All unitsAircraft Russia Ground attack aircraft Su-25SM 75 Points
Armor —
Firepower 33 / 100
Range 25 / 100
Speed 43 / 100
Stealth 33 / 100
Survivability 67 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category. Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Aircraft category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts Empty + 2x ZB-500 incendiary + 4x RBK-500 cluster bombs + 2x Kh-58UShK anti-radiation 295 Weapon: Empty · Weapon: 2x ZB-500 incendiary · Weapon: 4x RBK-500 cluster bombs · Weapon: 2x Kh-58UShK anti-radiation picked in 6% of deployments · 3,965 times ECM pods + Empty + 4x Kh-25M air-to-ground + 2x Kh-58UShK anti-radiation 230 Weapon: ECM pods · Weapon: Empty · Weapon: 4x Kh-25M air-to-ground · Weapon: 2x Kh-58UShK anti-radiation picked in 6% of deployments · 3,805 times ECM pods + 2x ZB-500 incendiary + 4x RBK-500 cluster bombs + 2x Kh-58UShK anti-radiation 310 Weapon: ECM pods · Weapon: 2x ZB-500 incendiary · Weapon: 4x RBK-500 cluster bombs · Weapon: 2x Kh-58UShK anti-radiation picked in 4% of deployments · 2,990 times ECM pods + Empty + 4x Kh-25M air-to-ground + 2x Fuel tanks 170 Weapon: ECM pods · Weapon: Empty · Weapon: 4x Kh-25M air-to-ground · Weapon: 2x Fuel tanks picked in 3% of deployments · 2,073 times Empty + Empty + 80x S-8 rockets + 2x Fuel tanks 145 Weapon: Empty · Weapon: Empty · Weapon: 80x S-8 rockets · Weapon: 2x Fuel tanks picked in 3% of deployments · 1,952 times
On the platform · 14 days 26,842 appearances
Win rate 50%
Pick rate 8%
avg D/R 1.18
Average lifetime 00:45
Survives to the end 5% Lifetime is the median of 55,749 deployments; refunded units are not counted.
Mobility and detection Default mobility
Speed 540 km/h
Turn rate 100 °/s
Time on station 450 s
On afterburner 150 s With option: 2x Kh-29TD air-to-ground, 2x Kh-58UShK anti-radiation, 40x S-8 rockets, 10x S-13 rockets, 2x S-25 rockets, 8x OFAB-100, 2x ZB-500 incendiary, 2x FAB-500ShL retarded, 2x RBK-500 cluster bombs
Speed 540 km/h
Turn rate 100 °/s
Time on station 270 s
On afterburner 60 s Flight
Minimum speed 378 km/h
Corner speed 406.8 km/h
Maximum speed 540 km/h
On afterburner 540 km/h
Max roll 80° Detection and survivability
Optics: low altitude 2 km
Optics: high altitude 3 km
Stealth 1
Suppression threshold 1,000
Dimensions 14 × 3.5 × 3.2 m
Weight 14 t Armament Turret 1always fitted · arc -10…10° · 999 °/s GSh-2-30 Plane gun 30x165mm ×25 HEAT
Damage 4
Penetration 80 → 40
Range vs ground 1 km
Range vs air 700 m
Suppression 30
Blast radius 17 m
Speed 640 m/s
Supply per shot 1.2 Turret 2With option: 2x R-60 short range AA, 2x R-60 short range AA · arc 0…0° R-60 Air-to-Air missile R-60 ×1 HEAT
Damage 8
Penetration 40
Range vs air 1 km
Suppression 200
Blast radius 15 m
Speed 600 m/s
Supply per shot 200 Turret 3With option: 40x S-8 rockets, 40x S-8 rockets, 80x S-8 rockets, 80x S-8 rockets, 80x S-8 rockets, 80x S-8 rockets, 40x S-8 rockets, 40x S-8 rockets · arc 0…0° S-8 Rocket pod 80mm S-8 ×20 HEAT
Damage 4
Penetration 80
Range vs ground 1.3 km
Suppression 160
Blast radius 16 m
Speed 450 m/s
