All units
55Points
- Armor
- 5 / 100
- Firepower
- 12 / 100
- Range
- 40 / 100
- Speed
- 77 / 100
- Stealth
- 33 / 100
- Survivability
- 78 / 100
How the scales are calculated
- Armor — average frontal armor, kinetic and HEAT; 100 is the best value among all units in the game.
- Firepower — salvo damage: one burst of every weapon in the default loadout with its strongest ammo; 100 is the maximum in the Vehicles category.
- Range — longest firing range against ground or air targets; 100 is the maximum in the Vehicles category.
- Speed — road speed, flight speed for aircraft; 100 is the maximum in the Vehicles category.
- Stealth — inverse of the visibility factor: the harder the unit is to spot from afar, the higher; 100 is the best value among all units in the game.
- Survivability — hit points; 100 is the maximum in the Vehicles category.
Data comes from the game files, for the default loadout. A dash means the unit has no such value (no armor or weapons).
Loadouts
- Bushmaster II autocannon + Up-Armored80Weapon: Bushmaster II autocannon · Upgrade: Up-Armoredpicked in 35% of deployments · 117,578 times
- M2 Heavy machine gun + Default55Weapon: M2 Heavy machine gun · Upgrade: Defaultpicked in 33% of deployments · 111,956 times
- Mk19 grenade launcher + Default55Weapon: Mk19 grenade launcher · Upgrade: Defaultpicked in 9% of deployments · 29,662 times
- M2 Heavy machine gun + Up-Armored60Weapon: M2 Heavy machine gun · Upgrade: Up-Armoredpicked in 9% of deployments · 28,652 times
- Bushmaster II autocannon + Default75Weapon: Bushmaster II autocannon · Upgrade: Defaultpicked in 8% of deployments · 27,204 times
On the platform · 14 days
69,479 appearances- Win rate
- 47%
- Pick rate
- 27%
- avg D/R
- 0.22
- Average lifetime
- 03:37
- Survives to the end
- 16%
Lifetime is the median of 278,764 deployments; refunded units are not counted.
Armor
Kinetic/HEATFront60/60
Sides40/40
14Health
Sides40/40
Rear30/30
Top30/30
Armor variants| Package | Front | Sides | Rear | Top | Health |
|---|
| Default | 60/60 | 40/40 | 30/30 | 30/30 | 14 |
|---|
| Up-Armored | 60/60 | 60/60 | 30/30 | 30/30 | 15 |
|---|
Armor points are compared with the round's penetration: kinetic armor stops armor-piercing rounds, HEAT armor stops shaped charges and ATGMs.
Mobility and detection
- On road
- 100 km/h
- Off road
- 50 km/h
- Reverse
- 25 km/h
- On water
- 20 km/h
- Turn rate
- 80 °/s
- Acceleration
- 10
Detection and survivability
- Optics: ground
- 600 m
- Optics: low altitude
- 800 m
- Optics: high altitude
- 1 km
- Stealth
- 1
- Suppression threshold
- 1,000
- Infantry seats
- 14
- Dimensions
- 9.2 × 3.1 × 2.9 m
- Weight
- 32 t
- Repurchase time
- -120 s
Armament
Turret 1With option: M2 Heavy machine gun · 360° traverse · 90 °/s
M2 BrowningHeavy machine gun
12.7x99mm×200Kinetic- Damage
- 1
- Penetration
- 40 → 20
- Range vs ground
- 400 m
- Suppression
- 26
- Speed
- 600 m/s
- Supply per shot
- 0.1
Turret 2With option: Mk19 grenade launcher · 360° traverse · 90 °/s
Mk19 AGLGrenade launcher
40×53 mm×490HEAT- Damage
- 2
- Penetration
- 40
- Range vs ground
- 400 m
- Suppression
- 80
- Blast radius
- 10 m
- Speed
- 200 m/s
- Supply per shot
- 2
Turret 3With option: Bushmaster II autocannon · 360° traverse · 90 °/s
Bushmaster IIAutocannon/Chain gun
30x173mm API×25Kinetic- Damage
- 1.5
- Penetration
- 150 → 75
- Range vs ground
- 500 m
- Suppression
- 30
- Speed
- 640 m/s
- Supply per shot
- 1.2
30x173mm HEI-T×50HEAT- Damage
- 3
- Penetration
- 30
- Range vs ground
- 500 m
- Range vs air
- 500 m
- Suppression
- 30
- Blast radius
- 2 m
- Speed
- 640 m/s
- Supply per shot
- 1.2
Modifications
Weapon package
M2 Heavy machine gundefaultArmament: M2 Browning · Ability: Smoke grenades · Ability: Resupply · Name suffix: -Pno extra cost
Mk19 grenade launcherArmament: Mk19 AGL · Ability: Smoke grenades · Ability: Resupply · Name suffix: -Pno extra cost
Bushmaster II autocannonArmament: Bushmaster II · Ability: Smoke grenades · Ability: Resupply · Name suffix: -30 · Own silhouette+20
Armor package
DefaultdefaultFront armor 60 / 60no extra cost
Up-ArmoredFront armor 60 / 60+5
Abilities
- Smoke grenadesalways available
- Resupplyalways available
- Resupplyalways available
Data and images come from the game files, version 1.2.0.3 (with permission from Steel Balalaika).