All units
65Points
- Armor
- —
- Firepower
- 13 / 100
- Range
- 9 / 100
- Speed
- 3 / 100
- Stealth
- 100 / 100
- Survivability
- 50 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Recon category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Recon category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Recon category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Recon category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- XM-25 Punisher65Upgrade: XM-25 Punisherpicked in 100% of deployments · 16,535 times
On the platform · 14 days
5,744 appearances- Win rate
- 46%
- Pick rate
- 2%
- avg D/R
- 0.69
- Average lifetime
- 05:39
- Survives to the end
- 26%
Lifetime is the median of 16,439 deployments; refunded units are not counted.
The figures above are for Green Berets only. With all variants: 54,512 appearances, 49% won.
Mobility and detection
- On road
- 18 km/h
- Off road
- 18 km/h
- On water
- 9 km/h
- Turn rate
- 60 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 875 m
- Optics: low altitude
- 1.1 km
- Optics: high altitude
- 1 km
- Stealth
- 0.33
- Suppression threshold
- 1,000
- Dimensions
- 2 × 2 × 2 m
- Weight
- 1 kg
Armament
Squad4 soldiers
XM25 PunisherGrenade launcher
25×40mm×50HEAT- Damage
- 2.5
- Penetration
- 15
- Range vs ground
- 300 m
- Suppression
- 50
- Blast radius
- 4 m
- Speed
- 350 m/s
- Supply per shot
- 1.5
MRGG-AAssault rifle
6.5x48mm×80Kinetic- Damage
- 1.8
- Penetration
- 15 → 7
- Range vs ground
- 300 m
- Suppression
- 16
- Speed
- 600 m/s
- Supply per shot
- 0.1
Mk.48Medium machine gun
7.62x51mm×200Kinetic- Damage
- 2.7
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 45
- Speed
- 600 m/s
- Supply per shot
- 0.1
SCAR Mk.20Marksman rifle
7.62x51mm×30Kinetic- Damage
- 2.7
- Penetration
- 20 → 10
- Range vs ground
- 300 m
- Suppression
- 32
- Speed
- 600 m/s
- Supply per shot
- 0.2
Modifications
Squad loadout
XM-25 PunisherdefaultAnother version: Green Berets · Stealth 0.4 · Name: Green Berets Punishersno extra cost
M202 FlashAnother version: Green Berets Flash · Name: Green Berets Flash+25
Sniper riflesAnother version: Green Berets Snipers · Name: Green Berets Snipers+55
Abilities
- Smoke grenades · Sprintalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).