All units165 Points
Armor —
Firepower 26 / 100
Range 100 / 100
Speed 64 / 100
Stealth 33 / 100
Survivability 67 / 100 How the scales are calculated Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game. Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Aircraft category. Range — longest firing range against ground or air targets; 100 is the maximum in the Aircraft category. Speed — road speed, flight speed for aircraft; 100 is the maximum in the Aircraft category. Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game. Survivability — hit points; 100 is the maximum in the Aircraft category. Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts 2x Fuel tanks + Empty + 2x AGM-84 SLAM-ER + Empty 315 Weapon: 2x Fuel tanks · Weapon: Empty · Weapon: 2x AGM-84 SLAM-ER · Upgrade: Empty picked in 15% of deployments · 9,134 times 4x CBU Rockeye 500lb + 4x CBU Rockeye 500lb + Empty + Empty 285 Weapon: 4x CBU Rockeye 500lb · Weapon: 4x CBU Rockeye 500lb · Weapon: Empty · Upgrade: Empty picked in 12% of deployments · 7,122 times 4x Mk.77 Firebomb + 4x Mk.77 Firebomb + Empty + Empty 305 Weapon: 4x Mk.77 Firebomb · Weapon: 4x Mk.77 Firebomb · Weapon: Empty · Upgrade: Empty picked in 9% of deployments · 5,657 times Empty + Empty + 2x GBU-55 LJDAM 1000lb + Empty 255 Weapon: Empty · Weapon: Empty · Weapon: 2x GBU-55 LJDAM 1000lb · Upgrade: Empty picked in 7% of deployments · 4,050 times Empty + 2x GBU-55 LJDAM 1000lb + 2x GBU-55 LJDAM 1000lb + Empty 345 Weapon: Empty · Weapon: 2x GBU-55 LJDAM 1000lb · Weapon: 2x GBU-55 LJDAM 1000lb · Upgrade: Empty picked in 6% of deployments · 3,891 times
On the platform · 14 days 27,213 appearances
Win rate 48%
Pick rate 11%
avg D/R 1.00
Average lifetime 00:28
Survives to the end 7% Lifetime is the median of 36,030 deployments; refunded units are not counted.
Mobility and detection Default mobility
Speed 810 km/h
Turn rate 100 °/s
Time on station 180 s
On afterburner 60 s With option: 2x Fuel tanks
Speed 810 km/h
Turn rate 100 °/s
Time on station 360 s
On afterburner 120 s Flight
Minimum speed 576 km/h
Corner speed 720 km/h
Maximum speed 810 km/h
On afterburner 1,134 km/h
Max roll 90° Detection and survivability
Optics: low altitude 2 km
Optics: high altitude 6 km
Stealth 1
Suppression threshold 1,000
Dimensions 16 × 3 × 3 m
Weight 20 t Armament Turret 1always fitted · arc -10…10° · 999 °/s M61 20mm Plane gun 20x102mm ×58 HEAT
Damage 1.3
Penetration 40 → 20
Range vs ground 1 km
Range vs air 700 m
Suppression 20
Blast radius 17 m
Speed 640 m/s
Supply per shot 1 Turret 2always fitted · arc 0…0° Mk83 1000lb Free-fall bomb Mk83 1000lb ×2 HEAT
Damage 36
Penetration 65
Range vs ground 1 km
Suppression 668
Blast radius 60 m
Supply per shot 450 Turret 3always fitted · arc 0…0° Mk84 2000lb Free-fall bomb Mk84 2000lb ×1 HEAT
Damage 56
Penetration 85
Range vs ground 1 km
Suppression 668
Blast radius 75 m
Supply per shot 1,000 Turret 4With option: Empty, Empty, 2x AIM-7M Sparrow, 2x AIM-7M Sparrow, 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM · arc 0…0° Sidewinder Air-to-Air missile AIM-9 ×1 HEAT
Damage 13
Penetration 65
Range vs air 1 km
Suppression 154
Blast radius 15 m
Speed 600 m/s
Supply per shot 250 Turret 5With option: 2x AIM-120 AMRAAM, 2x AIM-120 AMRAAM · arc 0…0° AMRAAM Air-to-Air missile AMRAAM ×1 HEAT
Damage 16
Penetration 80
Range vs air 3.5 km
Suppression 200
Blast radius 15 m
Speed 1,150 m/s
Supply per shot 375 Turret 6With option: 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb, 4x GBU-54 LJDAM 500lb · arc 0…0° GBU-54 LJDAM Smart bomb GBU-54 500lb ×2 HEAT
Damage 26
Penetration 48
Range vs ground 1.5 km
Suppression 450
Blast radius 48 m
Supply per shot 375 Turret 7With option: 2x AGM-84 SLAM-ER, 2x AGM-84 SLAM-ER · arc 0…0° SLAM-ER Cruise missile AGM-84 ×1 HEAT
