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Unit armory

All units
Unimog AA — in-game image
  • Support
  • USA
  • Short-range air defense
  • DLC: Baltic battalion

Unimog AA

In-game label: Unimog

45Points

Armor
1 / 100
Firepower
7 / 100
Range
12 / 100
Speed
78 / 100
Stealth
33 / 100
Survivability
56 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Mistral anti-air missile70Weapon: Mistral anti-air missilepicked in 85% of deployments · 14,848 times
  • ZU-23-245Weapon: ZU-23-2picked in 15% of deployments · 2,618 times

On the platform · 14 days

5,765 appearances
Win rate
46%
Pick rate
2%
avg D/R
0.69
Average lifetime
07:15
Survives to the end
33%

Lifetime is the median of 17,245 deployments; refunded units are not counted.

Armor

KineticHEAT

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

On road
90 km/h
Off road
45 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

Detection and survivability

Optics: ground
600 m
Optics: low altitude
1.6 km
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
6.4 × 2.5 × 3 m
Weight
12 t
Repurchase time
-180 s

Armament

Turret 1With option: ZU-23-2 · 360° traverse · 120 °/s

ZU-23-2Autocannon/Chain gun
  • magazine 25
  • reload 4 s
  • aim 1–2 s
  • burst 1–3
  • Fires on the move
  • 23x152mm×100HEAT
    Damage
    2.3
    Penetration
    25
    Range vs ground
    500 m
    Range vs air
    600 m
    Suppression
    23
    Blast radius
    2 m
    Speed
    600 m/s
    Supply per shot
    0.8
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • aircraft
    • ships

Turret 2With option: Mistral anti-air missile · 360° traverse · 120 °/s

MistralSurface-to-Air missile
  • magazine 1
  • reload 6–7 s
  • aim 1–2 s
  • Fires on the move
  • Mistral-3×7HEAT
    Damage
    8
    Penetration
    80
    Range vs air
    1.1 km
    Suppression
    240
    Blast radius
    15 m
    Speed
    600 m/s
    Supply per shot
    50
    • Missile
    • Fire-and-Forget
    • helicopters
    • aircraft

Modifications

Weapon package

  • ZU-23-2defaultArmament: ZU-23-2 · Optics 600 m · Name suffix: ZU-23 · Own silhouetteno extra cost
  • Mistral anti-air missileArmament: Mistral · Optics 600 m · Name suffix: Mistral · Own silhouette+25

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).