Skip to content

Unit armory

All units
M8 AGS — in-game image
  • Vehicles
  • USA
  • Tank

M8 AGS

90Points

Armor
5 / 100
Firepower
54 / 100
Range
65 / 100
Speed
54 / 100
Stealth
33 / 100
Survivability
78 / 100
How the scales are calculated
  • Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
  • Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
  • Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
  • Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
  • Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
  • Survivability — hit points; 100 is the maximum in the Vehicles category.

Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).

Loadouts

  • M291 120mm gun + Appliqué + IronFist APS190Weapon: M291 120mm gun · Upgrade: Appliqué + IronFist APSpicked in 63% of deployments · 86,626 times
  • M291 120mm gun + Reactive armor170Weapon: M291 120mm gun · Upgrade: Reactive armorpicked in 15% of deployments · 20,995 times
  • M291 120mm gun + Appliqué armor160Weapon: M291 120mm gun · Upgrade: Appliqué armorpicked in 8% of deployments · 11,549 times
  • M35 105mm gun + Default90Weapon: M35 105mm gun · Upgrade: Defaultpicked in 4% of deployments · 6,059 times
  • M35 105mm gun + Appliqué + IronFist APS130Weapon: M35 105mm gun · Upgrade: Appliqué + IronFist APSpicked in 4% of deployments · 5,453 times

On the platform · 14 days

45,131 appearances
Win rate
47%
Pick rate
18%
avg D/R
4.00
Average lifetime
05:03
Survives to the end
22%

Lifetime is the median of 136,681 deployments; refunded units are not counted.

Armor

KineticHEAT
Armor variants
PackageFrontSidesRearTopHealth
Default606030303030303014
Reactive armor120300602504040303016
Appliqué armor10010040404040303015
Appliqué + IronFist APS10010040404040303015

Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.

Mobility and detection

Default mobility

On road
70 km/h
Off road
55 km/h
Reverse
25 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10
  • Air-droppable

With option: Reactive armor

On road
70 km/h
Off road
55 km/h
Reverse
20 km/h
On water
20 km/h
Turn rate
60 °/s
Acceleration
10

Detection and survivability

Optics: ground
700 m
Optics: low altitude
900 m
Optics: high altitude
1 km
Stealth
1
Suppression threshold
1,000
Dimensions
6.6 × 2.6 × 2.4 m
Weight
18 t
Repurchase time
-90 s

Armament

Turret 1always fitted · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×120Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 2always fitted · 360° traverse · 90 °/s

M2 BrowningHeavy machine gun
  • magazine 30
  • reload 6–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 12.7x99mm×120Kinetic
    Damage
    1
    Penetration
    40 → 20
    Range vs ground
    400 m
    Suppression
    26
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 3With option: M35 105mm gun · 360° traverse · 75 °/s

M35Main gun
  • magazine 1
  • reload 5–6 s
  • aim 1.5–2.5 s
  • Autoloader
  • Fires on the move
  • M900A1 APFSDS×10Kinetic
    Damage
    8.5
    Penetration
    520 → 325
    Range vs ground
    650 m
    Suppression
    105
    Speed
    1,050 m/s
    Supply per shot
    20
    • Direct shot
    • vehicles
    • ships
  • M393A1 HESH×21HEAT
    Damage
    11
    Penetration
    200
    Range vs ground
    650 m
    Suppression
    105
    Blast radius
    10 m
    Speed
    550 m/s
    Supply per shot
    16
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships
M240Machine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x51mm×900Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Turret 4With option: M291 120mm gun · 360° traverse · 75 °/s

M291 120mmMain gun
  • magazine 1
  • reload 5–6 s
  • aim 1.5–2.5 s
  • Autoloader
  • Fires on the move
  • M829A4 APFSDS×6Kinetic
    Damage
    10
    Penetration
    840 → 525
    Range vs ground
    700 m
    Suppression
    120
    Speed
    1,050 m/s
    Supply per shot
    20
    • Direct shot
    • vehicles
    • ships
  • M830A1 HEAT×14HEAT
    Damage
    11.5
    Penetration
    400
    Range vs ground
    700 m
    Suppression
    120
    Blast radius
    9 m
    Speed
    550 m/s
    Supply per shot
    20
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • ships
M240Machine gun
  • magazine 30
  • reload 5–8 s
  • aim 1 s
  • burst 4–8
  • Fires on the move
  • 7.62x51mm×900Kinetic
    Damage
    0.8
    Penetration
    20 → 10
    Range vs ground
    300 m
    Suppression
    16
    Speed
    600 m/s
    Supply per shot
    0.1
    • Direct shot
    • ground targets
    • infantry
    • vehicles
    • helicopters
    • ships

Modifications

Weapon package

  • M35 105mm gundefaultArmament: M35, M240no extra cost
  • M291 120mm gunArmament: M291 120mm, M240 · Name: M8 Thunderbolt+60

Armor package

  • DefaultdefaultFront armor 60 / 60 · Speed 70 km/hno extra cost
  • Appliqué armorFront armor 100 / 100 · Speed 70 km/h+10
  • Reactive armorFront armor 120 / 300 · Speed 70 km/h+20
  • Appliqué + IronFist APSFront armor 100 / 100 · Speed 70 km/h · Ability: Active protection system+40

Specializations

Abilities

  • Smoke grenadesalways available
  • Active protection systemalways available

Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).