Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
TOW-2B overfly attack + SRAT II + Trophy APS130Weapon: TOW-2B overfly attack · Upgrade: SRAT II + Trophy APSpicked in 38% of deployments · 11,014 times
SRAT II reactive armor + TOW-2B overfly attack105Upgrade: SRAT II reactive armor · Weapon: TOW-2B overfly attackpicked in 25% of deployments · 7,301 times
Default + TOW-2A anti-tank missile70Upgrade: Default · Weapon: TOW-2A anti-tank missilepicked in 13% of deployments · 3,760 times
TOW-2A anti-tank missile + SRAT II + Trophy APS105Weapon: TOW-2A anti-tank missile · Upgrade: SRAT II + Trophy APSpicked in 10% of deployments · 2,758 times
Default + TOW-2B overfly attack95Upgrade: Default · Weapon: TOW-2B overfly attackpicked in 9% of deployments · 2,633 times
On the platform · 14 days
13,113 appearances
Win rate
45%
Pick rate
5%
avg D/R
0.18
Average lifetime
04:28
Survives to the end
24%
Lifetime is the median of 28,758 deployments; refunded units are not counted.