Damage 60
Penetration 175
Range vs ground 5 km
Suppression 668
Blast radius 35 m
Speed 300 m/s
Supply per shot 1,000 Turret 8With option: 2x AGM-65 Maverick, 2x AGM-65 Maverick, 2x AGM-65 Maverick, 2x AGM-65 Maverick · arc 0…0° Maverick Air-to-Ground missile AGM-65H ×1 HEAT
Damage 22
Penetration 900
Range vs ground 1.3 km
Suppression 600
Blast radius 10 m
Speed 350 m/s
Supply per shot 750 Turret 9With option: 4x CBU Rockeye 500lb, 4x CBU Rockeye 500lb, 4x CBU Rockeye 500lb, 4x CBU Rockeye 500lb · arc 0…0° CBU-78 Rockeye High-drag bomb CBU-78 500lb ×2 HEAT
Damage 4
Penetration 200
Range vs ground 500 m
Suppression 450
Blast radius 45 m
Supply per shot 350 Turret 10With option: 4x Mk.82 SnakeEye, 4x Mk.82 SnakeEye, 4x Mk.82 SnakeEye, 4x Mk.82 SnakeEye · arc 0…0° Mk82 Snakeye High-drag bomb Mk82 500lb ×2 HEAT
Damage 26
Penetration 48
Range vs ground 500 m
Suppression 450
Blast radius 48 m
Supply per shot 250 Turret 11With option: 4x Mk.77 Firebomb, 4x Mk.77 Firebomb, 4x Mk.77 Firebomb, 4x Mk.77 Firebomb · arc 0…0° Mk77 Firebomb High-drag bomb Mk77 750lb ×2 HEAT
Damage 40
Penetration 15
Range vs ground 500 m
Suppression 668
Blast radius 50 m
Supply per shot 375 Turret 12With option: 2x AIM-7M Sparrow, 2x AIM-7M Sparrow · arc 0…0° Sparrow Air-to-Air missile AIM-7M ×1 HEAT
Damage 19
Penetration 95
Range vs air 2.5 km
Suppression 200
Blast radius 15 m
Speed 800 m/s
Supply per shot 250 Turret 13With option: 2x GBU-55 LJDAM 1000lb, 2x GBU-55 LJDAM 1000lb, 2x GBU-55 LJDAM 1000lb, 2x GBU-55 LJDAM 1000lb · arc 0…0° GBU-55 LJDAM Smart bomb GBU-55 1000lb ×1 HEAT
Damage 36
Penetration 65
Range vs ground 1.5 km
Suppression 668
Blast radius 60 m
Supply per shot 1,000 Modifications Centerline Emptydefault Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. no extra cost Designation pod Ability: Laser designation · Ability: Decoy flares
Each decoy has chances to lure incoming missiles., Electronic countermeasures
Reduces incoming missiles' accuracy. +20 Fuselage Empty Armament: Sidewinder · Armament: Sidewinder · No weapon on this mount · No weapon on this mount no extra cost 2x AIM-7M Sparrow Armament: Sidewinder · Armament: Sidewinder · Armament: Sparrow · Armament: Sparrow +25 2x AIM-120 AMRAAMdefault Armament: Sidewinder · Armament: Sidewinder · Armament: AMRAAM · Armament: AMRAAM +35 Inner pylons 2x Fuel tanks No weapon on this mount · No weapon on this mount · Speed 810 km/h +20 2x AGM-65 Maverick Armament: Maverick · Armament: Maverick · Speed 810 km/h +60 4x CBU Rockeye 500lb Armament: CBU-78 Rockeye · Armament: CBU-78 Rockeye · Speed 810 km/h +60 4x Mk.82 SnakeEye Armament: Mk82 Snakeye · Armament: Mk82 Snakeye · Speed 810 km/h +50 4x Mk.77 Firebomb Armament: Mk77 Firebomb · Armament: Mk77 Firebomb · Speed 810 km/h +70 4x GBU-54 LJDAM 500lbdefault Armament: GBU-54 LJDAM · Armament: GBU-54 LJDAM · Speed 810 km/h +50 2x GBU-55 LJDAM 1000lb Armament: GBU-55 LJDAM · Armament: GBU-55 LJDAM · Speed 810 km/h +90 Outer pylons Empty No weapon on this mount · No weapon on this mount no extra cost 2x AGM-65 Maverick Armament: Maverick · Armament: Maverick +60 4x CBU Rockeye 500lb Armament: CBU-78 Rockeye · Armament: CBU-78 Rockeye +60 4x Mk.82 SnakeEye Armament: Mk82 Snakeye · Armament: Mk82 Snakeye +50 4x Mk.77 Firebomb Armament: Mk77 Firebomb · Armament: Mk77 Firebomb +70 4x GBU-54 LJDAM 500lb Armament: GBU-54 LJDAM · Armament: GBU-54 LJDAM +50 2x GBU-55 LJDAM 1000lb Armament: GBU-55 LJDAM · Armament: GBU-55 LJDAM +90 2x AGM-84 SLAM-ERdefault Armament: SLAM-ER · Armament: SLAM-ER +130 Abilities Decoy flares
Each decoy has chances to lure incoming missiles. · Electronic countermeasures
Reduces incoming missiles' accuracy. always available Laser designation always available Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).