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Unit armory

All units
F-117 Nighthawk — in-game image
  • Aircraft
  • USA
  • Strike bomber

F-117 Nighthawk

140Points

Armor
—
Firepower
59 / 100
Range
100 / 100
Speed
43 / 100
Stealth
58 / 100
Survivability
67 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Aircraft category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • 2x AGM-158 JASSM270Weapon: 2x AGM-158 JASSMpicked in 84% of deployments · 70,834 times
  • 2x GBU-56 LJDAM 2000lb240Weapon: 2x GBU-56 LJDAM 2000lbpicked in 12% of deployments · 10,216 times
  • 2x AGM-154 JSOW 1000lb230Weapon: 2x AGM-154 JSOW 1000lbpicked in 2% of deployments · 1,591 times
  • 8x GBU-53 StormBreaker190Weapon: 8x GBU-53 StormBreakerpicked in 2% of deployments · 1,482 times
  • 2x GBU-54 LJDAM 500lb190Weapon: 2x GBU-54 LJDAM 500lbpicked in 1% of deployments · 383 times

On the platform · 14 days

29,764 appearances
Win rate
47%
Pick rate
12%
avg D/R
5.39
Average lifetime
00:44
Survives to the end
15%

Lifetime is the median of 16,513 deployments; refunded units are not counted.

Mobility and detection

Speed
540 km/h
Turn rate
100 °/s
Time on station
270 s
On afterburner
60 s

Flight

Minimum speed
378 km/h
Corner speed
406.8 km/h
Maximum speed
540 km/h
On afterburner
540 km/h
Max roll
80°

Detection and survivability

Optics: low altitude
2 km
Optics: high altitude
3 km
Stealth
0.57
Suppression threshold
1,000
Dimensions
15 × 5 × 4 m
Weight
21 t

Armament

Turret 1always fitted · arc 0…0°

B61 NukeSmart bomb
  • magazine 1
  • reload 1 s
  • aim 5 s
  • Fires on the move
  • B61-12 Nuke×1HEAT
    Damage
    666
    Penetration
    2,000
    Range vs ground
    1.5 km
    Suppression
    9,999
    Blast radius
    350 m
    Supply per shot
    10,000
    • Bomb
    • Laser guided
    • ground targets

Turret 2With option: 2x AGM-158 JASSM, 2x AGM-158 JASSM · arc 0…0°

JASSMCruise missile
  • magazine 1
  • reload 5 s
  • aim 1 s
  • Fires on the move
  • JASSM×1HEAT
    Damage
    60
    Penetration
    225
    Range vs ground
    5 km
    Suppression
    668
    Blast radius
    45 m
    Speed
    300 m/s
    Supply per shot
    1,250
    • Cruise missile
    • ground targets

Turret 3With option: 2x GBU-54 LJDAM 500lb, 2x GBU-54 LJDAM 500lb · arc 0…0°

GBU-54 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-54 500lb×1HEAT
    Damage
    26
    Penetration
    48
    Range vs ground
    1.5 km
    Suppression
    450
    Blast radius
    48 m
    Supply per shot
    375
    • Bomb
    • Laser guided
    • ground targets

Turret 4With option: 2x GBU-55 LJDAM 1000lb, 2x GBU-55 LJDAM 1000lb · arc 0…0°

GBU-55 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-55 1000lb×1HEAT
    Damage
    36
    Penetration
    65
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    60 m
    Supply per shot
    1,000
    • Bomb
    • Laser guided
    • ground targets

Turret 5With option: 2x GBU-56 LJDAM 2000lb, 2x GBU-56 LJDAM 2000lb · arc 0…0°

GBU-56 LJDAMSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • GBU-56 2000lb×1HEAT
    Damage
    56
    Penetration
    85
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    75 m
    Supply per shot
    1,250
    • Bomb
    • Laser guided
    • ground targets

Turret 6With option: 2x AGM-154 JSOW 1000lb, 2x AGM-154 JSOW 1000lb · arc 0…0°

JSOWSmart bomb
  • magazine 1
  • reload 1 s
  • Fires on the move
  • JSOW 1000lb×1HEAT
    Damage
    8.5
    Penetration
    400
    Range vs ground
    1.5 km
    Suppression
    668
    Blast radius
    60 m
    Supply per shot
    1,000
    • Bomb
    • Top attack
    • Laser guided
    • ground targets

Turret 7With option: 8x GBU-53 StormBreaker, 8x GBU-53 StormBreaker · arc 0…0°

StormbreakerSmart bomb
  • magazine 4
  • reload 1 s
  • Fires on the move
  • GBU-53 Stormbreaker×4HEAT
    Damage
    17
    Penetration
    45
    Range vs ground
    1.5 km
    Suppression
    186
    Blast radius
    32 m
    Supply per shot
    200
    • Bomb
    • Laser guided
    • ground targets

Modifications

Bomb bay

  • 2x GBU-54 LJDAM 500lbArmament: GBU-54 LJDAM · Armament: GBU-54 LJDAM+50
  • 2x GBU-55 LJDAM 1000lbArmament: GBU-55 LJDAM · Armament: GBU-55 LJDAM+90
  • 2x GBU-56 LJDAM 2000lbArmament: GBU-56 LJDAM · Armament: GBU-56 LJDAM+100
  • 2x AGM-154 JSOW 1000lbArmament: JSOW · Armament: JSOW+90
  • 2x AGM-158 JASSMdefaultArmament: JASSM · Armament: JASSM+130
  • 8x GBU-53 StormBreakerArmament: Stormbreaker · Armament: Stormbreaker+50

Specializations

Abilities

  • Decoy flares Each decoy has chances to lure incoming missiles. · Laser designation · Electronic countermeasures Reduces incoming missiles' accuracy.always available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).