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Unit armory

All units
PZRK Igla-S — in-game image
  • Infantry
  • Russia
  • MANPADS team

PZRK Igla-S

90Points

Armor
—
Firepower
39 / 100
Range
91 / 100
Speed
100 / 100
Stealth
58 / 100
Survivability
29 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Infantry category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Infantry category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Infantry category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Infantry category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Igla-S anti-air missile100Upgrade: Igla-S anti-air missilepicked in 100% of deployments · 91,134 times

On the platform · 14 days

34,829 appearances
Win rate
51%
Pick rate
10%
avg D/R
0.27
Average lifetime
10:51
Survives to the end
45%

Lifetime is the median of 90,736 deployments; refunded units are not counted.

The figures above are for PZRK Igla-S only. With all variants: 47,053 appearances, 50% won.

Mobility and detection

On road
18 km/h
Off road
18 km/h
On water
9 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
700 m
Optics: low altitude
1.3 km
Optics: high altitude
1 km
Stealth
0.57
Suppression threshold
1,000
Dimensions
2 × 2 × 2 m
Weight
1 kg
Repurchase time
-120 s

Armament

Squad4 soldiers

AK-74Assault rifle
  • magazine 30
  • reload 4 s
  • aim 1 s
  • Close quarters
  • Fires on the move
  • 5.45x39mm×60Kinetic
    Damage
    1.2
    Penetration
    15 → 7
    Range vs ground
    250 m
    Suppression
    12
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
Igla-SAnti-Aircraft missile
  • magazine 1
  • reload 6–9 s
  • aim 1–2 s
  • Fires on the move
  • Igla-S×3HEAT
    Damage
    7
    Penetration
    70
    Range vs air
    1 km
    Suppression
    210
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft
Igla-SAnti-Aircraft missile
  • magazine 1
  • reload 6–9 s
  • aim 2–3 s
  • Fires on the move
  • Igla-S×3HEAT
    Damage
    7
    Penetration
    70
    Range vs air
    1 km
    Suppression
    210
    Blast radius
    15 m
    Speed
    500 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft
AK-74MAssault rifle
  • magazine 30
  • reload 4 s
  • aim 1 s
  • Close quarters
  • Fires on the move
  • 5.45x39mm×60Kinetic
    Damage
    1.2
    Penetration
    15 → 7
    Range vs ground
    250 m
    Suppression
    12
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Specializations

Abilities

  • Sprintalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).