All units
50Points
- Armor
- —
- Firepower
- —
- Range
- —
- Speed
- 37 / 100
- Stealth
- 42 / 100
- Survivability
- 25 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- 2x Ataka ATGM + Upgraded sensors80Weapon: 2x Ataka ATGM · Upgrade: Upgraded sensorspicked in 28% of deployments · 28,992 times
- 2x 9M113F thermobaric + Upgraded sensors75Weapon: 2x 9M113F thermobaric · Upgrade: Upgraded sensorspicked in 22% of deployments · 22,454 times
- Empty + Upgraded sensors60Weapon: Empty · Upgrade: Upgraded sensorspicked in 20% of deployments · 20,549 times
- Empty + Default50Weapon: Empty · Upgrade: Defaultpicked in 18% of deployments · 18,699 times
- 2x 9M113F thermobaric + Default65Weapon: 2x 9M113F thermobaric · Upgrade: Defaultpicked in 8% of deployments · 7,775 times
On the platform · 14 days
35,859 appearances- Win rate
- 49%
- Pick rate
- 10%
- avg D/R
- 0.11
- Average lifetime
- 01:45
- Survives to the end
- 7%
Lifetime is the median of 98,454 deployments; refunded units are not counted.
Mobility and detection
- Speed
- 200 km/h
- Time on station
- 900 s
- On afterburner
- 300 s
Flight
- Minimum speed
- 136.8 km/h
- Corner speed
- 165.6 km/h
- Maximum speed
- 198 km/h
- On afterburner
- 198 km/h
- Max roll
- 45°
Detection and survivability
- Optics: ground
- 1 km
- Optics: low altitude
- 1.3 km
- Optics: high altitude
- 1 km
- Stealth
- 0.8
- Dimensions
- 4.2 × 6.5 × 1.2 m
- Weight
- 200 kg
- Repurchase time
- -120 s
Armament
Turret 1With option: 2x 9M113F thermobaric, 2x 9M113F thermobaric · arc 0…0°
KonkursAnti-tank missile
9M113F×1HEAT- Damage
- 13.5
- Penetration
- 35
- Range vs ground
- 800 m
- Suppression
- 280
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 300
Turret 2With option: 2x Ataka ATGM, 2x Ataka ATGM · arc 0…0°
AtakaAnti-tank missile
Ataka-M 9M120M×1HEAT- Damage
- 11
- Penetration
- 950
- Range vs ground
- 900 m
- Suppression
- 260
- Speed
- 330 m/s
- Supply per shot
- 375
Modifications
Weapon package
EmptydefaultNo weapon on this mount · No weapon on this mountno extra cost
2x 9M113F thermobaricArmament: Konkurs · Armament: Konkurs+15
2x Ataka ATGMArmament: Ataka · Armament: Ataka+20
Sensors
DefaultdefaultOptics 1,000 m · Ability: Laser designationno extra cost
Upgraded sensorsOptics 1,200 m · Ability: Laser designation+10
Abilities
- Laser designationalways available
- Laser designationalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).