Supply per shot 15 Turret 4With option: 2x RBK-500 cluster bombs, 2x RBK-500 cluster bombs, 4x RBK-500 cluster bombs, 4x RBK-500 cluster bombs, 4x RBK-500 cluster bombs, 4x RBK-500 cluster bombs, 2x RBK-500 cluster bombs, 2x RBK-500 cluster bombs · arc 0…0° RBK-500 High-drag bomb RBK-500 ×1 HEAT
Damage 5
Penetration 200
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 625 Turret 5With option: 2x Kh-29TD air-to-ground, 2x Kh-29TD air-to-ground · arc 0…0° Kh-29TD Air-to-Ground missile Kh-29TD ×1 HEAT
Damage 26
Penetration 50
Range vs ground 1.3 km
Suppression 450
Blast radius 48 m
Speed 600 m/s
Supply per shot 750 Turret 6With option: 8x OFAB-100, 8x OFAB-100, 16x OFAB-100, 16x OFAB-100, 16x OFAB-100, 16x OFAB-100, 8x OFAB-100, 8x OFAB-100 · arc 0…0° OFAB-100 Free-fall bomb OFAB-100 100kg ×4 HEAT
Damage 18
Penetration 35
Range vs ground 1 km
Suppression 200
Blast radius 35 m
Supply per shot 75 Turret 7With option: 4x Kh-25M air-to-ground, 4x Kh-25M air-to-ground, 4x Kh-25M air-to-ground, 4x Kh-25M air-to-ground · arc 0…0° Kh-25M Air-to-Ground missile Kh-25M ×1 HEAT
Damage 20
Penetration 800
Range vs ground 1.3 km
Suppression 550
Blast radius 10 m
Speed 600 m/s
Supply per shot 625 Turret 8With option: 2x R-73 short range AA, 2x R-73 short range AA, 2x R-73 short range AA, 2x R-73 short range AA · arc 0…0° R-73 Air-to-Air missile R-73 ×1 HEAT
Damage 12
Penetration 55
Range vs air 1 km
Suppression 200
Blast radius 15 m
Speed 600 m/s
Supply per shot 250 Turret 9With option: 4x R-60 short range AA, 4x R-60 short range AA · arc 0…0° R-60 Air-to-Air missile R-60 ×2 HEAT
Damage 8
Penetration 40
Range vs air 1 km
Suppression 200
Blast radius 15 m
Speed 600 m/s
Supply per shot 200 Turret 10With option: 10x S-13 rockets, 10x S-13 rockets, 20x S-13 rockets, 20x S-13 rockets, 20x S-13 rockets, 20x S-13 rockets, 10x S-13 rockets, 10x S-13 rockets · arc 0…0° S-13 Rocket pod 130mm S-13 ×5 HEAT
Damage 6.5
Penetration 130
Range vs ground 1.3 km
Suppression 244
Blast radius 24 m
Speed 450 m/s
Supply per shot 25 Turret 11With option: 2x S-25 rockets, 2x S-25 rockets, 4x S-25 rockets, 4x S-25 rockets, 4x S-25 rockets, 4x S-25 rockets, 2x S-25 rockets, 2x S-25 rockets · arc 0…0° S-25 Rocket pod 340mm S-25 ×1 HEAT
Damage 17
Penetration 340
Range vs ground 1.3 km
Suppression 668
Blast radius 49 m
Speed 450 m/s
Supply per shot 125 Turret 12With option: 2x FAB-500ShL retarded, 2x FAB-500ShL retarded, 4x FAB-500ShL retarded, 4x FAB-500ShL retarded, 4x FAB-500ShL retarded, 4x FAB-500ShL retarded, 2x FAB-500ShL retarded, 2x FAB-500ShL retarded · arc 0…0° FAB-500ShL High-drag bomb FAB-500 ×1 HEAT
Damage 38
Penetration 70
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 750 Turret 13With option: 2x ZB-500 incendiary, 2x ZB-500 incendiary, 4x ZB-500 incendiary, 4x ZB-500 incendiary, 4x ZB-500 incendiary, 4x ZB-500 incendiary, 2x ZB-500 incendiary, 2x ZB-500 incendiary · arc 0…0° ZB-500 High-drag bomb ZB-500 ×1 HEAT
Damage 40
Penetration 15
Range vs ground 500 m
Suppression 668
Blast radius 65 m
Supply per shot 500 Turret 14With option: 2x Kh-58UShK anti-radiation, 2x Kh-58UShK anti-radiation · arc 0…0° Kh-58UShK Anti-radiation missile Kh-58UShK ×1 HEAT
Damage 15
Penetration 300
Range vs ground 4 km
Suppression 500
