All units
- Vehicles
- USA
- Fire support vehicle
Humvee TOW-2
45Points
- Armor
- 1 / 100
- Firepower
- 38 / 100
- Range
- 80 / 100
- Speed
- 88 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- B-kit armor + TOW-2B overfly attack + Smoke pods75Upgrade: B-kit armor · Weapon: TOW-2B overfly attack · Upgrade: Smoke podspicked in 29% of deployments · 8,732 times
- B-kit armor + TOW-2A anti-tank missile + Smoke pods55Upgrade: B-kit armor · Weapon: TOW-2A anti-tank missile · Upgrade: Smoke podspicked in 28% of deployments · 8,413 times
- Default + TOW-2A anti-tank missile + Default45Upgrade: Default · Weapon: TOW-2A anti-tank missile · Upgrade: Defaultpicked in 17% of deployments · 5,312 times
- B-kit armor + TOW-2A anti-tank missile + Default45Upgrade: B-kit armor · Weapon: TOW-2A anti-tank missile · Upgrade: Defaultpicked in 7% of deployments · 2,193 times
- Default + TOW-2B overfly attack + Default65Upgrade: Default · Weapon: TOW-2B overfly attack · Upgrade: Defaultpicked in 6% of deployments · 1,923 times
On the platform · 14 days
11,656 appearances- Win rate
- 46%
- Pick rate
- 5%
- avg D/R
- 0.10
- Average lifetime
- 03:36
- Survives to the end
- 17%
Lifetime is the median of 29,985 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront15/15
Sides10/10
10Health
Sides10/10
Rear10/10
Top10/10
Armor variants| Package | Front | Sides | Rear | Top | Health |
|---|
| Default | 15/15 | 10/10 | 10/10 | 10/10 | 10 |
|---|
| B-kit armor | 30/30 | 20/20 | 20/20 | 10/10 | 12 |
|---|
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
Default mobility
- On road
- 115 km/h
- Off road
- 55 km/h
- Reverse
- 25 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
With option: B-kit armor
- On road
- 100 km/h
- Off road
- 50 km/h
- Reverse
- 25 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 600 m
- Optics: low altitude
- 800 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Infantry seats
- 4
- Dimensions
- 4.9 × 2.2 × 2.3 m
- Weight
- 4 t
- Repurchase time
- -120 s
Armament
Turret 1With option: TOW-2A anti-tank missile · 360° traverse · 90 °/s
TOW M220Anti-tank missile
TOW-2A×6HEAT- Damage
- 12
- Penetration
- 900
- Range vs ground
- 800 m
- Suppression
- 300
- Speed
- 200 m/s
- Supply per shot
- 150
TOW-BB×2HEAT- Damage
- 15
- Penetration
- 80
- Range vs ground
- 800 m
- Suppression
- 300
- Blast radius
- 20 m
- Speed
- 200 m/s
- Supply per shot
- 100
M240Machine gun
7.62x51mm×200Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 2With option: TOW-2B overfly attack · 360° traverse · 75 °/s
TOW M41Anti-tank missile
TOW-2B×6HEAT- Damage
- 12
- Penetration
- 250
- Range vs ground
- 800 m
- Suppression
- 300
- Speed
- 200 m/s
- Supply per shot
- 150
TOW-BB×2HEAT- Damage
- 15
- Penetration
- 80
- Range vs ground
- 800 m
- Suppression
- 300
- Blast radius
- 20 m
- Speed
- 200 m/s
- Supply per shot
- 100
M240Machine gun
7.62x51mm×200Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Modifications
Weapon package
TOW-2A anti-tank missiledefaultArmament: TOW M220, M240 · Optics 600 m · Name suffix: Ano extra cost
TOW-2B overfly attackArmament: TOW M41, M240 · Optics 700 m · Name suffix: B+20
Armor package
DefaultdefaultFront armor 15 / 15 · Speed 115 km/hno extra cost
B-kit armorFront armor 30 / 30 · Speed 100 km/hno extra cost
Smoke launchers
Defaultdefaultno extra cost
Smoke podsAbility: Smoke grenades+10
Abilities
- Smoke grenadesalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).