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Unit armory

All units
Osa-AKM — in-game image
  • Support
  • Russia
  • Short-range air defense

Osa-AKM

110Points

Armor
1 / 100
Firepower
21 / 100
Range
21 / 100
Speed
61 / 100
Stealth
33 / 100
Survivability
56 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Osa-AKM1, stabilized140Weapon: Osa-AKM1, stabilizedpicked in 88% of deployments · 47,032 times
  • Osa-AKM, static110Weapon: Osa-AKM, staticpicked in 12% of deployments · 6,617 times

On the platform · 14 days

22,988 appearances
Win rate
49%
Pick rate
7%
avg D/R
0.06
Average lifetime
07:08
Survives to the end
31%

Lifetime is the median of 52,554 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
70 km/h
Off road
35 km/h
Reverse
15 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
  • Amphibious

Detection and survivability

Optics: ground
500 m
Optics: low altitude
1.6 km
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
8.8 × 2.6 × 3.6 m
Weight
17.5 t
Repurchase time
-180 s

Armament

Turret 1With option: Osa-AKM, static · 360° traverse · 360 °/s

9M33Surface-to-Air missile
  • magazine 6
  • aim 1–2 s
  • targets at once: 2
  • 9M33M3×6HEAT
    Damage
    15
    Penetration
    150
    Range vs air
    1.1 km
    Suppression
    414
    Blast radius
    30 m
    Speed
    500 m/s
    Supply per shot
    75
    • Missile
    • Semi-Active
    • helicopters
    • aircraft

Turret 2With option: Osa-AKM1, stabilized · 360° traverse · 360 °/s

9M33Surface-to-Air missile
  • magazine 6
  • aim 1–2 s
  • targets at once: 2
  • Fires on the move
  • 9M33M3×6HEAT
    Damage
    15
    Penetration
    150
    Range vs air
    1.1 km
    Suppression
    414
    Blast radius
    30 m
    Speed
    550 m/s
    Supply per shot
    85
    • Missile
    • Semi-Active
    • helicopters
    • aircraft
    • projectiles
    • anti-radiation missiles
    • cruise missiles
    • ballistic missiles

Modifications

Weapon package

  • Osa-AKM, staticdefaultArmament: 9M33 · Optics 500 m · Ability: Radarno extra cost
  • Osa-AKM1, stabilizedArmament: 9M33 · Optics 600 m · Ability: Radar · Name suffix: 1+30

Specializations

Abilities

  • Radaralways available
  • Radaralways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).