All unitsRecon Russia Fire support vehicle BRDM-2M 45 Points
Armor 3 / 100
Firepower 17 / 100
Range 11 / 100
Speed 19 / 100
Stealth 42 / 100
Survivability 30 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category. Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Recon category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts Kord HMG + AGS-17 + Up-Armored + Smoke + Default 60 Weapon: Kord HMG + AGS-17 · Upgrade: Up-Armored + Smoke · Upgrade: Default picked in 41% of deployments · 8,074 times KPVB autocannon + AGS-17 + Up-Armored + Smoke + Optronic system 75 Weapon: KPVB autocannon + AGS-17 · Upgrade: Up-Armored + Smoke · Upgrade: Optronic system picked in 33% of deployments · 6,627 times KPVT Heavy machine gun + Default + Default 45 Weapon: KPVT Heavy machine gun · Upgrade: Default · Upgrade: Default picked in 10% of deployments · 2,027 times KPVT Heavy machine gun + Default + Optronic system 55 Weapon: KPVT Heavy machine gun · Upgrade: Default · Upgrade: Optronic system picked in 4% of deployments · 834 times KPVT Heavy machine gun + Up-Armored + Smoke + Optronic system 65 Weapon: KPVT Heavy machine gun · Upgrade: Up-Armored + Smoke · Upgrade: Optronic system picked in 3% of deployments · 645 times
On the platform · 14 days 6,277 appearances
Win rate 44%
Pick rate 2%
avg D/R 0.13
Average lifetime 03:24
Survives to the end 15% Lifetime is the median of 18,906 deployments; refunded units are not counted.
Armor Kinetic / HEAT Front 30 / 30
Sides 20 / 20
12 Health
Sides 20 / 20
Rear 20 / 20
Top 20 / 20
Armor variants Package Front Sides Rear Top Health Default 30 / 30 20 / 20 20 / 20 20 / 20 12 Up-Armored + Smoke 60 / 60 40 / 40 30 / 30 20 / 20 14
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection Default mobility
On road 100 km/h
Off road 50 km/h
Reverse 25 km/h
On water 20 km/h
Turn rate 80 °/s
Acceleration 10 With option: Up-Armored + Smoke
On road 100 km/h
Off road 50 km/h
Reverse 25 km/h
On water 20 km/h
Turn rate 80 °/s
Acceleration 10 Detection and survivability
Optics: ground 875 m
Optics: low altitude 1.1 km
Optics: high altitude 1 km
Stealth 0.8
Suppression threshold 1,000
Infantry seats 4
Dimensions 5.7 × 2.3 × 2.4 m
Weight 7 t
Repurchase time -120 s Armament Turret 1always fitted · arc -120…120° · 60 °/s Grad MLRS Turret 2With option: KPVT Heavy machine gun · 360° traverse · 90 °/s KPVT Heavy machine gun 14.5x114mm ×100 Kinetic
Damage 1.3
Penetration 60 → 30
Range vs ground 400 m
Suppression 30
Speed 600 m/s
Supply per shot 0.1 PKT Machine gun 7.62x54mm ×400 Kinetic
Damage 0.8
Penetration 20 → 10
Range vs ground 300 m
Suppression 16
Speed 600 m/s
Supply per shot 0.1 Turret 3With option: Kord HMG + AGS-17 · 360° traverse · 90 °/s Kord HMG Heavy machine gun 12.7x108mm ×200 Kinetic
Damage 1
Penetration 40 → 20
Range vs ground 400 m
Suppression 26
Speed 600 m/s
Supply per shot 0.1 PKT Machine gun 7.62x54mm ×400 Kinetic
Damage 0.8
Penetration 20 → 10
Range vs ground 300 m
Suppression 16
Speed 600 m/s
Supply per shot 0.1 AG-17 Grenade launcher 30×29mm ×200 HEAT
Damage 1.5
Penetration 30
Range vs ground 400 m
Suppression 60
Blast radius 10 m
Speed 200 m/s
Supply per shot 1.5 Turret 4With option: KPVB autocannon + AGS-17 · 360° traverse · 90 °/s KPVB Autocannon/Chain gun 23x115mm ×125 Kinetic
Damage 1.8
Penetration 40 → 20
Range vs ground 450 m
Suppression 23
Blast radius 2 m
Speed 805 m/s
Supply per shot 0.8 PKT Machine gun 7.62x54mm ×400 Kinetic
Damage 0.8
Penetration 20 → 10
Range vs ground 300 m
Suppression 16
Speed 600 m/s
Supply per shot 0.1 AG-17 Grenade launcher 30×29mm ×200 HEAT
Damage 1.5
Penetration 30
Range vs ground 400 m
Suppression 60
Blast radius 10 m
Speed 200 m/s
Supply per shot 1.5 Modifications Weapon package KPVT Heavy machine gundefault Armament: KPVT, PKT no extra cost Kord HMG + AGS-17 Armament: Kord HMG, PKT, AG-17 +5 KPVB autocannon + AGS-17 Armament: KPVB, PKT, AG-17 +10 Sensors Defaultdefault Optics 875 m no extra cost Optronic system Optics 1,000 m +10 Armor package Defaultdefault Front armor 30 / 30 · Speed 100 km/h no extra cost Up-Armored + Smoke Front armor 60 / 60 · Speed 100 km/h · Ability: Smoke grenades · Name suffix: B Bekas +10 Abilities Smoke grenades always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).