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Unit armory

All units
Hawkeye MWS — in-game image
  • Support
  • USA
  • Howitzer

Hawkeye MWS

80Points

Armor
1 / 100
Firepower
11 / 100
Range
37 / 100
Speed
100 / 100
Stealth
33 / 100
Survivability
56 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Support category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • Default + High Explosive rounds80Upgrade: Default · Weapon: High Explosive roundspicked in 24% of deployments · 7,919 times
  • Default + Smoke rounds80Upgrade: Default · Weapon: Smoke roundspicked in 23% of deployments · 7,445 times
  • Default + Cluster rounds80Upgrade: Default · Weapon: Cluster roundspicked in 22% of deployments · 7,231 times
  • Default + Extended range100Upgrade: Default · Weapon: Extended rangepicked in 17% of deployments · 5,363 times
  • B-kit armor + Smoke + Extended range110Upgrade: B-kit armor + Smoke · Weapon: Extended rangepicked in 5% of deployments · 1,697 times

On the platform · 14 days

11,881 appearances
Win rate
47%
Pick rate
5%
avg D/R
1.36
Average lifetime
13:08
Survives to the end
54%

Lifetime is the median of 30,603 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default151510101010101010
B-kit armor + Smoke303020202020101012

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

Default mobility

On road
115 km/h
Off road
55 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10
  • Air-droppable

With option: B-kit armor + Smoke

On road
100 km/h
Off road
50 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
80 °/s
Acceleration
10

Detection and survivability

Optics: ground
500 m
Optics: low altitude
700 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
5 × 2.2 × 2.3 m
Weight
4 t
Refund time
+400 s

Armament

Turret 1With option: High Explosive rounds · arc -120…120° · 60 °/s

M20 105mmHowitzer
  • magazine 1
  • reload 5–6 s
  • aim 12–15 s
  • 105mm HE×20HEAT
    Damage
    8
    Penetration
    55
    Range vs ground
    1.9 km
    Suppression
    210
    Blast radius
    30 m
    Speed
    405 m/s
    Supply per shot
    30
    • Artillery
    • ground targets

Turret 2With option: Cluster rounds · arc -120…120° · 60 °/s

M20 105mmHowitzer
  • magazine 1
  • reload 5–6 s
  • aim 12–15 s
  • 105mm Cluster×20HEAT
    Damage
    3.5
    Penetration
    200
    Range vs ground
    1.9 km
    Suppression
    210
    Blast radius
    25 m
    Speed
    405 m/s
    Supply per shot
    30
    • Artillery
    • Top attack
    • ground targets

Turret 3With option: Extended range · arc -120…120° · 60 °/s

M20 105mmHowitzer
  • magazine 1
  • reload 5–6 s
  • aim 12–15 s
  • 105mm HE-RAP×20HEAT
    Damage
    8
    Penetration
    55
    Range vs ground
    2 km
    Suppression
    210
    Blast radius
    30 m
    Speed
    405 m/s
    Supply per shot
    50
    • Artillery
    • ground targets

Turret 4With option: Smoke rounds · arc -120…120° · 60 °/s

M20 105mmHowitzer
  • magazine 1
  • reload 5–6 s
  • aim 12–15 s
  • 105mm smoke×20HEAT
    Damage
    1
    Penetration
    1
    Range vs ground
    1.9 km
    Speed
    405 m/s
    Supply per shot
    30
    • Artillery
    • Smoke, radius 50 m
    • ground targets

Modifications

Ammunition

  • Smoke roundsArmament: M20 105mmno extra cost
  • High Explosive roundsdefaultArmament: M20 105mmno extra cost
  • Cluster roundsArmament: M20 105mmno extra cost
  • Extended rangeArmament: M20 105mm+20

Armor package

  • DefaultdefaultFront armor 15 / 15 · Speed 115 km/hno extra cost
  • B-kit armor + SmokeFront armor 30 / 30 · Speed 100 km/h · Ability: Smoke grenades+10

Specializations

Abilities

  • Smoke grenadesalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).