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Unit armory

All units
Buk M3 — in-game image
  • Support
  • Russia
  • Long-range SAM

Buk M3

170Points

Armor
1 / 100
Firepower
27 / 100
Range
20 / 100
Speed
57 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Buk-M3190Weapon: Buk-M3picked in 100% of deployments · 86,323 times

On the platform · 14 days

36,858 appearances
Win rate
51%
Pick rate
11%
avg D/R
0.21
Average lifetime
09:23
Survives to the end
40%

Lifetime is the median of 83,220 deployments; refunded units are not counted.

The figures above are for Buk M3 only. With all variants: 51,169 appearances, 51% won.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
65 km/h
Off road
50 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
600 m
Optics: low altitude
2 km
Optics: high altitude
2 km
Stealth
1
Suppression threshold
1,000
Dimensions
8 × 3.3 × 4 m
Weight
32 t
Repurchase time
-240 s

Armament

Turret 1always fitted · 360° traverse · 120 °/s

BUK-M3Surface-to-Air missile
  • magazine 6
  • aim 1 s
  • targets at once: 2
  • 9M317M×6HEAT
    Damage
    19
    Penetration
    210
    Range vs air
    975 m
    Suppression
    668
    Blast radius
    35 m
    Speed
    800 m/s
    Supply per shot
    200
    • Missile
    • Terminal Guidance
    • aircraft
    • projectiles
    • anti-radiation missiles
    • cruise missiles
    • ballistic missiles

Specializations

Abilities

  • Radaralways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).