Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Helicopters category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Helicopters category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Helicopters category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Helicopters category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
32x DAGR guided rockets + 4x Stinger AA missiles200Weapon: 32x DAGR guided rockets · Weapon: 4x Stinger AA missilespicked in 12% of deployments · 4,884 times
32x DAGR guided rockets + 16x DAGR guided rockets165Weapon: 32x DAGR guided rockets · Weapon: 16x DAGR guided rocketspicked in 9% of deployments · 3,673 times
8x Hellfire AT missiles + 4x Stinger AA missiles265Weapon: 8x Hellfire AT missiles · Weapon: 4x Stinger AA missilespicked in 9% of deployments · 3,627 times
32x DAGR guided rockets + Empty150Weapon: 32x DAGR guided rockets · Weapon: Emptypicked in 9% of deployments · 3,609 times
8x Hellfire AT missiles + 16x DAGR guided rockets230Weapon: 8x Hellfire AT missiles · Weapon: 16x DAGR guided rocketspicked in 9% of deployments · 3,524 times
On the platform · 14 days
17,835 appearances
Win rate
47%
Pick rate
7%
avg D/R
0.49
Average lifetime
01:36
Survives to the end
15%
Lifetime is the median of 35,694 deployments; refunded units are not counted.