Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
2x Hellfire AT missiles + 2x Hellfire AT missiles110Weapon: 2x Hellfire AT missiles · Weapon: 2x Hellfire AT missilespicked in 41% of deployments · 22,920 times
4x Griffin HE missiles + 4x Griffin HE missiles120Weapon: 4x Griffin HE missiles · Weapon: 4x Griffin HE missilespicked in 16% of deployments · 9,068 times
2x Hellfire AT missiles + 4x Stinger AA missiles115Weapon: 2x Hellfire AT missiles · Weapon: 4x Stinger AA missilespicked in 13% of deployments · 7,365 times
2x Hellfire AT missiles + 4x Griffin HE missiles115Weapon: 2x Hellfire AT missiles · Weapon: 4x Griffin HE missilespicked in 9% of deployments · 4,858 times
4x Griffin HE missiles + 2x Hellfire AT missiles115Weapon: 4x Griffin HE missiles · Weapon: 2x Hellfire AT missilespicked in 7% of deployments · 3,824 times
On the platform · 14 days
22,278 appearances
Win rate
46%
Pick rate
9%
avg D/R
0.10
Average lifetime
01:11
Survives to the end
5%
Lifetime is the median of 54,814 deployments; refunded units are not counted.