Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
TUSK armor package + Trophy active protection350Upgrade: TUSK armor package · Upgrade: Trophy active protectionpicked in 67% of deployments · 72,611 times
TUSK armor package + AN/VLQ6 jammer300Upgrade: TUSK armor package · Upgrade: AN/VLQ6 jammerpicked in 11% of deployments · 12,046 times
TUSK armor package + None280Upgrade: TUSK armor package · Upgrade: Nonepicked in 9% of deployments · 9,727 times
Default + Trophy active protection330Upgrade: Default · Upgrade: Trophy active protectionpicked in 9% of deployments · 9,315 times
Default + None260Upgrade: Default · Upgrade: Nonepicked in 4% of deployments · 4,065 times
On the platform · 14 days
58,595 appearances
Win rate
48%
Pick rate
23%
avg D/R
0.88
Average lifetime
07:05
Survives to the end
31%
Lifetime is the median of 108,307 deployments; refunded units are not counted.