All units
80Points
- Armor
- 1 / 100
- Firepower
- 11 / 100
- Range
- 37 / 100
- Speed
- 100 / 100
- Stealth
- 33 / 100
- Survivability
- 56 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Support category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Support category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Support category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Support category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Default + High Explosive rounds80Upgrade: Default · Weapon: High Explosive roundspicked in 24% of deployments · 7,919 times
- Default + Smoke rounds80Upgrade: Default · Weapon: Smoke roundspicked in 23% of deployments · 7,445 times
- Default + Cluster rounds80Upgrade: Default · Weapon: Cluster roundspicked in 22% of deployments · 7,231 times
- Default + Extended range100Upgrade: Default · Weapon: Extended rangepicked in 17% of deployments · 5,363 times
- B-kit armor + Smoke + Extended range110Upgrade: B-kit armor + Smoke · Weapon: Extended rangepicked in 5% of deployments · 1,697 times
On the platform · 14 days
11,881 appearances- Win rate
- 47%
- Pick rate
- 5%
- avg D/R
- 1.36
- Average lifetime
- 13:08
- Survives to the end
- 54%
Lifetime is the median of 30,603 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront15/15
Sides10/10
10Health
Sides10/10
Rear10/10
Top10/10
Armor variants| Package | Front | Sides | Rear | Top | Health |
|---|
| Default | 15/15 | 10/10 | 10/10 | 10/10 | 10 |
|---|
| B-kit armor + Smoke | 30/30 | 20/20 | 20/20 | 10/10 | 12 |
|---|
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
Default mobility
- On road
- 115 km/h
- Off road
- 55 km/h
- Reverse
- 25 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
With option: B-kit armor + Smoke
- On road
- 100 km/h
- Off road
- 50 km/h
- Reverse
- 25 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 500 m
- Optics: low altitude
- 700 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Dimensions
- 5 × 2.2 × 2.3 m
- Weight
- 4 t
- Refund time
- +400 s
Armament
Turret 1With option: High Explosive rounds · arc -120…120° · 60 °/s
M20 105mmHowitzer
105mm HE×20HEAT- Damage
- 8
- Penetration
- 55
- Range vs ground
- 1.9 km
- Suppression
- 210
- Blast radius
- 30 m
- Speed
- 405 m/s
- Supply per shot
- 30
Turret 2With option: Cluster rounds · arc -120…120° · 60 °/s
M20 105mmHowitzer
105mm Cluster×20HEAT- Damage
- 3.5
- Penetration
- 200
- Range vs ground
- 1.9 km
- Suppression
- 210
- Blast radius
- 25 m
- Speed
- 405 m/s
- Supply per shot
- 30
Turret 3With option: Extended range · arc -120…120° · 60 °/s
M20 105mmHowitzer
105mm HE-RAP×20HEAT- Damage
- 8
- Penetration
- 55
- Range vs ground
- 2 km
- Suppression
- 210
- Blast radius
- 30 m
- Speed
- 405 m/s
- Supply per shot
- 50
Turret 4With option: Smoke rounds · arc -120…120° · 60 °/s
M20 105mmHowitzer
105mm smoke×20HEAT- Damage
- 1
- Penetration
- 1
- Range vs ground
- 1.9 km
- Speed
- 405 m/s
- Supply per shot
- 30
Modifications
Ammunition
Smoke roundsArmament: M20 105mmno extra cost
High Explosive roundsdefaultArmament: M20 105mmno extra cost
Cluster roundsArmament: M20 105mmno extra cost
Extended rangeArmament: M20 105mm+20
Armor package
DefaultdefaultFront armor 15 / 15 · Speed 115 km/hno extra cost
B-kit armor + SmokeFront armor 30 / 30 · Speed 100 km/h · Ability: Smoke grenades+10
Abilities
- Smoke grenadesalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).