All units
145Points
- Armor
- 1 / 100
- Firepower
- 29 / 100
- Range
- 24 / 100
- Speed
- 87 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Default + 4x missiles + Empty225Upgrade: Default · Weapon: 4x missiles · Weapon: Emptypicked in 43% of deployments · 72,862 times
- B-kit armor + 4x missiles + Empty230Upgrade: B-kit armor · Weapon: 4x missiles · Weapon: Emptypicked in 29% of deployments · 49,473 times
- Default + 2x Missiles + Empty145Upgrade: Default · Weapon: 2x Missiles · Weapon: Emptypicked in 12% of deployments · 20,781 times
- B-kit armor + 2x Missiles + Empty150Upgrade: B-kit armor · Weapon: 2x Missiles · Weapon: Emptypicked in 9% of deployments · 14,772 times
- B-kit armor + 4x missiles + M2 Heavy machine gun240Upgrade: B-kit armor · Weapon: 4x missiles · Weapon: M2 Heavy machine gunpicked in 4% of deployments · 6,080 times
On the platform · 14 days
80,586 appearances- Win rate
- 49%
- Pick rate
- 32%
- avg D/R
- 4.18
- Average lifetime
- 10:06
- Survives to the end
- 39%
Lifetime is the median of 164,048 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront10/10
Sides10/10
10Health
Sides10/10
Rear10/10
Top10/10
Armor variants| Package | Front | Sides | Rear | Top | Health |
|---|
| Default | 10/10 | 10/10 | 10/10 | 10/10 | 10 |
|---|
| B-kit armor | 30/30 | 20/20 | 20/20 | 10/10 | 12 |
|---|
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 100 km/h
- Off road
- 50 km/h
- Reverse
- 25 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 500 m
- Optics: low altitude
- 2 km
- Optics: high altitude
- 2 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 16 × 2.7 × 3 m
- Weight
- 34 t
- Repurchase time
- -240 s
Armament
Turret 1With option: 2x Missiles · 360° traverse · 120 °/s
PAC-2Surface-to-Air missile
MIM-104E GEM+×2HEAT- Damage
- 20
- Penetration
- 225
- Range vs air
- 1.2 km
- Suppression
- 668
- Blast radius
- 35 m
- Speed
- 800 m/s
- Supply per shot
- 200
Turret 2With option: 4x missiles · 360° traverse · 120 °/s
PAC-2Surface-to-Air missile
MIM-104E GEM+×4HEAT- Damage
- 20
- Penetration
- 225
- Range vs air
- 1.2 km
- Suppression
- 668
- Blast radius
- 35 m
- Speed
- 800 m/s
- Supply per shot
- 200
Turret 3With option: M2 Heavy machine gun · 360° traverse · 90 °/s
M2 BrowningHeavy machine gun
12.7x99mm×100Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 4With option: M240 Machinegun · 360° traverse · 90 °/s
M240Machine gun
7.62x51mm×160Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 5With option: Mk19 grenade launcher · 360° traverse · 90 °/s
Mk19 AGLGrenade launcher
40×53 mm×240HEAT- Damage
- 2
- Penetration
- 40
- Range vs ground
- 400 m
- Suppression
- 80
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 2
Modifications
Weapon package
2x MissilesdefaultArmament: PAC-2no extra cost
4x missilesArmament: PAC-2+80
Self-defence weapon
EmptydefaultNo weapon on this mountno extra cost
M240 MachinegunArmament: M240+5
M2 Heavy machine gunArmament: M2 Browning+10
Mk19 grenade launcherArmament: Mk19 AGL+10
Armor package
DefaultdefaultFront armor 10 / 10no extra cost
B-kit armorFront armor 30 / 30+5
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).