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Unit armory

All units
MTVR — in-game image
  • Support
  • USA
  • Supply

MTVR

65Points

Armor
1 / 100
Firepower
—
Range
—
Speed
91 / 100
Stealth
33 / 100
Survivability
56 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Flatbed multipurpose + Unarmed65Upgrade: Flatbed multipurpose · Weapon: Unarmedpicked in 90% of deployments · 253,514 times
  • Armored troop transport + Unarmed65Upgrade: Armored troop transport · Weapon: Unarmedpicked in 4% of deployments · 10,729 times
  • Armored troop transport + M2 Heavy machine gun75Upgrade: Armored troop transport · Weapon: M2 Heavy machine gunpicked in 2% of deployments · 6,178 times
  • Flatbed multipurpose + Mk19 grenade launcher75Upgrade: Flatbed multipurpose · Weapon: Mk19 grenade launcherpicked in 1% of deployments · 3,578 times
  • Flatbed multipurpose + M2 Heavy machine gun75Upgrade: Flatbed multipurpose · Weapon: M2 Heavy machine gunpicked in 1% of deployments · 3,108 times

On the platform · 14 days

63,327 appearances
Win rate
49%
Pick rate
25%
avg D/R
0.01
Average lifetime
02:35
Survives to the end
34%

Lifetime is the median of 79,448 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default101010101010101010
Armored troop transport202015151515101012

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

Default mobility

On road
105 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
Lift capacity
6,000 kg

With option: Armored troop transport

On road
105 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
Lift capacity
3,000 kg

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Infantry seats
21
Dimensions
7 × 2.2 × 3.2 m
Weight
13.2 t
Repurchase time
-120 s

Armament

Turret 1With option: M240 Machinegun · 360° traverse · 90 °/s

M240Machine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x51mm×200Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2With option: M2 Heavy machine gun · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×100Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 3With option: Mk19 grenade launcher · 360° traverse · 90 °/s

Mk19 AGLGrenade launcher
  • magazine 48
  • reload 10–15 s
  • aim 1–2 s
  • burst 3–7
  • Fires on the move
  • 40×53 mm×320HEAT
    Damage
    2
    Penetration
    40
    Range vs ground
    400 m
    Suppression
    80
    Blast radius
    10 m
    Speed
    200 m/s
    Supply per shot
    2
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships

Modifications

Weapon package

  • UnarmeddefaultNo weapon on this mountno extra cost
  • M240 MachinegunArmament: M240+5
  • M2 Heavy machine gunArmament: M2 Browning+10
  • Mk19 grenade launcherArmament: Mk19 AGL+10

Armor package

  • Armored troop transportFront armor 20 / 20 · Speed 105 km/hno extra cost
  • Flatbed multipurposedefaultFront armor 10 / 10 · Speed 105 km/hno extra cost

Specializations

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).