All units
- Vehicles
- Russia
- Tank
- DLC: Russian guard
T-62M
100Points
- Armor
- 40 / 100
- Firepower
- 68 / 100
- Range
- 60 / 100
- Speed
- 38 / 100
- Stealth
- 33 / 100
- Survivability
- 89 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- T-62M obr. 22 + T-62MV Obr.22 + Upgraded engine140Weapon: T-62M obr. 22 · Upgrade: T-62MV Obr.22 · Upgrade: Upgraded enginepicked in 35% of deployments · 55,823 times
- T-62M1 no missile + T-62MV Obr.22 + Upgraded engine125Weapon: T-62M1 no missile · Upgrade: T-62MV Obr.22 · Upgrade: Upgraded enginepicked in 29% of deployments · 44,933 times
- T-62M1 no missile + T-62MV Obr.22 + Stock engine110Weapon: T-62M1 no missile · Upgrade: T-62MV Obr.22 · Upgrade: Stock enginepicked in 9% of deployments · 14,350 times
- T-62M obr. 22 + T-62MV Obr.22 + Stock engine125Weapon: T-62M obr. 22 · Upgrade: T-62MV Obr.22 · Upgrade: Stock enginepicked in 8% of deployments · 12,306 times
- Arkan missiles + T-62MV Obr.22 + Upgraded engine130Weapon: Arkan missiles · Upgrade: T-62MV Obr.22 · Upgrade: Upgraded enginepicked in 5% of deployments · 8,529 times
On the platform · 14 days
49,868 appearances- Win rate
- 51%
- Pick rate
- 14%
- avg D/R
- 1.04
- Average lifetime
- 05:42
- Survives to the end
- 24%
Lifetime is the median of 156,766 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront400/500
Sides100/150
16Health
Sides100/150
Rear100/100
Top60/60
Armor variants| Package | Front | Sides | Rear | Top | Health |
|---|
| Default | 400/500 | 100/150 | 100/100 | 60/60 | 16 |
|---|
| T-62MV | 300/500 | 100/250 | 100/100 | 60/60 | 17 |
|---|
| T-62MV Obr.22 | 400/700 | 100/250 | 100/200 | 60/80 | 18 |
|---|
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
Default mobility
- On road
- 50 km/h
- Off road
- 45 km/h
- Reverse
- 15 km/h
- On water
- 20 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
With option: Upgraded engine
- On road
- 60 km/h
- Off road
- 45 km/h
- Reverse
- 20 km/h
- On water
- 20 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 600 m
- Optics: low altitude
- 800 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 6.3 × 3.4 × 2.1 m
- Weight
- 40 t
- Repurchase time
- -120 s
Armament
Turret 1always fitted · 360° traverse · 90 °/s
Kord HMGHeavy machine gun
12.7x108mm×60Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 2always fitted · 360° traverse · 90 °/s
Kord HMGHeavy machine gun
12.7x108mm×60Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 3always fitted · 360° traverse · 90 °/s
Kord HMGHeavy machine gun
12.7x108mm×60Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 4With option: T-62M1 no missile · 360° traverse · 75 °/s
2A20 115mmMain gun
3BM36 AP Kamerger×16Kinetic- Damage
- 9
- Penetration
- 520 → 325
- Range vs ground
- 600 m
- Suppression
- 115
- Speed
- 1,050 m/s
- Supply per shot
- 20
115mm HEAT×8HEAT- Damage
- 10
- Penetration
- 500
- Range vs ground
- 600 m
- Suppression
- 115
- Blast radius
- 10 m
- Speed
- 550 m/s
- Supply per shot
- 16
115mm HE×16HEAT- Damage
- 12
- Penetration
- 115
- Range vs ground
- 600 m
- Suppression
- 115
- Blast radius
- 10 m
- Speed
- 550 m/s
- Supply per shot
- 16
PKTMachine gun
7.62x51mm×500Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 5With option: Arkan missiles · 360° traverse · 75 °/s
2A20 115mmMain gun
3BM36 AP Kamerger×16Kinetic- Damage
- 9
- Penetration
- 520 → 325
- Range vs ground
- 600 m
- Suppression
- 115
- Speed
- 1,050 m/s
- Supply per shot
- 20
115mm HEAT×7HEAT- Damage
- 10
- Penetration
- 500
- Range vs ground
- 600 m
- Suppression
- 115
- Blast radius
- 10 m
- Speed
- 550 m/s
- Supply per shot
- 16
115mm HE×16HEAT- Damage
- 12
- Penetration
- 115
- Range vs ground
- 600 m
- Suppression
- 115
- Blast radius
- 10 m
- Speed
- 550 m/s
- Supply per shot
- 16
Arkan 9M117×3HEAT- Damage
- 7.5
- Penetration
- 600
- Range vs ground
- 750 m
- Suppression
- 200
- Speed
- 210 m/s
- Supply per shot
- 50
PKTMachine gun
7.62x51mm×500Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 6With option: T-62M obr. 22 · 360° traverse · 75 °/s
2A20 115mmMain gun
3BM36 AP Kamerger×16Kinetic- Damage
- 9
- Penetration
- 520 → 325
- Range vs ground
- 650 m
- Suppression
- 115
- Speed
- 1,050 m/s
- Supply per shot
- 20
115mm HEAT×7HEAT- Damage
- 10
- Penetration
- 500
- Range vs ground
- 650 m
- Suppression
- 115
- Blast radius
- 10 m
- Speed
- 550 m/s
- Supply per shot
- 16
115mm HE×16HEAT- Damage
- 12
- Penetration
- 115
- Range vs ground
- 650 m
- Suppression
- 115
- Blast radius
- 10 m
- Speed
- 550 m/s
- Supply per shot
- 16
Arkan-M 9M117M1×3HEAT- Damage
- 8.5
- Penetration
- 750
- Range vs ground
- 800 m
- Suppression
- 200
- Speed
- 230 m/s
- Supply per shot
- 55
PKTMachine gun
7.62x51mm×500Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Modifications
Weapon package
T-62M1 no missiledefaultArmament: 2A20 115mm, PKT · Optics 600 m · Name suffix: 1no extra cost
Arkan missilesArmament: 2A20 115mm, PKT · Optics 600 m+5
T-62M obr. 22Armament: 2A20 115mm, PKT · Optics 700 m · Name suffix: Obr.22+15
Armor package
T-62MdefaultFront armor 400 / 500 · Name: T-62Mno extra cost
T-62MVFront armor 300 / 500 · Name: T-62MVno extra cost
T-62MV Obr.22Front armor 400 / 700 · Name: T-62MV+10
Engine package
Stock enginedefaultSpeed 50 km/hno extra cost
Upgraded engineSpeed 60 km/h+15
Abilities
- Smoke grenadesalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).