Blast radius 18 m
Speed 700 m/s
Supply per shot 875 Modifications Inner pylons 2x Fuel tanksdefault No weapon on this mount · No weapon on this mount · Speed 540 km/h +20 2x Kh-29TD air-to-ground Armament: Kh-29TD · Armament: Kh-29TD · Speed 540 km/h +80 2x Kh-58UShK anti-radiation Armament: Kh-58UShK · Armament: Kh-58UShK · Speed 540 km/h +80 40x S-8 rockets Armament: S-8 · Armament: S-8 · Speed 540 km/h +30 10x S-13 rockets Armament: S-13 · Armament: S-13 · Speed 540 km/h +40 2x S-25 rockets Armament: S-25 · Armament: S-25 · Speed 540 km/h +45 8x OFAB-100 Armament: OFAB-100 · Armament: OFAB-100 · Speed 540 km/h +30 2x ZB-500 incendiary Armament: ZB-500 · Armament: ZB-500 · Speed 540 km/h +40 2x FAB-500ShL retarded Armament: FAB-500ShL · Armament: FAB-500ShL · Speed 540 km/h +60 2x RBK-500 cluster bombs Armament: RBK-500 · Armament: RBK-500 · Speed 540 km/h +60 Middle pylons 4x Kh-25M air-to-ground Armament: Kh-25M · Armament: Kh-25M · Armament: Kh-25M · Armament: Kh-25M +60 80x S-8 rocketsdefault Armament: S-8 · Armament: S-8 · Armament: S-8 · Armament: S-8 +50 20x S-13 rockets Armament: S-13 · Armament: S-13 · Armament: S-13 · Armament: S-13 +60 4x S-25 rockets Armament: S-25 · Armament: S-25 · Armament: S-25 · Armament: S-25 +70 4x FAB-500ShL retarded Armament: FAB-500ShL · Armament: FAB-500ShL · Armament: FAB-500ShL · Armament: FAB-500ShL +100 16x OFAB-100 Armament: OFAB-100 · Armament: OFAB-100 · Armament: OFAB-100 · Armament: OFAB-100 +50 4x RBK-500 cluster bombs Armament: RBK-500 · Armament: RBK-500 · Armament: RBK-500 · Armament: RBK-500 +100 4x ZB-500 incendiary Armament: ZB-500 · Armament: ZB-500 · Armament: ZB-500 · Armament: ZB-500 +70 Outer pylons Empty No weapon on this mount · No weapon on this mount no extra cost 2x R-73 short range AA Armament: R-73 · Armament: R-73 +25 40x S-8 rockets Armament: S-8 · Armament: S-8 +30 10x S-13 rockets Armament: S-13 · Armament: S-13 +40 2x S-25 rockets Armament: S-25 · Armament: S-25 +45 8x OFAB-100 Armament: OFAB-100 · Armament: OFAB-100 +30 2x ZB-500 incendiary Armament: ZB-500 · Armament: ZB-500 +40 2x FAB-500ShL retarded Armament: FAB-500ShL · Armament: FAB-500ShL +60 2x RBK-500 cluster bombsdefault Armament: RBK-500 · Armament: RBK-500 +60 Wingtips Empty No weapon on this mount · No weapon on this mount · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. · Ability: Laser designation no extra cost 2x R-60 short range AAdefault Armament: R-60 · Armament: R-60 · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. · Ability: Laser designation +30 4x R-60 short range AA Armament: R-60 · Armament: R-60 · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. · Ability: Laser designation +55 2x R-73 short range AA Armament: R-73 · Armament: R-73 · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. · Ability: Laser designation +25 ECM pods No weapon on this mount · No weapon on this mount · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. · Ability: Laser designation · Name suffix: 3 +15 Abilities Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Laser designation always available Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).