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Unit armory

All units
Stryker ESV — in-game image
  • Vehicles
  • USA
  • APC / armored car

Stryker ESV

45Points

Armor
5 / 100
Firepower
12 / 100
Range
40 / 100
Speed
77 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Vehicles category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • M2 Heavy machine gun + Default45Weapon: M2 Heavy machine gun · Upgrade: Defaultpicked in 25% of deployments · 14,165 times
  • Mk19 + Javelin missile + SRAT II + Trophy APS115Weapon: Mk19 + Javelin missile · Upgrade: SRAT II + Trophy APSpicked in 18% of deployments · 10,195 times
  • M2 HMG + Javelin missile + SRAT II reactive armor90Weapon: M2 HMG + Javelin missile · Upgrade: SRAT II reactive armorpicked in 12% of deployments · 6,396 times
  • M2 HMG + Javelin missile + SRAT II + Trophy APS115Weapon: M2 HMG + Javelin missile · Upgrade: SRAT II + Trophy APSpicked in 8% of deployments · 4,475 times
  • Mk19 grenade launcher + Default45Weapon: Mk19 grenade launcher · Upgrade: Defaultpicked in 8% of deployments · 4,214 times

On the platform · 14 days

18,727 appearances
Win rate
45%
Pick rate
7%
avg D/R
0.22
Average lifetime
03:46
Survives to the end
18%

Lifetime is the median of 48,153 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default606040403030202014
SRAT II reactive armor802506020030130202016
SRAT II + Trophy APS802506020030130202016

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

Default mobility

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
  • Air-droppable

With option: SRAT II reactive armor

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

With option: SRAT II + Trophy APS

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

Detection and survivability

Optics: ground
600 m
Optics: low altitude
800 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Infantry seats
9
Dimensions
7.3 × 3 × 3.1 m
Weight
17 t
Repurchase time
-120 s

Armament

Turret 1With option: M2 Heavy machine gun · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×400Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2With option: Mk19 grenade launcher · 360° traverse · 90 °/s

Mk19 AGLGrenade launcher
  • magazine 48
  • reload 10–15 s
  • aim 1–2 s
  • burst 3–7
  • Fires on the move
  • 40×53 mm×320HEAT
    Damage
    2
    Penetration
    40
    Range vs ground
    400 m
    Suppression
    80
    Blast radius
    10 m
    Speed
    200 m/s
    Supply per shot
    2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Turret 3With option: M2 HMG + Javelin missile · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×400Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships
JavelinAnti-tank missile
  • magazine 1
  • reload 8–10 s
  • aim 2–3 s
  • Fires on the move
  • Javelin×4HEAT
    Damage
    10.5
    Penetration
    750
    Range vs ground
    750 m
    Suppression
    260
    Speed
    190 m/s
    Supply per shot
    150
    • Missile
    • Terminal Guidance
    • Top attack
    • vehicles
    • ships

Turret 4With option: Mk19 + Javelin missile · 360° traverse · 90 °/s

Mk19 AGLGrenade launcher
  • magazine 48
  • reload 10–15 s
  • aim 1–2 s
  • burst 3–7
  • Fires on the move
  • 40×53 mm×320HEAT
    Damage
    2
    Penetration
    40
    Range vs ground
    400 m
    Suppression
    80
    Blast radius
    10 m
    Speed
    200 m/s
    Supply per shot
    2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships
JavelinAnti-tank missile
  • magazine 1
  • reload 8–10 s
  • aim 2–3 s
  • Fires on the move
  • Javelin×4HEAT
    Damage
    10.5
    Penetration
    750
    Range vs ground
    750 m
    Suppression
    260
    Speed
    190 m/s
    Supply per shot
    150
    • Missile
    • Terminal Guidance
    • Top attack
    • vehicles
    • ships

Modifications

Weapon package

  • M2 Heavy machine gundefaultArmament: M2 Browning · Ability: Resupplyno extra cost
  • Mk19 grenade launcherArmament: Mk19 AGL · Ability: Resupplyno extra cost
  • M2 HMG + Javelin missileArmament: M2 Browning, Javelin · Ability: Resupply · Name suffix: Javelin+30
  • Mk19 + Javelin missileArmament: Mk19 AGL, Javelin · Ability: Resupply · Name suffix: Javelin+30

Armor package

  • DefaultdefaultFront armor 60 / 60 · Speed 100 km/h · Ability: Smoke grenadesno extra cost
  • SRAT II reactive armorFront armor 80 / 250 · Speed 100 km/h · Ability: Smoke grenades+15
  • SRAT II + Trophy APSFront armor 80 / 250 · Speed 100 km/h · Ability: Smoke grenades · Ability: Active protection system · Name suffix: Trophy+40

Specializations

Carries

Stryker Cavalry regimentCombat Engineers

Abilities

  • Smoke grenadesalways available
  • Active protection systemalways available
  • Resupplyalways available
  • Resupplyalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).