All units
Green Berets Flash
In-game label: Green Berets
90Points
- Armor
- —
- Firepower
- 60 / 100
- Range
- 7 / 100
- Speed
- 3 / 100
- Stealth
- 100 / 100
- Survivability
- 50 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- M202 Flash115Upgrade: M202 Flashpicked in 100% of deployments · 111,899 times
On the platform · 14 days
38,759 appearances- Win rate
- 49%
- Pick rate
- 16%
- avg D/R
- 1.38
- Average lifetime
- 07:04
- Survives to the end
- 32%
Lifetime is the median of 111,455 deployments; refunded units are not counted.
The figures above are for Green Berets Flash only. With all variants: 53,028 appearances, 49% won.
Mobility and detection
- On road
- 18 km/h
- Off road
- 18 km/h
- On water
- 9 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 875 m
- Optics: low altitude
- 1.1 km
- Optics: high altitude
- 1 km
- Stealth
- 0.33
- Suppression threshold
- 1,000
- Dimensions
- 2 × 2 × 2 m
- Weight
- 1 kg
Armament
Squad4 soldiers
HK 416 D10RSAssault rifle
5.56x45mm×80Kinetic- Damage
- 3.1
- Penetration
- 15 → 7
- Range vs ground
- 200 m
- Suppression
- 12
- Speed
- 600 m/s
- Supply per shot
- 0.1
M1014Shotgun
12ga SLUG×40Kinetic- Damage
- 4.8
- Penetration
- 15 → 7
- Range vs ground
- 100 m
- Suppression
- 14
- Speed
- 600 m/s
- Supply per shot
- 0.1
Mk.46 sup.Light machine gun
5.56x45mm×200Kinetic- Damage
- 3.1
- Penetration
- 17 → 7
- Range vs ground
- 250 m
- Suppression
- 40
- Speed
- 600 m/s
- Supply per shot
- 0.1
M202 FlashRocket launcher
66mm Incendiary×12HEAT- Damage
- 8
- Penetration
- 15
- Range vs ground
- 200 m
- Suppression
- 244
- Blast radius
- 20 m
- Speed
- 350 m/s
- Supply per shot
- 20
Abilities
- Smoke grenades · Sprintalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).