All units
- Vehicles
- USA
- Fire support vehicle
- DLC: Baltic battalion
Type-X RCV
50Points
- Armor
- 7 / 100
- Firepower
- 43 / 100
- Range
- 75 / 100
- Speed
- 62 / 100
- Stealth
- 33 / 100
- Survivability
- 78 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- M242, Spike LR ATGM80Weapon: M242, Spike LR ATGMpicked in 50% of deployments · 23,173 times
- M230LF, Javelin ATGM50Weapon: M230LF, Javelin ATGMpicked in 29% of deployments · 13,122 times
- Bushmaster II autocannon65Weapon: Bushmaster II autocannonpicked in 21% of deployments · 9,814 times
On the platform · 14 days
13,224 appearances- Win rate
- 43%
- Pick rate
- 5%
- avg D/R
- 0.23
- Average lifetime
- 03:50
- Survives to the end
- 16%
Lifetime is the median of 45,802 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront80/80
Sides60/60
14Health
Sides60/60
Rear30/30
Top30/30
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 80 km/h
- Off road
- 60 km/h
- Reverse
- 40 km/h
- On water
- 20 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 700 m
- Optics: low altitude
- 900 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Dimensions
- 6.5 × 2.8 × 2.5 m
- Weight
- 12 t
- Repurchase time
- -120 s
Armament
Turret 1With option: M230LF, Javelin ATGM · 360° traverse · 90 °/s
M230LF 30mmAutocannon/Chain gun
30x113mm HEDP×100HEAT- Damage
- 2.3
- Penetration
- 100
- Range vs ground
- 500 m
- Range vs air
- 500 m
- Suppression
- 30
- Blast radius
- 3 m
- Speed
- 805 m/s
- Supply per shot
- 1.2
Ksp 58BMachine gun
7.62x51mm×100Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
JavelinAnti-tank missile
Javelin×1HEAT- Damage
- 10.5
- Penetration
- 750
- Range vs ground
- 750 m
- Suppression
- 260
- Speed
- 190 m/s
- Supply per shot
- 150
Turret 2With option: M242, Spike LR ATGM · 360° traverse · 90 °/s
BushmasterAutocannon/Chain gun
25x137mm APDS-T×25Kinetic- Damage
- 1.3
- Penetration
- 120 → 60
- Range vs ground
- 500 m
- Suppression
- 25
- Speed
- 640 m/s
- Supply per shot
- 0.8
25x137mm HEIT×50HEAT- Damage
- 2.5
- Penetration
- 25
- Range vs ground
- 500 m
- Range vs air
- 500 m
- Suppression
- 25
- Blast radius
- 2 m
- Speed
- 640 m/s
- Supply per shot
- 0.8
Ksp 58BMachine gun
7.62x51mm×100Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Spike LRAnti-tank missile
Spike LR×2HEAT- Damage
- 10.5
- Penetration
- 700
- Range vs ground
- 800 m
- Suppression
- 260
- Speed
- 190 m/s
- Supply per shot
- 150
Turret 3With option: Bushmaster II autocannon · 360° traverse · 90 °/s
Bushmaster IIAutocannon/Chain gun
30x173mm API×26Kinetic- Damage
- 1.5
- Penetration
- 150 → 75
- Range vs ground
- 500 m
- Suppression
- 30
- Speed
- 640 m/s
- Supply per shot
- 1.2
30x173mm HEI-T×52HEAT- Damage
- 3
- Penetration
- 30
- Range vs ground
- 500 m
- Range vs air
- 500 m
- Suppression
- 30
- Blast radius
- 2 m
- Speed
- 640 m/s
- Supply per shot
- 1.2
Ksp 58BMachine gun
7.62x51mm×100Kinetic- Damage
- 0.8
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Modifications
Weapon package
M230LF, Javelin ATGMdefaultArmament: M230LF 30mm, Ksp 58B, Javelin · Own silhouetteno extra cost
Bushmaster II autocannonArmament: Bushmaster II, Ksp 58B · Ability: Smoke grenades · Own silhouette+15
M242, Spike LR ATGMArmament: Bushmaster, Ksp 58B, Spike LR · Ability: Smoke grenades · Own silhouette+30
Abilities
- Smoke grenadesalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).