x S-8 rockets · Weapon: 20x S-8 rockets · Weapon: 8x Kokon AT missilespicked in 11% of deployments · 4,617 times
- 10x S-13 rockets + 5x S-13 rockets + 5x S-13 rockets155Weapon: 10x S-13 rockets · Weapon: 5x S-13 rockets · Weapon: 5x S-13 rocketspicked in 10% of deployments · 3,923 times
- 40x S-8 rockets + Empty + Empty115Weapon: 40x S-8 rockets · Weapon: Empty · Weapon: Emptypicked in 9% of deployments · 3,773 times
- 20x S-8 rockets + 20x S-8 rockets + 2x GSh-23L gun pods150Weapon: 20x S-8 rockets · Weapon: 20x S-8 rockets · Weapon: 2x GSh-23L gun podspicked in 8% of deployments · 3,103 times
On the platform · 14 days
15,086 appearances- Win rate
- 50%
- Pick rate
- 4%
- avg D/R
- 0.43
- Average lifetime
- 01:38
- Survives to the end
- 12%
Lifetime is the median of 37,351 deployments; refunded units are not counted.
Mobility and detection
- On road
- 265 km/h
- Off road
- 265 km/h
- Turn rate
- 60 °/s
- Acceleration
- 16
Detection and survivability
- Optics: ground
- 875 m
- Optics: low altitude
- 1.1 km
- Optics: high altitude
- 1 km
- Stealth
- 0.8
- Suppression threshold
- 1,000
- Infantry seats
- 8
- Dimensions
- 11.6 × 2.7 × 3.6 m
- Weight
- 11 t
- Refund time
- +240 s
- Repurchase time
- -60 s
Armament
Turret 1always fitted · arc -10…10° · 90 °/s
GSh-30KAutocannon/Chain gun
30x165mm×31Kinetic- Damage
- 2.3
- Penetration
- 80 → 40
- Range vs ground
- 500 m
- Range vs air
- 500 m
- Suppression
- 60
- Blast radius
- 2 m
- Speed
- 640 m/s
- Supply per shot
- 1.2
Turret 2With option: 40x S-8 rockets, 20x S-8 rockets · arc 0…0°
S-8Rocket pod
80mm S-8×20HEAT- Damage
- 4
- Penetration
- 80
- Range vs ground
- 600 m
- Suppression
- 160
- Blast radius
- 16 m
- Speed
- 450 m/s
- Supply per shot
- 15
Turret 3With option: 40x S-8 rockets, 20x S-8 rockets · arc 0…0°
S-8Rocket pod
80mm S-8×20HEAT- Damage
- 4
- Penetration
- 80
- Range vs ground
- 600 m
- Suppression
- 160
- Blast radius
- 16 m
- Speed
- 450 m/s
- Supply per shot
- 15
Turret 4With option: 10x S-13 rockets, 5x S-13 rockets · arc 0…0°
S-13Rocket pod
130mm S-13×5HEAT- Damage
- 6.5
- Penetration
- 130
- Range vs ground
- 650 m
- Suppression
- 244
- Blast radius
- 24 m
- Speed
- 450 m/s
- Supply per shot
- 25
Turret 5With option: 8x Kokon AT missiles · arc 0…0°
KokonAnti-tank missile
9M114M×8HEAT- Damage
- 10
- Penetration
- 750
- Range vs ground
- 800 m
- Suppression
- 260
- Speed
- 280 m/s
- Supply per shot
- 100
Turret 6With option: 10x S-13 rockets, 5x S-13 rockets · arc 0…0°
S-13Rocket pod
130mm S-13×5HEAT- Damage
- 6.5
- Penetration
- 130
- Range vs ground
- 650 m
- Suppression
- 244
- Blast radius
- 24 m
- Speed
- 450 m/s
- Supply per shot
- 25
Turret 7With option: 4x Kokon anti-tank missiles · arc 0…0°
KokonAnti-tank missile
9M114M×4HEAT- Damage
- 10
- Penetration
- 750
- Range vs ground
- 800 m
- Suppression
- 260
- Speed
- 280 m/s
- Supply per shot
- 100
Turret 8With option: 2x GSh-23L gun pods, 2x GSh-23L gun pods · arc -10…10° · 999 °/s
GSh-23LGun pod
23x115mm×25Kinetic- Damage
- 1.8
- Penetration
- 40 → 20
- Range vs ground
- 450 m
- Range vs air
- 450 m
- Suppression
- 23
- Blast radius
- 2 m
- Speed
- 805 m/s
- Supply per shot
- 0.8
Modifications
Inner pylons
2x GSh-23L gun podsArmament: GSh-23L · Armament: GSh-23L+25
10x S-13 rocketsArmament: S-13 · Armament: S-13+30
40x S-8 rocketsdefaultArmament: S-8 · Armament: S-8+30
Port side pylon
EmptydefaultNo weapon on this mountno extra cost
5x S-13 rocketsArmament: S-13+20
20x S-8 rocketsArmament: S-8+20
Starboard pylon
EmptydefaultNo weapon on this mountno extra cost
5x S-13 rocketsArmament: S-13+20
20x S-8 rocketsArmament: S-8+20
4x Kokon anti-tank missilesArmament: Kokon+20
8x Kokon AT missilesArmament: Kokon+30
Abilities
- Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy.always available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).